Games that Support Dual-Head Setups?
Milo_Mindbender writes "It seems like almost all the new high-end 3d cards now support dual-monitor operation as a matter of course. I'm wondering if the game savvy people out there can recommend games (Linux or Windows) that have special features or modes for playing on a dual monitor system. I seem to remember seeing at least one C&C like game awhile back that let you have two views on the world (one on each monitor), there must be a few more that take advantage of this. Anyone know of any good ones?"
...is running two games of Freecell at the same time, different monitors.
It gives me the feeling of being some huge Chess champion, absently milling about and conquering other players- except that I'm really bad at it and play by myself.
Quake III, Return to Castle Wolfenstein, Jedi Knight II: Jedi Outcast, Flight Sim 2k2, Global Ops, and Vendetta all have tripple monitor support (so im guessing two will work as well. And the following games will ship with tripple monitor support, Unreal Tournament 2003, F1 2002, Star Wars Galaxies, Mobile Forces, Realm Wars, Combat flight sim,and Gore
Carpe meam simiam!
I've wondered the same. What I want is a dual-head winamp for playing mp3s:
I'd like to put the standard windows desktop + winamp window with title information on my monitor (so people can see what is playing), while having my visualization plugin on my 2nd monitor (my 36' TV).
THAT WOULD BE IDEAL
but NOOOOOOOO... Of course I can't do that. PFFT
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I tried this out on a machine that shouldn't have botherered and I got about 5fps, but it did work. The idea works great for flight sims. Does MS Flight Sim in window mode support two displays?
I think the market is still way to small. Of course I love two monitors for games. I put the cheat codes on my rage 128 pci, and the game on my radeon 8500.
In the early 90's there was a mac flight-sim (A10?) that run 3 displays, one front view, and two sides. You hooked up 3 video cards, and sat in the middle of 3 monitors (mmm...radiation), having a view out front and side windows. This ran fine on a IIci (68030 @ 30MHz).
My God, it's Full of Source!
OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
A major disadvantage in a 3d shooter would be that your crosshair would overlap on either screen.
:/
This would make it very difficult to aim at your enemies.
In a RTS, the plastic around the screen would bother me too much to even consider it.
The only good option would be using this for an RPG. YOu could have the main screen where you play the game (real-time, not turn-based, of course) and save the 2nd screen for spellcasting and inventory.
All in all, the idea of 2 screens just wouldn't work for most games.
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To me the ideal setup to use the two monitors would be for RTS games. In an FPS you really kind of want the three monitors, because two doesn't give the right effect. But if you could have a zoomed out view of a map or something on one monitor and your zoomed in one on another.
That new game, Medieval: Total War should use some kind of set up like that and give you a detailed overview of the battle on one screen while you can control stuff on the other.
He doesnt want to know of games that let you spread the game out over multiple monitors, he wants to know of games that have special FEATURES that use 2 monitors. Such as in the C&C game he mentioned that you can view your base on one monitor, yet the other monitor can be viewing some other place. This opposed to just having a huge view of one location.
They have a large list of games with dualhead support-not all of them simply wrap your display. Serious Sam (and the second encounter) allows two players to use the same computer by giving them independent displays, while Dogs of war allows you to view the battle from a distance while in close on the other. So not only has this been around for quite some time, it also has plenty of current games out for it. This is in addition to the triple monitor support (surround gaming) which was mentioned earlier.
Remember, there were no nuclear weapons before women were allowed to vote.
MS Flight Simulator 2002 with three monitors is as close as you can get to flying the real thing on a PC.
You can have either the left-front-right display setup, or you can have one monitor showing an outside view and another showing the instrument display.
At least Microsoft knows how to do *something* right.
I would love dual display for anything..to bad bryce 5 won't do dual display..mummble.. But the only thing that alot of gamers are still bugged about is the border or thickness around the monitor that would make the seperation of the two screens to far apart, my 19inch monitor's border is almost 2 inches! and getting another one would just be a b**ch because there would be almost a 4 inch gap to deal with. anyone know of any monitor brands that have the smallest broder? I think if makers started to get em down to half a inch, then that would be hella nice.
Chris.
If we don't end war, War will end us. - H.G. Wells
OK, I know that Matrox makes a dual and 4 headed video cards . But who makes decent cards for gaming? Does such a card exists, or do you have one monitor on AGP, and the other two on PCI based cards?
I guess I'm kind of curious if there are games you want to see with dual head support. Personally when I play a game, I play it because I enjoy it. Not because there are specific features in it.
So my question is, what games would you LIKE to see dual-head support in? I think the obivous have been stated... but that being the case, if you could have it, where would you want it?
We did this once....just to see if it worked. It required 3 PC's on a LAN, and you started each computer up with a different command line option...Doom FAQ or a README.TXT from 1994, anyone?