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Indie Game Jam Results Posted

baruz writes "You may remember a previous story on Slashdot about the Indie Game Jam organized by Chris Hecker and company. The game sources have been posted." Anyone feel like porting these to Linux?

5 of 80 comments (clear)

  1. Some Hurdles by P!Alexander · · Score: 5, Interesting

    From story:
    Sadly, most of the games do not have documentation for their user interfaces, and a number of the games require gamepads, usually with specific control layouts.

    I'm not familiar with programming control interfaces in Linux but it seems like the lack of documentation plus the need for controllers would make this rather difficult.

    Not to mention (In big, bold print):
    NOTE: THESE GAMES WERE DONE AS EXPERIMENTAL GAME DESIGN RESEARCH, NOT AS FINISHED PRODUCTS. THESE ARE NOT POLISHED AND COMPLETE GAMES!

    Plus some of the games used proprietary sprites from Doom 2 which are not re-distributable. Almost sounds like it would be better to start from scratch.

    Other than that the games look very cool. Especially for four days of work!

  2. Innovations in game design? by Kirby-meister · · Score: 5, Interesting
    "A Missile Command style game..."
    "It works a bit like the old Robotron 2084 arcade game..."
    "A super-RTS..."

    Maybe I'm not getting the point; was this contest just to make quirky titles from standard, well-defined genres with a gimmick, or to actually make something that is completely different?

    I'm not saying none of the results were original or unique; I just noticed a lot of sentences like the ones above.

  3. Duelling Machine with a twist... by jonr · · Score: 3, Interesting

    The Duelling Machine stirred an old idea that I have been thinking about for a long time, but the technology hasn't been up to it: Add GPRS/3G phone/pda, sign up, and you get a target you have to find (preferably in your home town). But there is a twist, you automatically become somebody elses target, so you never know who is after you. Any venture capitalists reading this? :)
    (Patent pending, patent pending, patent pending)

  4. not all that original by lingqi · · Score: 3, Interesting

    I mean... Yeah sure there are interesting twists, but they are just *TWISTS* from the same genre, not really anything innovative.

    --

    My life in the land of the rising sun.

  5. Open sourced flight sims by Osram · · Score: 2, Interesting

    There are several open sourced games that are or were commercial. One of the most up-to-date is "Battle of Britain", a flight simulator that was written by Rowan software. When they were bought by Empire, and when it was decided they should leave the small Windows flight sim market (no joke, they now code console titles), they open sourced "Battle of Britain" and some time later "Mig Alley". These are fairly state-of-the-art, 600 000 lines games with the experience of approx 10 previous flight sims inside.

    They are windows only, but could be ported to Linux. I expect that for example the flight model and the famous artificial inteligence would port straight forward.
    The main parts to port would be the directx stuff and the user interface, which is in MFC.

    So I will not be accused of false advertizing, I also have to tell you that
    - I am the lead developer of the non-for-profit BDG, the "Bob/ma Development Group".
    - To play the complete game, you need the artwork and for that have to buy the game. However, there are demos of BoB/MA out and at least for MA you can use a recompiled exe with that.
    - You may be dissapointed in the source code, since it has little comments etc.
    - Unfortunately, it is not GPLed. Find the license here:
    http://www.3d-raumplan.com/wk_privat/downlo ad/bobl icence.txt

    The code (16MB) can be found in the download section of
    http://www.simhq.com/
    The BoB forum on the same site is the main hangout for the community. Also, you might want to look here:
    http://www.3d-raumplan.com/FlightSim

    Another open source flightsim is flightgear, see www.flightgear.org . But that does not need porting, that already runs under Linux ;-).