One Step Closer to NWN for Linux
Apostata writes "It's been a long, long road for those of us awaiting the oft-delayed Linux Client of BioWare's NeverWinter Nights, but finally there seems to be light at the end of the tunnel. BioWare has put up a Linux Client page which will specifically inform eager beavers on how things are progressing, and it now states a Fall 2002 release." God if only it were true- I could
slaughter the villagers and read my email without rebooting. Gotta make
sure I don't get that backwards.
"God if only it were true- I could slaughter the villagers and read my email without rebooting. Gotta make sure I don't get that backwards."
This from the guy who always tells us that he can't preview quicktime files! Just reboot taco! Reboot and feel the power of the Darkside!
The single player isn't that great, but the multiplayer, and the ability to make your own single player is what NWN is all about. The Bioware included single player adventure is basically a dog and pony show, showing off all the little gizmos you can set up with the toolset. Not much more than that.
... 'cause then you'd be... um.... reading your villagers and um.... slaughtering your e-mail... yeah... that makes sense.....