ATI Releases Competition for NVIDIA's Cg
death00 writes "ATI has released a beta of RenderMonkey, their suite of open, extensible shader development tools. ATI showed these tools for the first time at Siggraph 2002. Should be interesting to see who wins the shader development race, NVIDIA's Cg, RenderMonkey or whatever 3Dlabs has on the go."
I do game programming, sometime.
I do it in assembly language, almost always.
Since the advent of Cg and now the Render Monkey, I want to know if there has been any comparison between assembly language, Cg and Render Monkey ?
I won't say that I know what are the exact categories for such comparison. Perhaps people who have more knowledge than I am in this field may think of what to compare (features? ease of use? speed? code size? clarity?)
Muchas Gracias, Señor Edward Snowden !
why does this stuff get modded up? Espescially as interesting? It's interesting that some numbnut cant get his computer to work?
You're a dumbass.
The above post is an editorial, the poster cannot and will not be held responsible for all or in part for it's contents