UT2003 Gone Gold, Ships with Linux Support
SiW writes "This announcement should be music to a Linux gamer's ears: Unreal Tournament 2003 has just gone gold, and supports Linux (client and server) out of the box!" It's not often that I get to play a new game without rebooting. I'm really looking forward to this.
Instead of just buying it because it supports linux? The linux and windows demos can be found here.
is great and all, especially since they bundle it with the game. (unlike q3, which required getting a different box, which was impossible to get here in norway)
Too bad the game feels like a UT expansion pack though - after 10 minutes you forget the fancy new graphichs and physics models, and you realize that not only are almost all the weapons exactly the same, you still got the same voice taunts, the same feel, the same sounds and the same game.
It's my impression that user bitching didn't have much to do with it. Epic has one person, Daniel Vogel, that is interested in seeing some Linux support and he contacted a notable Linux game coder, Ryan Gordon, about getting the client work done on Linux. My experience has been that Epic isn't nearly so pro-free-software as say Carmack but they do have a view of the world that isn't completely Windows-centric. Mostly Windows-centric? Of course...that's where a good portion of their profit sits, along with console ports, like the Xbox Unreal game slated for this winter and Unreal Tournament for PS2 at the launch of that console. But the recent comment by Mark Rein of Epic saying, in effect, "if we have a server port, we should also do a client port" is probably indicative of the positive attitude that Epic currently has about ports for other systems. And they haven't forgotten the Mac, and a port will be coming along for that platform as well. Epic wants everyone to buy the game and they've taken steps to make sure that every major platform has a port for people to buy.
The community helping out and being supportive is probably more likely to get things to happen, rather than bitching.
You can read a little more about how the UT2003 client came to be at LinuxGames.
Curmudgeon Gamer: Not happy
I thought I had read that they weren't even planning Linux support at all, but seeing as how they needed OpenGL support en route to a Mac version, they decided it was convenient to produce a Linux version. After searching for the "official" statement, I found this post from the man himself Mark Rein:
To-do List: Receive telemarketing call during a tornado warning. Check.
UnrealEd has not been ported to linux, and as of now there is no plan to do so. There was some discussion on the mailing list of a community developed port of the Editor, however this was more or less ruled out. Basically they are concerned about releasing documentation on the engine libraries, which change often and would "open up a ton of cheats we couldn't detect" (Ryan C Gordon).
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to asdf and beyond!!
ATi is patching their newer radeon drivers, and will support S3TC some time in the future!
Check out ioquake3.org for a great, free, First-Person Shooter engine!