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UT2003 Gone Gold, Ships with Linux Support

SiW writes "This announcement should be music to a Linux gamer's ears: Unreal Tournament 2003 has just gone gold, and supports Linux (client and server) out of the box!" It's not often that I get to play a new game without rebooting. I'm really looking forward to this.

2 of 340 comments (clear)

  1. Re:I wonder if user bitching caused this? by whovian · · Score: 5, Informative
    ...when I heard that they were not going to do Linux support right off the bat.

    I thought I had read that they weren't even planning Linux support at all, but seeing as how they needed OpenGL support en route to a Mac version, they decided it was convenient to produce a Linux version. After searching for the "official" statement, I found this post from the man himself Mark Rein:
    Here are the answers to some questions I've been asked:

    "Why did Epic waste time supporting Linux?" - it is NOT a waste of time. It is absolutely crucial to have Linux support for the server and seeing as we found a very competent programmer (Ryan C. Gordon) to take on the client side job we decided to go full steam ahead with the client as well. We were already going to have to do OpenGL support for the Mac version so it made sense. Linux support has not impacted the development of the core game in any way. There was never any specific plan to release a Linux client at the same time as the Windows client ships but the timing just worked out that way. I wish we had known earlier because I would have liked to indicate the game is Linux-compatible on the box like we did with the original UT. But at least we'll have the support in the game and that's what really counts.

    "I'm a Windows XP user - why should I care about whether there are Linux versions or not?" You should care because we estimate that about half the servers for UT are currently run under Linux. This is why I said it was "crucial" to have Linux support for UT2003 on the server side and personally I think that if we're taking advantage of an OS for the server then we should have a client implementation as well. I played UT2003 on a Linux system the other day and it rocked. It feels the same as the Windows version in terms of performance and robustness. Linux users will enjoy the game and all users (Windows/Mac/Linux) will enjoy having more servers to play on. Linux support in UT2003 is a win-win for everyone.

    Source: Infogrames Forums

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  2. Re:UnrealEd...fixed? Better? by ab0b · · Score: 5, Informative

    UnrealEd has not been ported to linux, and as of now there is no plan to do so. There was some discussion on the mailing list of a community developed port of the Editor, however this was more or less ruled out. Basically they are concerned about releasing documentation on the engine libraries, which change often and would "open up a ton of cheats we couldn't detect" (Ryan C Gordon).

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