First Kramnik vs DeepFritz, In Progress
An anonymous reader writes "Reigning world chess champion Vladimir Kramnik played the first match in a series of eight against the world's strongest chess computer. 'After the game Vladimir Kramnik said that he was never worried about losing the typical Berlin endgame that arose in his first game against Deep Fritz. The World Champion is the master of this line and Fritz was unable to take advantage of the white pieces.' There is live coverage of the event at the main website." We've mentioned this match a few times before.
"Kramnik was never worried about losing..." out of context is a bit misleading: Kramnik didn't win either, it was just a draw.
;) )
(For those who don't read the articles...
Stupidity is mis-underestimated.
For those that are interested, the verdict among the chess world is that the computer is going to be exposed as a joke in this match. There are certain positions in which computers are very strong (tactical positions -- where each player has many choices over the next few moves and there are dramatic consequences), but there are equally many where they are not (positions in which long term planning is necessary and individual moves seem purposeless). Kramnik is not just strong -- he knows how to steer the game. The first game he had black and was thus trying to draw. So of course he immediately turned the game into a slow, boring game in which the computer's power was useless. Kramnik has shown previously that his anti-computer play is top notch, and you can look for it to win the match for him without problem.
Because of unfair playing conditions, and also because he didn't have access to DB before the match. Therefore, matches between Kramnik and Fritz will take place every other day, be adjourned after 60 moves, and Fritz will not be reprogrammed between matches.
Currently, opinion is siding with Kramnik. GMs Nigel Short and Raymond Keene predict a Kramnik win.
The game went as follows:
Deep Fritz(2807) - Kramnik,V [C67]
Brains in Bahrain Man-Machine Match. Manama (1), 04.10.2002
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.0-0 Nxe4 5.d4 Nd6 6.Bxc6 dxc6 7.dxe5 Nf5 8.Qxd8+ Kxd8 9.Nc3 h6 10.b3 Ke8 11.Bb2 Be7 12.Rad1 a5 13.a4 h5 14.Ne2 Be6 15.c4 Rd8 16.h3 b6 17.Nfd4 Nxd4 18.Nxd4 c5 19.Nxe6 fxe6 20.Rxd8+ Kxd8 21.Bc1 Kc8 22.Rd1 Rd8 23.Rxd8+ Kxd8 24.g4 g6 25.h4 hxg4 26.Bg5 Bxg5 27.hxg5 Ke8 28.Kg2 ½-½
I have to utterly disagree with this statement. Blitz games are quick games, such as a time limit of 5 minutes per side per game Blitz games are where computers are strongest, where their tactical ability, coolness under pressure, and lack of obvious mistakes shine through.
In quicker games, even weaker chess programs can anihilate strong human grandmasters. It's the longer games where humans are able to hold their own.
--
It is the last resort of the fading intellectual: to accuse your public of stupidity.--Sullivan
...with Deep Blue? I would like to see a match between 2 top-playing chess computers for a change
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1.e4 followed by e5
d .htm
t m?PM=ss1 3_chess
then
2. Nf3 Nc6
Some notes on chess notation:
http://chess.about.com/library/ble21br
(it is common to omit the pawn designation, it seems)
Some opening moves (which was this one?):
http://chess.about.com/library/ble50ndx.h
The whole match:
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.0-0 Nxe4 5.d4 Nd6 6.Bxc6 dxc6 7.dxe5 Nf5 8.Qxd8+ Kxd8 9.Nc3 h6 10.b3 Ke8 11.Bb2 Be7 12.Rad1 a5 13.a4 h5 14.Ne2 Be6 15.c4 Rd8 16.h3 b6 17.Nfd4 Nxd4 18.Nxd4 c5 19.Nxe6 fxe6 20.Rxd8+ Kxd8 21.Bc1 Kc8 22.Rd1 Rd8 23.Rxd8+ Kxd8 24.g4 g6 25.h4 hxg4 26.Bg5 Bxg5 27.hxg5 Ke8 28.Kg2 ½-½
Hey, I learned something from the above links.
btw, where does 'DeepFrtiz' the name come from? The team flag looks to be Germany, but where did the name come from? They are using an 8-CPU Compaq machine, also. (Good thing chess opening moves are public domain... otherwise the US Fritz would be making sure they didn't fall into the hands of free citizens! erm. or something like that...)
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Kind of reminds me of an ep of TNG, where Data lost a game against a Grand Master (when his strategy was to win), but won when he went for a draw (and the Grand Master gave up out of frustration).
Are you local? There's nothing for you here!
An in related news, live play-by-play coverage of paint drying!
Machines have beaten man in many trivial games (tic-tac-toe. 100m sprint, weather prediction, etc). They have also failed in several "obviously easy" challenges (speech interfaces, AI, ...)
Before they play GO, I will not worry about my job.
In Murphy We Turst
but one thing I rememer hearing much about karpov, back when kasparov was beaten, was that he, though not world champion, would have made a more interesting match against computerland, because of the fact that he focuses less on tactics (trying to out-think the computer by looking at combinations into more moves ahead) and more on abstract, pattern-based (such as in go) strategy, at which computers suck. Kasparov proved (insofar as you believe playing conditions were fair) that computers can out tacticate people, but perhaps a person whose style leans more toward abstract strategizing ("I want to keep this column open, because I feel it will be very important later" versus "I want to force the computer to lose that pawn, because I think I can pull off a combination in 43 moves")
i do need to go, but here are some things for children of this post to do:
o Look up some original reference (I saw many, many) that talked about how Kasparov's playing style is perhaps less suited to showcasing humanity's superiority to computers than Karpov's was)
o Look up whether Kramnik most resembles Karpov's or Kasparov's style.
One last thing.
Is it still true that in Go, computers play with a 14-move advantage and still lose to people who aren't even world-champion? Go is a game in which, because at each point in the game, it is unclear what groups of stones are alive and what are dead, pattern-based thinking is much more important. Would Karpov (and perhaps Kramnik) have made a better Go player than chess player?
When I come back, I'll add more to the thread, to anyone who wishes to discuss it.
I just mirrored a news story from the BBC that states Deep Fritz has been destroyed in a possible terrorist attack on the conference. For some reason the BBC removed the story minutes after it was published.
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- True - Kramnik is a staunch defender.
- Computers are not big on taking risks to begin with (they hardly ever sacrifice material for instance) and they don't really "play for a win", but if the operators wanted it to play more drawish, that would not be a problem, provided that they are allowed to adjust some positional parameters.
- A 5 min game would be extremely difficult for Kramnik. Quick games are basically just about calculating tactics, since the deeper aspects become hidden behind both sides poor play. A human excels in stuff like planning and sometimes logical reasoning, which both takes some time to do. It is a well known fact that computers don't improve their play much when given longer time (programmers will recognize this problem as "the exponential wall").
On a side note: In this game Kramnik drew easily because he could do some logical reasoning that no computer has ever done. He understood that in the final position, the computer could manoeuver around as much as it damn well pleased, there were simply no legal moves that could ever threaten anything. A computer will have great difficulty understanding this, since the calculation of variations will not show this simple visual fact.In my opinion Deep Fritz will never beat Kramnik in a Berlin Defence. The team could try to deviate earlier, perhaps by closing the position with 4.d3, but this will also be easy play for Kramnik. They could also skip the Ruy Lopez altogether and play 3.Bc4 (Italian) or 2.f4 (King's gambit) instead, but these moves are not so common among the extreme elite. Kramnik would probably equalize comfortably against these moves. IMHO the team should try either switching to 1.d4 (at least for one game, to see where it leads) or just try to head for equal but tactically complicated positions after the King's gambit or the Italian, mentioned above. Playing 1.c4 or 1.Nf3 would probably be unwise. Kramnik knows these waters extremely well and could probably easily steer the game to a dull and totally safe position.
My money is on Kramnik, he will probably not lose a single game.
Opinions stated are mine and do not reflect those of the Illuminati
its not a 5 minute game. Don't expect a computer to ever win a blitz match, because computer's just don't have the insight to play well in those circumstances, which is where human innovation shows through.
Actually, the exact opposite is true. Computers regularly beat even the best human players at fast time controls (blitz) since the humans are much more prone to making mistakes when they don't have time to think a lot. This is not merely my opinion - I think you will find few people who are familair with computer chess who would think otherwise. For example, here's what Robert Hyatt (author of Cray Blitz & Crafty) said in 1999( rec.games.chess.computer )
You may not be aware of this, because They tried to cover it up, but I once wrote the world's most powerful chess program.
My approach was simple: to compute every possible move in every possible game, and come up with the perfect sequence. It took 14 years to do, on a 700-CPU supercluster, but finally we 'solved' chess. The database was huge. The program was unbeatable.
Unfortunately it was also rather boring. The human would make the first move and, invariably, the computer would spend 4 hours sorting through the database and finally declared:
Checkmate in 14705 moves. I win.
RMN
~~~
...imagine a Beowulf cluster of DeepFri...
AUGH! Stop beating me!
All your pawns are belong to...
NO! Not the baseball bat!
How long til somebody mods DeepFritz to run Lin...
Ack! Ack! ugh...you win...
Can anyone suggest some good chess strategy books?
"How to reassess your chess" by Jeremy Silman is probably the most-recommended chess strategy book, but it's not for beginners, more for somewhat advanced club players. A cheap, all-round good book to start with may be "The Mammoth Book of Chess", by Burgess and Nunn. Go to Amazon for reviews by people and sample pages, they're good for that sort of thing.
Of course there are always the game sites the offer chess online.
The best for Slashdot geeks should be FICS, at http://www.freechess.org, with its command line interface and geeky audience (usually 400+ players online). The best Linux client to play there is eboard.
Incidentally, SCID is a *great* GPL'ed chess database, originally for Linux but also ported to Windows, that makes Chessbase obsolete as far as I'm concerned.
Hope this helps.I believe posters are recognized by their sig. So I made one.
The Raven.
The Raven