New SecuROM Ties Protection to Physical Structure
bernardos70 writes "I read a brief article describing how the new version of secuROM, which is already present in newer games, employs a new encryption method which 'tie[s] itself specifically to the physical structure and characteristics of each disk'. Apparently companies are even ordering specially designed media to implement this method. I think that all this will do is frustrate the average joe trying to make legit copies, as the various groups online distributing ISO's are sure to find a way to bypass yet this new technology."
I have several computer games that need a cd to get in but have no care if it stays in. Blizzard says that you can do this for lan games. And you need a cd key per computer to play on battle.net, where most of the apeal of their games lie. So cd copies are just tools so that i dont have to run between my room, my office, and my basement game room when I'm hosting a small lan game. 1 cd per room makes it so much easier to play the games i love.
When life gives you crap, Make Crapade.
Sluggy Freelance.
I'd love to duplicate my game CD's. More and more games are forcing this stupid "You must have the CD in the drive to play" stuff (mainly via Securom, it seems). Which means, even with multiple CD drives, I have a platoon of CD's marching up and down my desk constantly as I gamehop. I'd rather not scratch up the real deal, so I'd like to use copies.
... they will break this new copy protection nonetheless, but the technique described in this article is very different than the simple dongle you are talking about. RTFA.
MARIJUANA, SHROOMS, X: ONLINE?! - E