Programming Linux Games Available Online
Newtonian_p writes "The LaTeX source and a PDF file of the book Programming Linux Games by Loki Software and John R. Hall has been released online. According to Happy Penguin, it is not available under a free documentation license and is for personnal use only. Get it from one of these mirrors."
Why do you need a book called "Programming Linux Games"? Can't you just post the source to Tux Racer?
printing file plg-final-pdf-no-really-i-mean-it-this-time.pdf.
Page 433 of 433.
I hope I sent it to the right printer.
Definatly an Anonymous Coward
> Maybe there's a new law on the internet: Everything will be free if you wait long enough.
Excepting Steamboat Willie.
Sheesh, evil *and* a jerk. -- Jade
SDL is great for Linux and has an added plus, if you believe it is a plus, that it works well on Windows, too, so your games will be cross-platform. More specifically, you can develop for Linux even if, for some mortifying reason, you don't have a Linux box at home.
In addition to being fully cross-platform, it supports events, audio, basic thread-creation, and has wrapper libraries around it for C++.
One of the best SDL tutorials I've seen (for Windows) is here, but there's great Linux stuff available too, and it also runs on BeOS, MacOS & MacOS X.
If you'd like to get up to speed on Linux (and other platforms') games programming quickly and you've got C or C++ skills, do yourself a favor and check this out!