Is Mac OS X Slow?
Junks Jerzey asks: "Every time there's a mention of Mac OS X on Slashdot, there's a flurry of responses about how unbearably slow Mac OS X is. To anyone who has done software development under both Mac OS X and Windows or Linux, is there any truth to this or is it simply a knee-jerk reaction from non-Mac users who see low numbers like 800MHz. I'm talking about average priced Macs here, like the LCD iMac line, not the dual 1.25GHz machines that sell for $4500+." Having the fortune of using a Titanium Powerbook for over a month, I don't find Mac OS X that slow at all, however, there are some things that do take a little longer than I am used to, but I think these things are application-specific. For those Mac OS X users out there, have you noticed operations that seemed slower using Mac OS X compared to similar operations on other operating systems?
You mean it crashes all the time and sends your personal data to a marketing firm?
-- "Other than that, how was the play Mrs. Lincoln?"
For those Mac OS X users out there, have you noticed operations that seemed slower using Mac OS X compared to similar operations on other operating systems?
No matter if they have, no true Mac user would ever say so, and you know it.
For people who want to bash and criticise OS X, then of course it's TOO SLOW.
For people who enjoy and love OS X, then it's not all that slow.
There is definitely a class of people who need or want speed but don't have it, and they think OS X is slow. The hard part is figuring out whether their views and circumstances resemble yours so that you know whether to accept or discard their perception.
My view: OS X on a 400MHz G4 is fine. Applications my have a performance constraint due to slow CPU speed, but actual navigation of the OS is not a problem.
I also run OS X on a 933MHz G4. With a GeForce2, 768MB ram. Runs fine.
Slow always depends on how you define fast. Web browsing rendering is a tad slower and less optimized than under Windows, but on the flip side the HTML engine isn't integrated into the OS either.
And you really can't trust Microsoft to create a better browsing experience under OS X than under Windows XP, can you?
I use Mozilla just fine, though.
GPL Deconstructed
I use both os x and linux pretty extensively. I've used linux on macs as well (yellowdog and linuxppc). Linux *is* faster, from a user experience point of view and from a systems standpoint - However, this is on older (400mhz) G4's. The new iMacs (and by extension the new PowerMacs) are *much* snappier, but they would be in linux too. Harkening back to a post from a few days earlier, os x has about 85-90% the raw speed of linux on identical hardware. Considering the UI and application base, that's good enough for me. Besides, if you wanted straight-up hardcore power, you wouldn't be using a ppc. You'd be using a .357.
Your sentence.
"but this damn thing is to slowwwwwwww"
suggested grammar and spelling.
"but this damn thing is too slow"
GRAMMAR AND SPELLING CHECK COMPLETE: 15 minutes 23 seconds 67 ms
I asked my mac to get me a beer from the fridge, and I am still waiting.....
love is just extroverted narcissism
"have you noticed operations that seemed slower using Mac OS X compared to similar operations on other operating systems?"
Simple answer, yes. Complex answer: Those systems aren't running Windows. Mac OS X is always RESPONSIVE. If a splash screen comes up, you can still pull another application in front of it. If an app is running a huge calculation, you can still web browse. iTunes doesn't skip. You can play DVD on your background (you have to set your background color to a specific value, start up the DVD, then hide the DVD player). You put a really pretty fish tank OpenGL screensaver as your background. Running many mpeg4s at the same time doesn't choke the system. It keeps going, in fact if you just add ram, like with any Unix system, you can throw any number of big jobs at it, and it will keep going.
That being said, you have to wait for the genie effect to take place. Because it's a friggen animation. Same with icon removals from the desktop. If you aren't running QE (which from what I know is most of the OS X installs today), you get a big CPU hit on moving windows, resizing, and putting in dock. But it still keeps going. I'm really quite amazed at how well it works, day in, day out.
Am I unpleased, no. Do I even consider other OS's. Not anymore. Can it be made faster, sure.
Burn Hollywood Burn
It still isn't as fast as Linux or XP (IMO), but has enough polish that I still prefer using it. There are some things that count more than speed. I think OSX does well on those.
I must ask though why these rather generic OSX discussions keep coming up on Slashdot. They seem more appropriate for some forum rather than "news for geeks." Don't get me wrong, I love OSX. I can't wait for 10.3 which will probably be the final reason to pick it over other OSes. But does it really justify all these topics?
10.0.0 Public Beta was barely usable, in every way. It was beyond slow. It was almost a toy. The genie effect took forever.
10.0.0 release was slow. It was a pain.
10.1.0 was improved; my machines are quite old, and it showed.
10.1.5 was improved; as the last of the 10.1 branch, it showed improvement.
10.2 brought a noticeable improvement. I wasn't spurting my shorts but I could not recommend it to others without hesitation, with the exception of the guys that buy a new CPU every time AMD or Intel comes out with one, because the old was one "just too slow". Whatever.
Is everyone seeing the trend? Getting better all the time. I forgot who did the presentation, but the quote was along the line of, "We have to improve in software because we can't trust Motorola to speed up the hardware". Each new release boosts performance on the same hardware with no noticeable new bugs or problems (other than what Apple introduces on purpose, like breaking LiteSwitch w/ 10.2).
In short: it's sad that the unacceptable performance of older versions, esp. betas, has tainted a great OS with the moniker "slow".
ZOMG I WOULD LOVE TO KNOW ABOUT YOUR FEELINGS ON MACINTOSH VERSUS WINDOWS, VI VERSUS EMACS, AND HOW YOU'RE NOT A DORK
Moshe Bar says: "The fact that OS X needs to improve in VM and I/O handling is understandable given its relatively young age." That is his opinion from testing XServe. (Note there was things he could have done to improve the test, but on a whole it was a good test.)
It all depends on what you're doing and how much you're doing of it. At work, I have a Dell Optiplex GX150 with a 1GHz PIII processor, if I'm not mistaken. This system has 256MB of RAM and runs Win2K SP3.
Typically, if I have 4 apps open (Outlook, SciTE*, Phoenix or Moz, PuTTY*) - when I launch IE, its unbearably slow - the screen redraws visibly and the system is generally unresponsive for the ~5 seconds it takes IE to launch. Not sure what causes this - 256MB of RAM is obviously part of the problem, but the swap file shouldn't be that slow, either.
Recently (this past Tues.) I was at home working on a few different things - ripping CDs to AIFF w/ Audion 3.0.2 (in batch mode), backing up 10GB of data from a ~19GB partition on a FW drive to a 8x4x32 CD-RW in an external FW enclosure (Dantz Retrospect Express), editing PHP files in BBEdit (6.5.2), updating site files in Dreamweaver MX whenever my partner needed something updated, checking mail via Chimera/Mozilla using Horde/IMP (web mail access), maintaining a connection to an FTP site (authenticated) and SSH site (publickey) for files I was editing in BBEdit and for Apache log files I was copying down to run through the Summary.net analyzer which was also running and serving out log stats to two clients who wanted temporary stats on certain logs (not available on our main server). Summary was also doing DNS lookups and crunching log file entries in the background while everything else was going on.
Now - was my computer slow? Well, Chimera/Moz seems to have a bug in entering data into text areas when the system is under high-load - that was unbearable. Otherwise, besides having to wait a couple seconds to switch desktops (using Space.app), other apps responded just fine. The multi-tasking on OS X is first rate, it really is. I managed to rip through ~15 CDs that day, in about an 8 hr time frame, while I had an amazingly productive day otherwise.
I'm running a classic iMac DV at 400MHz with a G3 system, unaccelerated by Quartz Extreme, as my AGP card only has 8MB of video RAM. If I can be productive on a system like this (and I have a pretty low ctrl-alt-del threshold, as a former prof used to call it) - then you ought to be just fine with one of the 15" iMacs running at ~700MHz with a G4 processor (which has Altivec - amazing, don't ignore that) and a few other enhancements over my machine.
Slow is all in the eye of the beholder. I know people that always use the fastest of the fastest machines from Intel when they come out. People like that will never be satisfied. I've had this iMac for almost 3 yrs now and every release of OS X has run faster (noticeably). Menus pop out faster, Finder responds faster, file searches execute faster, applications launch faster - the works. I look forward to my next hardware upgrade, just like the next guy, but for being productive - I can kick ass on my machine, and I give a lot of credit to OS X. My productivity is limited in various fashions on my Win2K machine at work - crashes cause some delays, but more minor annoyances cause far more delays.
Cheers.
Simple file moving operations can take FOREVER if you are moving around hundreds of files. Though I haven't tried it, I am sure that from the command line, it could be a blink of the eye.
.zip files, and move them to another folder that already contains 3000 MAME ROM .zip files. Some may exist already and need to be overwritten and some files are new ones.
Example: Select, say 600 MAME ROM
An operation like this on Windows takes very little time to do. MacOS X can take many minutes to do the same. I don't understand why. This is on a G3 500Mhz iMac DV w/1GB RAM.
The underlying OS is very fast. The GUI/Finder needs all the help it can get. Even after 10.1 and 10.2!
I swear by MacOS X. Although I use to swear *at* MacOS 9...
I think the question is really one of perceived speed. I noticed that on the AMD box, and Win2000, the common behaviour for screen draws is to wait until the operation is finished, then draw all-at-once. For example, IE, when loading a page, will remain exactly as it is (the current page you're on), until such time that it loads Slashdot, then draws it in one fast swoop.
Now, OS X does this as well, but it tends to give more feedback. The browser window will turn white, then the banner appears, then graphics and text. I've timed both boxes - they render within a half-second of each other (again, subjectively). The OS X box could easily give the impression of slowness. But it isn't really.
There are some things in OS X that need improvement - notably window-sizing - but then again, the Win2000 box still does outline-drawing for resizing so it's not fair.
In the end I think Quartz Extreme is Apple's answer to this. Quartz does a hell of a lot more work than the current Windows drawing scheme, and it looks a hell of a lot better. When OS X first appeared, many lamented the excessive eye-candy. Now we have a scheme where your normally-dormant hotshot GPU is helping out with drawing the OS. It makes a gigantic difference, and takes a major load off the CPU. But it is version 1. It will get better.
I expect Microsoft to go through similar growing pains when they go for the photorealistic desktop in Longhorn.
If Jesus wants me it knows where to find me.
It is still missing some features I like and is obviously still under development. But the recently released 0.6 version is pretty amazing.
On my G4, with classic running, OS X takes a big hit and gets kind of jerky. I'd say, if you're not useing a classic app constantly, to leave it off. It boots in about 10 seconds anyway.
"A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
I had a G4/533 with a gig of RAM. General performance is just fine, non graphical applications like Apache, gzip, etc would have performance up to par with the same software on any other OS and/or platform.
... 1995.
... it doesn't anti-alias/scale/whatever, and it scrolls and resizes fast. Although this feature might not be needed if QE absolutely solves the above problems. But wait, my G4's Rage 128 pro wouldn't work with QE.
The main problem was the graphics rendering. I haven't tried Quartz Extreme, but on 10.1, things like scrolling in Mozilla (this includes Chimera) or IE were just sluggish. Scrolling a web page, in the Intel world, should only be sluggish if you're using a Pentium 100 with an non-accelerated graphics card.
Resizing a window in OSX has the same issues as scrolling. The last time a Windows or Linux user experienced sluggishness and frame skipping when resizing a simple file manager or browser window was like
I think what OSX needs is a means to bypassing the graphics pipeline for certain operations. One way I did this was by loading up IE for OS9 in OSX
The kind of UI sluggishness I describe is a really hard pill to swallow for a traditional PC user like me. I switched, but after a year ended up switching back. It's just like the time I bought an SGI, once I got over the fact that "wow, I own an SGI workstation!", it quickly became a cool purple doorstop. Once you get over having "real" transparent terminals, all you're left with is a slow user interface. Maybe OSX is a couple years ahead of its time?
AFAIK, OS X is late-binding by nature, but there's a way to speed it up by pre-binding. This process allows apps and libs to be loaded without resolving symbols in other binaries.
In versions prior to 10.2, this was a manual process, usually run by the Installer app after installing a new package.
10.2 updates prebindings for a new app automatically when it's launched for the time. There's a caveat: if you have multiple partitions, only apps on the boot partition will be pre-bound automatically.
See the manual pages for update_prebinding(1) and redo_prebinding(1) for more info.
Since I was buying a cluster my criteria was not single processor speed but speed per dollar what i found was mildy surprising. For programs that could take advatage of the altivec chip inside the G4, the mac was about a factor of 2 cheaper per run time than the P4 and athalons. On the otherhand with the Altivec turned off the mac was about a factor of 2 more expensive per run time. I note that this was not done on code optimised for the altivec but was just generic fortran passed through an automatic vector pre-processor program for compile time optimization.
Of all the processors I tested, P3, p4, athalon, the P4 had the wildest variations in benchmarking. that is all the other proceesors seemed to have constant scaling factors in speed as the applications varied. but the p4 variev by over a factor of 3 from the others both faster and slower. I assume this has something to do with the very long pipeline, and the hyper threading, and the size of the caches. But even taking these into account I found it highly unpredictable which applications would run faster or slower (that is ones that might logically have more cache misses did not neccessary degrade)
. In the end I decided the P3 has the most bang for the buck , though falling cpu prices might shift that conclusion to the athalon. The problem I encountered with the athalon was a higher down time for the cluster units due to thermal faliure., so thats a hidden cost. The apples NEVER failed in any thermal tests so thats a hidden plus.
Now this analysis does not factor in other things like Graphics speed other factors more important to users than sceintific apps. However when I compare my molecular visualization grpahics before and after the release of 10.2 I have to say the mac is insanely fast for graphics now wheere before it was intolerably slow.
Some drink at the fountain of knowledge. Others just gargle.
For the record: a clean install of OS 9 has the illusion (note my word choice) of being about twice to three times the speed of Mac OS X if you have been in OS X for a length of time. This is true pretty much regardless of what machine you are installing on. On the other hand, it also has about the architectural maturity of Windows 3.1, and if you start installing a ton of extensions, its speed starts going down the tube. This is why you see OS 9 as slow and others see it as fast.
Along these lines, some people can put up with a much more sluggish UI - thus the "I run OS X on my Mac Classic and it runs fine!" posts. And on the other end of the spectrum, anything less than instantaneous is unacceptable to some people. Again, I think allegiance one way or another can play a part in this.
That said, my own personal opinion is that it's fast enough for me. I run it on a G4 733 MHz tower and a 600 MHz iBook. In general, speed is such a non-issue that I never think about it. I have plenty of things on my wishlist for OS X to improve, and while speed is there, it's not terribly high. I don't find myself ever frustrated by a lack of speed with anything. I use iMovie, iDVD, XDarwin, Mozilla/Chimera, Quicken, iTunes, Terminal, and plenty more pretty extensively. Again, take my hardware, OS version (Jaguar) and personal biases (like Mac, OS X) into account.
Even so, lately the iBook has been taking several seconds to login, where it used to be about 2 seconds when we first got it. Not sure why, but cleaning out ~/Library always seems to help. If not that, then it's probably something in /System or /Library. I'm not too thrilled that OS X seems to exhibit its own version of "registry rot," slowing down over time. I'd like to say that sort of problem only afflicts MS users but it's not my experience with OS X. Hopefully they're working hard on fixing and optimizing this stuff - and before it gets to a point where I do think it's too slow!
Say hello to zMac.
Of course I think Mozilla is bloatware, but that's me.
Amen to that. Chimera is the Galeon of OS X. (If you're tired of waiting for Mozilla, but like the rendering engine, try one of these...you'll never go back.)
moto411.com
In fact I liked 9 better than 10.1 until 10.2 was released.
and so, logically, when 10.2 was released, you liked 10.1 better than 9?
Just checking.
Video meliora proboque deteriora sequor - Ovidius
I've got somewhat extensive experience using Windows XP, MacOS X, and Linux. These are my impressions based on a combination of subjective user experience and objective benchmark information I've found through research. I recommend that anyone seriously pondering this issue do their own research, particularly to back up the benchmark comments.
First, let's get my biases out in the open: I am a Macintosh user by (recent, OSX only) preference who's also perfectly comfortable assembling Linux or Windows PCs from bare motherboard and case right on up. I prefer UNIX-based operating systems for their stability and openness, the more stable and open the better, but find Windows inevitably the best practical choice for some situations.
I won't comment on disk and memory performance; others here have handled that ably, and I have no experience with MacOS X in very high load situations.
Processor Performance
This is the one that's subject to the most advocacy; raise your hands if you haven't heard the term "Megahertz Myth". Any hands up? Didn't think so. (Apple advocates aren't the only folks who like it; you'll hear it from AMD lovers, too.)
G3 and G4 processors run at far slower clock rates than P6-class processors. This much is objective. What Mac advocates like to claim is that G3 and G4 processors are much faster, clock for clock, than P6-class processors. The problem in evaluating this claim is that it's both false and true at the same time.
The G3 and G4 are not faster than P6-class processors at typical integer and floating point operations. They're just not. In fact, they tend to run (slightly) slower, clock for clock, in SPECmarks. They're only faster in one specialized world. The catch is, that specialized world is a major one.
Vector and matrix operations are useful in a ton of multimedia applications--most particularly image and video editing, but there are other applications as well. The G3 and G4 have much better vector units than P6-class processors. Not better, much better. This is why Apple always uses Photoshop as their benchmark: a G4 running well-optimized vector math is entirely capable of spanking a P6-class processor running at twice its clock speed or more.
So the answer to this question is that there is no definitive answer. Mac advocates will claim that graphical operations are the slowest things anyway, and so optimizing them will give you the most performance benefit overall. PC advocates will make the generalist argument, and include the (true) fact that an application must be hand-optimized for the G4's vector unit to see these performance gains.
Overall, most people think the G3 and G4 are slower for most purposes, and that the Mac won't have a serious chance at the top of the performance heap again until its next round of processor upgrades, coming next year.
UI Performance
This is the performance most people notice. I'll hit several areas of it, since there are tradeoffs.
First, the good. Aqua's overall responsiveness is probably the best of the three major windowing environments. Any of them can feel like they lose clicks or take forever to process them at times, but it generally feels like it happens less with Aqua than with either Windows or X. (Note that in X it's heavily dependent on what your desktop environment is--but most people like to use either KDE or GNOME, both of which have responsiveness issues.) Aqua also redraws on application switching faster than Windows does, and at about the same speed X does, since it handles open frames in much the same way.
Now, the bad, and it's significant. Aqua is the heaviest of the three major windowing systems; it has more and more complicated screen elements than either X or Windows. It is about as fast as Windows at drawing individual screen elements (both are faster than X under most driver configurations), but overall, it feels the slowest of any of them at general UI drawing tasks. There are also some operations--like scrolling or resizing complex frames--that are just embarassingly slow.
Overall, I like Aqua for its stability and prettiness (fonts look better on Aqua than any other UI, period), but I can see why its overhead irritates many people, especially those who've heavily customized and optimized an X setup.
That's my $0.02. Hope it helps.
Mac OS X isn't actually slow but has a lot of technologies that have got a bad rap (though they didn't always deserve them).
Mac OS X is based on a Microkernel - now everyone agrees these are slow, right? Well, sure I can see where that's coming from - but Apple have gone to great lengths to make this as fast as possible without losing the benefits. So the Kernel isn't actually slow, it compares well with other BSDs and Linux.
The Mac is only 800MHz(ish) for low end machines so it must be slow? This is the classic "MHz Myth" the G4 has a short pipeline (a good thing) and executes over 90% of it's instructions in 1 cycle or less (the modern definition of RISC, TRIVIA: the old definition was implements less the 100 instructions). And then there's the amazing AltiVec (which Apple call the "Velocity Engine", if you see these terms they refer to the same thing). Macs have blistering real math performance (the G3 iBook doesn't have the AltiVec).
Macs are based on Objective-C - that's REALLY slow. Well sure if you just implemented Objective-C without optimisations then it would be slow, but NeXT (them that did the Objective-C implementation) didn't do that. They added a method lookup cache which speeds things up a great deal, and IMPs that can be used in tight loops to gain extra zip (healh warning, IMPs are not ususally needed and can cause stunning bugs if you're not careful with them - unless you have a large tight loop that REALLY needs speeding up - don't bother with IMPs). The use of allocation zones can also speed up the VM system a great deal (these aren't as troublesome as IMPs can be, but again aren't as often needed as you might think). The Kits make heavy use of these tricks so they are pretty fast.
Quartz has lots of tricks to make it fast, and now all current Macs can make use of Quartz Extreem (uses the compositor on the GPU to dramatically speed up the whole windowing system).
So no Macs aren't slow. Apple's site includes server stats and they are very impressive too.
But the implementation details aren't widely understood so a lot of people's initial reaction is "Oh that's gotta be slow" - it really isn't.
I get tired of people stacking the deck against Macs by claiming Macs cost too much, then inventing some insane price out of thin air, like $4500. You'd have to build a pretty high end config, like a dualie 1.25Ghz with an Ultra160 RAID. Sure, you can build a wintel dualie hotbox and get up in the same price range. But I'm blazing along on a midrange dual 1Ghz machine, and oh man is it fast, and only $2500. So what is the point of attacking a Mac on price and claiming you can't get a machine except by paying $4500?!? Even an XServe doesn't cost that much.
Anyway, I've had amazingly good performance in MacOS X, but there were a few rough edges at first. Finder was kinda slow on my old G3/400 and G3/500 machines, like sorting by kind in list view. They're getting some of the metadata stuff sorted out, the new Jag finder is all fixed up and speedy. The only laggy app seems to be the Terminal, which could use a replacement. But the core Unix apps have excellent speed. I put my old G3 into use with Apache & Quicktime Streaming Server, I'm amazed at how well it performs.
Anyway, someone commented that MacOS X is hard on the apps but cushy on the user, or something like that. Right on. That was one of the Mac's big innovations, the GUI focused on the user. When I am running something like Final Cut Pro, I want every GUI screen gadget running full max. I want every single iota of computing power focused on ME and helping me get through the complex task. This is both the Mac's greatest feature and biggest CPU bottleneck. It's like the olden days of OS 9 before preemptive multitasking, when you held down the mouse, the whole CPU would hang until you let go of the menu. Whenever you were issuing commands, the CPU gave up control to the user. It was a CPU bottleneck, and we LIKED it, it gave the MacOS the immediacy of operation, a feeling of being in control that other OSes lacked. And I think they've translated that well into MacOS X. The system GUI still remains responsive, even when you're running CPU-intensive apps. Apps like Cleaner mpeg2 compression are as CPU-intense as it gets, it can compress 1 minute of DV video in 50 seconds on my midrange CPU. Cleaner is dual processor and Altivec aware, it maxes out both my CPUs, it's as hard a CPU workout as I have found. And it still leaves the system responsive, not locked up and CPU-bound.
It's plenty fast, but not as fast as I wanted. So I sped it up. Here's what I did for my machine; some of it is what I routinely do to other people's machines. ymmv. ymmm. yumm.
/System/Library/StartupItems. Say Goodbye crashreporter, appletalk, and rendezvous. I was nice and had my modifications listen to /etc/hostconfig, in case I wanted to re-enable them quickly, at a later date. Most other people need networking, I've noticed, but I just need scp and ftp. ;P
First, I advise all 10.1.x users to upgrade. Then again, I work for a school, and teachers can get 10.2 for free. It's worth it. I don't care that it should be free. If you want better performance, stop griping, or run OS9. OS10.0 and 10.1 are not optimal for ordinary use.
make sure you're following the recommendation for Video RAM -- 16MB, Quartz Extreme pretty much needs it. If you can't upgrade a card, cram as much memory as you can in there, you will need it.
I wouldn't attempt to use a OSX machine with less than 256. All power users get 512MB by default.
There's an option on the installation disk (under the disk utility option, maybe?) that will reset permissions on the OS. I've noticed this would speed up a slower computer; it takes about 1/2 hour on my laptop.
Turn the machine off once in a while. I suspect OSX's memory garbage collection isn't as good as it could be. I reboot the laptop about once a month, (after I've had a finder crash, usually).
if you've got a laptop that isn't on at 3 in the morning, run the periodic files (i.e., let cron do its thing). Someone released an app that does this for the shell-feary; I forget its name. Google loves you.
Use a valid hostname. Something called "Foo's Computer" isn't valid DNS, even though it's the default (bad apple!). This will affect how long it takes to connect to the network, esp. at boot time. Having DNS entries (and reverse DNS) helps a bunch, if you're using DHCP (there are opts in bind to autofill this for you). Valid hostnames include a-z, 0-9, and "-". Have fun and be creative.
Disable what you don't need. I edited the scripts in
prebinding question. Run as root (use sudo, or, um, use root)
update_prebinding -root / -force
And wait for a bit, watching a bunch of errors spring up because the printer apps weren't prebound. You might want to do an output redirection (add something like 2&>1 ~/prebind.log to the command [or is it 2>&1?]) if you want a record of what it did.
here to help,
mike
yes, they use 2D hardware acceleration for drawing. So did Mac OS 9 (and 8, and 7) .. Quartz Extreme is something completely different. It doesn't accelerate drawing, it accelerates compositing
Quartz has two parts:
-- Tim Buchheim
Actually, the kernel is slow. In lmbench (which measures the speed of basic UNIX kernel operations) OS X is half the speed of Linux. And the Velocity engine would be great...if the G4 had enough front side bus bandwidth to actually feed it. The AltiVec units themselves are very high quality, but because the average P4 has 3x the memory bandwidth (and streaming SIMD operations are *very* memory bandwidth dependent) it can't shine in the current G4.
A deep unwavering belief is a sure sign you're missing something...
They wanted to know if MacOS seemed slow to the users on mid-range macs. Not if it would be 'theoretically fast' based on the technology.
Basically what they really need to know is 'interface latency'. How long between when you click and when something happens. Things like Vector engines are not going to help this.
While the P4/Athlon and (I assume) G4 can all run more then one instruction at once (not just one) that's irrelevant, what is being asked here is if the OS is slow for the hardware it's running on. Win95 would be blazing fast on a p3-500 with 128 megs of ram, but XP would run like a hog on the same machine.
Since I seriously doubt anyone has any kind of actual measurements this is basically going to be nothing more then a page-view generating flamewar on slashdot.
autopr0n is like, down and stuff.
The only problem I have with the operating system UI is the lack of window shading.
;)
You need.... WindowShade X
http://www.unsanity.com/haxies/wsx/
That's right... now you can get WindowShade functionality in OSX... only better.
please note, I don't work for unsanity... I just like their stuff
---
Live Long & Prosper \\//_
CYA STUX =`B^) 'da Captain,
Jedi & Last *-fytr
Other topics that are perfect for objective debate such as:
Is Emacs slow?
Is vi easy to use?
Is perl a good language?
Do you like RMS?
Is your mother ugly?
Is Christianity the best religion?
Cowboy Neal?
Take IE, for example. It seems to wait to display the page until it has the whole thing ready to render. On a big slashdot story, that can take a while. Compare to, say, most browsers on Linux, which seem to display while the page is still downloading. Browsing seems way faster on my home system on a 144 Kbit/second connection with Linux than it does at work on OS X on a T3.
On the other hand, I do have evidence that the Mac is actually slow. E.g., when I start to load a slashdot page at work, I often give up, switch over to the XP machine on the KVM switch, and go load it there, and finish ahead of the Mac. The XP machine is an ancient P2 400 with 384 megs of RAM, the Mac is an ancient B&W G3 300 MHz with about 600 meg of RAM, so the machines are comparable (both pathetic by modern standards, but comparable). So, it actually appears that the Mac is slow at browsing, and IE works in such a way to emphasize that slowness, making it seem unbearably slow.
Also, a lot of apps, and Finder, aren't as threaded as they could be. While IE, for instance, is busy getting that big slashdot page ready to display, the dreaded spinning color-ball shows up, so you can't switch back and view the other pages you were reading.
Finally, much Apple software IS slow. There's a thread on comp.sys.mac.advocacy about this right now, where someone was saying that the new generation of iApps seem slower than the previous iApps, and pointing out an apparent correlation between those written in Carbon (fast) and Cocoa (slow). However, other people have pointed out examples of fast Cocoa apps, so that is not the problem. Most interesting was someone who wrote their own photo manager, and compared to iPhoto. For some things, his is 2 orders of magnitude faster than iPhoto. Evidently, Apple simply used crappy algorithms in iPhoto. Apple's mail program is similarly problematic when mailboxes get large. A lot of people on comp.sys.mac.advocacy have given up on it and switched to Eudora, and report their Macs are nice and fast at mail then.
I'm a professional software developer that had to port a large body of code from Windows to Mac. I've also done a signifigant amount of work on *nixes. The Finder interface in 10.0 and 10.1 is unbearably slow. I haven't had enough experience with 10.2 yet to make a call. The problem seems to be twofold, poor UI, and poor implementation.
You have to understand where I'm coming from. I'm no fan of Microsoft's practices or the stability or security of their code. And I am a big fan of OS X technology. A (mostly) user friendly operating system backended to a unix system, with all the unix tools and features I love. Plus I'm not railing on the hardware architecture or the OS core. Codewarrior on OS X beats the pants off Visual Studio on Windows in just about every category. But OS X's Finder, its front door as it were to someone like me, has some serious lacks.
I'm pretty fast in Windows explorer, I have to be navigating between hundreds of source files. I've learned just about all the shortcut keys and my hands move to wherever is fastest to accomplish a given task, mouse or keyboard. When I started working on the mac I was frustrated by the amount of mouse effort I had to expend. If my hands are on the keyboard and I need to do some UI navigation I don't want to have to use the mouse. I call that poor UI. I know there are probably keys there I don't know about, but they certainly aren't readily apparent in the help files. The tab between controls functionality windows has seems to be largely missing. I'm not incapable of learning new shortcut commands, I just need to be able to find out what they are without installing 4 third party applications that add them.
The seoncd part is that the finder is just damn slow. I don't care that its shiny and round and scales perfectly. I have a ~500Mhz G4 and thats more than enough power to make sure that simple tasks like moving files around and editing source code should never EVER have a perceptible delay. Sure, maybe Windows XP might be slow on an equivalently powered PC, but you know what? I can turn off all the UI crap that comes with XP. Not so with OS X. Its about as customizable as your grandmothers sofa, the one with the plastic covering you're not allowed to sit on.
Jherico
What can the average user can do to ensure his security? "Nothing, you're screwed"
:rolls eyes:
How did this clueless post get modded up?
Anyway you said:
No it isn't that version of Mach. Apple switched versions of Mach (3.0 OSF I think it was). The BSD code is much newer than what NeXT used.
You also wrote:
They did make significant changes to the kernel. I'm on the Darwin list.
Finally you wrote:
Yes it does. having the BSD kernel in the same file, the same address space, etc, DOES increase performance.
I will say this again, so it gets through your Linux biased skull, that the version of Mach is not 2.5 (the version NeXT used). Hell it isn't even the CMU version anymore.
The reason the kernel is slower than under Linux, is mainy that the Mac OS X kernel is designed to deliver the best overall performance, not the best optimal performance. This means that when you put a machine under heavy load, the speed of those kernel operations under Linux takes a sharp nosedive (way below the Mac OS X numbers), while those of Mac OS X stay more or less the same. This is quite important for semi-realtime applications such as audio/midi processing, digital video etc.
The fact that it is based on a microkernel doesn't matter, because the Mac OS X kernel is not a microkernel anymore. The whole kernel runs in one address space (so no message passing between different kernel components), just like in Linux. They still kept the different parts of the kernel more or less distinct in the source, but this is simply for easier maintenance.
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