Go Stand By the Stairs, So I Can Protect You
ewhac writes "It seems a programmer named Jetro Lauha, for his submission to the Assembly 2002 competition, decided to explore the realm of solid body physics simulations. So he wrote Porrasturvat -- 'Stair Dismount'. The game involves the application of force vectors to solid bodies connected by links with constrained range of motion, and observing their impact forces against other objects in the environment. ...Or, more colloquially, you push a guy down the stairs and see how much damage he takes. Apparently, any similarity between this game and the Terrible Secret of Space is entirely coincidental."
No need. works great on WINE.
Assuming you were responding to the comment on the site about them releasing a linux version, Yes there IS a need
If we just accept everything that works great on WINE, then why would anyone bother writing applications for linux?
WINE is a two edged sword...
at the moment, it provides a great service - BUT its one that may very well come back n bite us in our shiney metal's...
We need to encourage developers to write FOR LINUX - not for windows-that-works-on-wine-aswell
Lots of air, lands on head -> 59629 no cheating.
The latter translations are closer to the original thought of 'hitting the floor / stairs'. The game has nothing to do with shelters, as you surely can see... -- kArpo / tAAt
No we don't! We need to encourage people to write reasonably cross platform code. I've been bitten too many times by people handing me code that they say is for UNIX yet for some inexplicable reason uses /proc features that one can only find in Linux. Remember - there are some good cross platform graphics etc libs - use them!
I think the best feature the next version could have is skinning. That was I could push Tony Little down the stairs over and over again.