Mac vs. PC: Digital Video Editing Comparison
mnemonic writes "DigitalVideoEditing.com has posted its third Mac vs. PC comparison, dealing with performance in After Effects and Photoshop, graphics applications one might expect the Mac to be significantly faster in. It should be noted that the author, Charlie White, is a long-time PC supporter and disliker of Macs, though, as he shows, this preference is for as legitimate reasons as the ones devoted Mac users cite to disparage PC's. Ace's Hardware has another comparison that goes further in depth into the specifics of the G4, P4 and Athlon processors. As when comparing any two pieces of hardware, it's important to think not only of the relationship between performance and specification, but performance and price."
Regardless of the author's bias, I have found this to be true. My dad has a small editing video business with many partners. One of them just got the new PC workstation box and it smoked the Macs in pretty much anything. Macs still might be easier to use and less prone to headaching, but if raw speed is what you need (and that is often what you need when deadlines are looming), then the PC wins.
A slower tool of higher quality can still get the job done faster.
Of course, "of higher quality" is rather subjective.
By now, it's well known that the PC is a lot faster than the Mac when it comes to just about anything - PCs overtook Macs around the time of the P3 800.
What people should be asking is not price/performance, but why customers will still fork out over $3000 for a Mac that is slower than a much cheaper PC. The answer is in the usability.
First, the Mac looks good - which is important - hell PCs look downright square when placed next to a Mac.
Next, it has a great GUI - what's key here is that it's a great FUNCTIONAL GUI, unlike even WinXP where though it might look good, things are still buried under layers of menus and dialog boxes.
Third, it has a consistent interface - the basic layout has never changed. Contrast that with Windows where the settings that matter generally tend to jump around.
Fourth, it's simple to use, basically because of all 3 reasons above.
Now this may seem like an Operating system comparison, but check this out : to most people, PC = Windows. So you compare two pieces of hardware, you're comparing the OS whatever and Windows whatever.
So to get back to the point, it's not about the speed. PCs have long been faster than Macs and if a new Mac comes out with a processor than changes that you can be sure you'll hear about it. Till then, I say old news.
Find a job you like and you will never work a day in your life.
The real bias here, as usual, is editorial. A fearsome amount of people are ignorant of the inherent advantages of the MacOS- speed isn't one of them these days, but that's not a problem in my line of work.
:)
I do professional video editing, compositing, and dvd mastering for a living. I use MacOS- having recently switched over from 9.1 to 10.2 on a G4/733. Painlessly, I might add. Video handles a hell of a lot smoother under X than it does under 9, hands down- I wouldn't go back. And I sure as hell wouldn't go to windows, for three main reasons- two of which directly pertain to this article.
The first big thing is maintenance: if my mac blows up, I can fix it. I've been running video production here for three years and have never once had to reinstall an OS or worry about a virus.
The second big thing is Useability, which relates to the third item indirectly. I could give a RATS ASS about how the P4 can spank the pants off of a G4- to me, that speed is completely negated by the atrocious Windows interface (which only seems to be getting worse). This argument does, essentially, boil down to Mac and Windows - Premiere, After Effects and Photoshop have not been ported to Linux.
Also as part of useability is applications- Media 100 DOES make PC boards, but Final Cut Pro and DVD Studio Pro- the latter of which I depend on to do my job- are not available for the PC. And won't be. I'm sure there are DVD authoring packages for Windows, but the odds of them being useable- let alone on a par with DVDSP- are slim.
The third big thing is Quicktime. You can't fuck with it. It's system level, backwards compatible (to an extent), amazingly powerful once you plug in the license key, and exists outside of the applications- you can run any version of After Effects with any version of Quicktime. It also exists outside of the OS, though it's a big component of it. I suppose the equivalent might be the hooks and calls that developers for Windows can use to invoke various bits of IE.
Quicktime on the PC is generally considered to suck, and I can certainly see why- I love Quicktime, and the way it handles on the PC is one less reason to bother with the platform. Windows Media codecs are a pain in the ass to deal with, and very rarely cross platform. I could write a book about the issues with both platforms and the state of video software in general, but sufficed to say, there are more issues with doing video Right on Windows than there are doing video Right on Macintosh. Hell- if you have a DVCam, you can use any shipping Macintosh as a video editing station right out of the box.
Sure, you can technically do video work on a PC. I'd rather use a platform that's designed with such things in mind than one that added the functionality in order to appeal to marketshare.
The bigger issue is that in the remaining 10 months before 970 systems come out Apple will be falling further and further behind in the markets they want to reconquer: video and graphics.
Apple's first advantage is OS X. It's UNIX, which means that it blows Windows out of the water, performance-wise.
No, it doesn't. Not the fact that it's UNIX, that is.
I've seen Linux--as UNIX is OS X, probably more--crawl on things that Windows _on the same machine_ has no problem with.
Sure, KDE could be to blame. Being on a higher partition could be to blame--but if UNIX automatically "blew windows out of the water", I should either not notice the difference or actually see a LINUX-slanted improvement.
'course, OS X _is_ faster than Windows, or at least it seems that way. An UNIX is more stable, and probably IS faster in a few specific or low-overhead (GUI et al) apps (note: I just haven't had the chance to see this firsthand, so I won't claim to know that it is.), but being UNIX doesn't automatically grant you a speed boost over Windows or anything else.
Firstly, you simply cannot edit using After Effects. Forget it. Your workflow is so amazingly hindered within the program. I will admit that it is probably the industry standard (for low- to medium-end stations) to do titling, chyron, graphics, etc, but to do day-to-day editing work, it is next to useless.
That said, the choices for editing software in the Windows environment are horrifically bad compared to the choices for the Mac. Other than the high-end Avid system, the Windows platform has absolutely nothing. Adobe Premiere is an atrocity that passes for software; instability, terrible interface, doesn't play well with others. Vegas Video is marginally better.
The Mac, on the other hand, has all sorts of quality hardware and software solutions. Take the Media100i system, for example. They just recently have ported the editing system to OS X. I have found that the Media 100 is the best mid-end editing station out there. Broadcast video, hardware codecs, plays well with a Beta SP deck or your firewire deck, etc.
Additionally, Final Cut Pro is rapidly becoming the standard for low-end stations. The USC film school is switching to an almost all-DV program, and the unofficial word is that students should go out and get FCP if they want to edit. It doesn't offer the speed that a Media100 station offers, but for an all-software solution, it blows the doors off anything Adobe or Sonic Foundry has ever made.
If these guys are so concerned about a $3500 Dell PC outperforming a $5500 Mac, perhaps they shouldn't be in the video editing business. I would rather spend the extra $2k, then spend an additional ~$5k for a good Medea RAID system, ~$5k for a Media 100 system, and be able to create broadcast video for $15k. (Nb: that is an almost unheard-of low cost of entry to the broadcast arena) Alternatively, if I were on a student's budget, I'd go for the $2500 Mac, a $999 (or cheaper for students, correct?) copy of Final Cut, and be safe in the knowledge that I was using a high-quality, reliable package, rather than spending $2000 on a PC and struggling with Premiere.
Motorola's lack of delivery was for several reasons. The first were internal problems in the company. They really made numerous bad decisions and lost a lot of markets that they had owned. This led to financial issues which limited how much R&D they did. (Or so I am told) The other problem was that this was Apple's dark ages and a lot of people seriously questioned Apple's long term viability. Why apply resources into producing good chips that may never get used? Better markets were embedded systems and both IBM and Motorola seemed to push their chips in that direction.
At the same time AMD was producing good chips for the x86 leading to heightened competition. Intel had to improve and improve quickly to keep its edge. This led to some fantastic improvements in terms of price/performance on the PC side even while the Mac side was languishing.
Now things are changing. AMD has more or less conceded the desktop to Intel. They'll still make excellent chips but there won't be the degree of competition that we've seen the past 4 years or so. At the same time Apple has bounced back with OSX and IBM will be delivering the 970 chip which they claim is competitive with top P4 chips. The problem is that the 970 is coming out second half of 2003. What will happend to Apple in the meantime? No one is quite sure.
If Apple can produce better software then they can probably hold on to become competitive with XP based systems again. (I think that in the portable computer market they already are competitive, largely because of the way the PowerPC works in terms of power and heat.)
Apple has been on a buying spree the past year of high end video systems. Presumably they'll be emphasizing OSX versions of that software. So they absolutely need the 970 sooner than later. Further the 970 can multi-process better than the Intel chips. (I can't speed for the AMD MP chips) If Apple can deliver 970 systems on time with a batch of well written high end graphics and video software, then they have a shot at reclaiming this market niche.
Where on the site did you see which codecs were used? I don't have Christiansen's book, though I imagine that as he's ex-ILM (and probably ex-Rebel Unit if he's an AE user as well, but I'm not 100% on that so don't quote me) that his tutorials probably work equally well on either platform. If I had to guess, I'd say that the output was to either the Animation, Sorensen, or maybe Cinepak codecs, all of which came from Apple. So if they're "not optimized," then that's no one's fault but Apple's. He could have skipped codecs altogether and rendered to uncompressed
So to sum up: there's little, if any bias in the tests used. As someone who's made his living using After Effects on both platforms for a number of years (though primarily on a rock-solid Gateway dual p3 w2k machine), I was very happy to see real-world benchmarks, rather than SPECINTFPUMARK2002 BS.
Yeah, to be fair, they should have compared two machines in the same price range:
$4160 Apple PowerMac G4
2x 1.25 GHz G4 (166 MHz FSB)
2 GB DDR RAM (2 GB max)
120 GB Ultra ATA HD
Apple DVD-RW Superdrive
NVidia GeForce4 Ti 128 MB
AGP4X slot
(4) 64/33 PCI slots
Integrated Gb LAN
Integrated Firewire
OS X
$4128 BOXX Technologies 3DBOXX S5i
2x 2.4 GHz (P4) Xeon (533 MHz FSB) (2x 2.8 GHz available at higher cost)
2 GB DDR RAM (2 DIMMS free, 12 GB Max)
120 GB Ultra ATA HD
DVD+RW/-RW/-CDRW Combo Drive
NVidia GeForce4 Ti4600 128 MB
AGP8x Pro slot
(1) 64/133 PCI-X slot
(2) 64/100 PCI-X slots
(2) 32/33 PCI slots
Integrated Gb LAN
Integrated USB2
add-on Firewire
WinXP Pro
The theory of relativity doesn't work right in Arkansas.
The other application is DV editing. We were using Adobe Premiere 6, but it was buggy to say the least. The editing people demanded that we get them Mac's and Final Cut Pro or else. So we bought them Macs switched to Final Cut Pro 3 and the editing guru's seem to be pretty content. Also the editing department, which also does contract work for clients outside the firm, increased their margins by 5% even after the purchase of new equipment. Accounting people were impressed.
Granted, we only use AE on rare occations, but Photoshop is used on an almost daily basis and most employees that griped at first because we replaced their PC's with MAC's have since quited down and some even like the new systems. Some say that its a bit slower than the PC's, but they have noticed that Photoshop doesn't crash as often and in some havn't had the program crash once. And we purchased mainly the entry level dual 866's with 512GB Ram each.
So PC's may buy you a few seconds in rendering, but might cost you a few hours in lost productivity.
"The problem with socialism is eventually you run out of other people's money" - Thatcher.
I'm as big a Mac zealot as the next, and I will readily agree that you can get faster PCs for the same price as a Mac (or less). But quite frankly, I couldn't give a rats ass how fast it is in brute performance.
I use Macs because I feel more productive and creative, and tends to be less of a hassle. As a programmer, it has everything I need without the unnecessary junk. With MacOS X, I can get under the hood if I want to, or ignore it if I don't want to deal with it.
If you ask me, it's more like comparing the nutritional value of your favorite food. A salad might be better for you than a slice of pizza, but if you like pizza, you like pizza. If you like PCs, you like PCs. I like Macs, and I don't care if they're slower, more expensive, etc.
I think people who are hung up in this whole OS war thing need to grow up and realize that people have different preferences and opinions. Even when it comes to computers.
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Open Source Shirts
I'm a film student at the moment, and at this point I've used most of the options out there-- my school's friendly like that. For what it's worth, here's some opinions.
;)
You've basically got three choices in software when it comes to editing-- Premiere, Final Cut Pro, and Avid. Anybody that tells you that combining Photoshop and After Effects will suffice is apparently only interested in color correcting some darn pretty titles.
First off: Adobe Premiere. I've used it on both PCs and Macs, and it's the suite to which most "prosumers" will probably have access. Guess what? It sucks. Plain and simple. Sorry.
It will allow you to cut and paste and do your standard basic functions, but guess what: so does iMovie. It is the buggiest program that Adobe releases. It seems the only guaranteed feature of Premiere is that it will crash two minutes before it's done rendering, and corrupt your video files.
On some projects I've spent more time repeating steps due to crashes than it took to shoot the thing in the first place. Don't make the same mistake of using it.
Second: Avid. Probably out of most everybody's hands, because of cost, although it is the professional choice. Approximately 95% of television work and 80% of film features are edited on Avid, IIRC, but it's pricey to get the full hardware suite. They offer several levels of product-- Avid Xpress is the simplest, and will still run you $10,000. It's the only one I've used. It goes up to Avid Symphony, which is basically the same package, but with better hardware, more features, more possible video and audio tracks, etc.
My complaint with Avid is that it's not very user-friendly. Their dialogs tend to be tiny icons with no explanatory text. If you're going into the field, it's a system worth knowing, but the learning curve is high.
(Incidentally, Avid has just released a stand-alone software program to compete with Premiere and Final Cut, called Avid Xpress DV. Haven't used it, but it's apparently very similar to the rest of its family. So beware.)
And then there's Final Cut Pro. It's only available for the Mac. This is unfortunate, because IMHO, it's by far the best program out there. Easy to use, a wide array of features, moderate learning curve but decidely worth the hassle. Get yourself hooked up with a dual-1.25GHz G4 machine, and you can render scenes in less time than it takes to make a sandwich. This thing has color correction, titling, and just about anything else I've needed so far, within the framework of one program. No jumping around. Stable. Simply beautiful.
The final verdict? For the cost of the basic Avid, you could buy yourself two top-of-the-line Final Cut Mac workstations. Going from Premiere to FCP is a revelation, and I'd recommend it to anybody interested in the field. At home I'm a PC guy, and I've still got to say the Mac is the way to go.
Just be sure to buy yourself a two-button mouse, then you're all set.
Yes, Windows machines render faster then Macs. I work in multimedia and I've known this for quite some time. Good 'ol Charlie is wasting his time writing a 4 page essay in order to prove something that thousands of folks already know.
Charlie really doesn't seem to go into depth about why MacOS, a platform that has been at least 6 month behind in processing speed for 4 years, is still so damn popular in the multimedia industry. Not only does MacOS provide users with a more superior windowing scheme and better usability, there is a lot of system software (midi manager, color sync, quartz) and Apple developed multimedia software (FinalCut, Shake, etc) that simply makes MacOS much more desirable.
Honestly, who cares if filters render a third faster on my Athlons, who cares is my machine only has a bajillion MHz and not a bajillion and 2. Having the fastest PC on the block really isn't that important. Hell most print shops, music studios, etc -still- have 3 or 4 year old Mac workstations. Are they slow? of course they are. Nevertheless, they are still extremely functional.
It's rare that I ever find old Windows PCs in multimedia production environments.
"Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
I just priced the Dell computer used in the comparison. The bottom line ship-to price of the computer was $3913.52---NOT THE $2900 that the article quoted. Of course I added the gigabit ethernet that he raved about, and I added the DVD burner that he needed and that comes standard with the Mac. And I let Dell compute my shipping and taxes. (Apple doesn't charge for shipping.)
Now how many other things, did the author of the article need to complete his test that I did not add to get my bottom line price? Software, monitor, DVD drive etc., modem (Dell charges extra for a modem!) How did he get his data in the machine? Where did he export his data to? A DVD Burner? What versions of the software was he using? Was he running internet radio on iTunes in the backgound on the Mac while he was working (like everybody else does)? In fact was he even connected to a network with both machines or only one? Why is Dell Gigabit ethernet so great when it has been standard even on Mac laptops for a year?
I enjoyed reading how the Dell engineers walked him through the entire process on the phone, explaining how to turn the hyperthreading on and off and so forth.
GEE, Can I get the Dell Engineers to walk me through my Photoshop routines? Did their help come as a support package and did he add that to the price of the Dell? I couldn't find that option when I priced my Dell but I bet it adds a lot more to the price.
Come on. This is the most transparent shill set up by Dell.
I don't mind all this stuff about power computing, but lying about the price--by $1000 even--is really annoying.
Um, yeah you do need color management for video. Bigtime. You have to 1) Be able to accurately match balance and levels between different cameras (brands or even individual cameras), 2) get a grasp on gamut: NTSC has a shitty colorspace, and 3) be able to accurately tune and correct your color to warm up or cool down all kinds of shots. You can pick out amateur films and videos pretty quickly when you see the total lack of attention to color processing.
On windows, color management sits somewhere in between the operating system and the video card's drivers. It's difficult to get good color management on windows, but it's not exactly rocket sience either. On apple hardware, it basically comes with the OS out of the box. As far as color control goes on desktop video software, IMO final cut does an excellent job for an all-in-one solution, and that's definately another bonus for the mac. I think that probably having both platforms around to do your work is the best way to go.
But, im neither a videographer nor a mac owner, so I'm not terribly qualified to comment I guess...
You're right, the 970 will help a lot. What's really amazing is that the 1.2 Ghz G4s are competitive at all. Altivec is so kick-ass for things like Photoshop that it allows Macs to be in the running with machines almost three times their clock speed.
Because of the superiority of Altivec, I'm not really worried about the 970 lagging behind Intel or AMD chips. Sure, SpecINT and SpecFP scores may be a little behind, but OS X + Final Cut Pro + Altivec should rock anything else on the block.
Also, remember that the 970 draws a rather low current in comparison to similar performing x86 chips. That means that Apple should be able to make laptops that can mop the floor with any x86-based portable, since they won't have to make huge performance concessions for battery life. Having desktop editing power in a 5 pound laptop is a very compelling proposition in the video market.
I'm not really worried about Apple's position. Even if they don't have the "fastest" machine on the market, they still seem primed to dominate the NLE segment. Final Cut Pro is such an attractive product (at a sweet price) that it seems masochistic to purchase anything else.
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