Project Entropia's Universe Solidifies
Psyiode writes "Swedish interactive entertainment developer MindArk today announced the virtual universe Project Entropia is going gold on January 30th 2003. If you'll recall, Project Entropia is a MMORPG where everything is purchased with real money and slowly degrades during use. Could this be the way most online games will be played (and paid for) in the future?"
Yep, they're purchased with real money until someone figures out how to steal them or counterfit them.
Welcome to the world where you pay for the privilege to be cheated and robbed!
Anyway, it better be a blast otherwise it's just going to suck ASS
Will PK & loots be treated as real murder & robbery?
Remember that the whole game funding model is based on selling you shoes that slowly degrade.
Expect a virtual cup of coffee to cost 10 bucks real money!
Wow, just like at Starbucks.
in the game can i buy a character that will go, buy a computer, with my real money in his virtual world, then play a stupid game he has to pay for in the game with his 'real' money... that he can pay for his damn self, because ill be dammed if some game character is going to bum a dime off me after i paid for him to exist.
stupid leech characters.
There's nothing Intelligent about Intelligent Design.
Ratface writes: ... If their investment has been as large as they say it has, I would expect to have heard something about them. (I would also expect them to build a website that *doesn't* crash my browser (IE 6!) every time I visit the site!)."
"They're saying that they've invested over 15 million USD in the game already and will continue to invest over 5 million USD/year!
It took Microsoft a few billion to make a whole OS crash reliably. If these guys are making your browser crash with a lousy 5m/yr, I think they're doing a pretty good job.
My
Limekiller
if they want this to work like the real world, as far as economy goes at least, tehn we should have financial protection as well.
I want life insurance policies, FDIC insured bank accounts, credit fraud reimbursement, and a living trust, not to mention offshore accounts, holding companies and tax havens.
If this was set in the middle ages or ancient babylonia i'd understand why you could only carry around your wealth to insure it's safety but that's why we developed all these other paradigms, to protect ourselves from bandits, outlaws and thieves. Just cause it's sci-fi doesn't mean it's post apocolyptic! Where's the civilization?
Also how do these things degrade? Can we repair them? or can we just buy Good(TM) stuff that doesn't degrade? I know people who buy cheap stuff and yeah it's pretty much crap before it degrades but it also degrades much much more quickly than most of the stuff I buy, like furniture, clothing, electronics, appliances, etc. Any of the rest of you people out there still have something you bought even five years ago that is in mint condition? ten years..
I do.
A fool throws a stone into a well and a thousand sages can not remove it.
How much do you wanna bet when they say they're investing 15-million, they mean they're creating $15,000,000 worth of items in-game? =)
$50,000 from Uber Swords of Slaying (500 @ $100 apiece)
$5,000 from Moldy Muffins (5,000 @ $1 each)
etc, etc.
-Berj
Well, I always found that the DM could be bribed with Mt Dew and a pizza. And as he's in a grease and caffiene induced stupor, whisper in his ear "The ranger really could use a Vorpal Sword +4."
Well, it worked for me. But the fact that I was nailing the DM's younger sister seemed to insure my untimely demise occured more often than any other players did. It was a fair trade. She was worth a few resurrection spells.
No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova
Is THAT what that game was about? I thought it was to torment those little guys until they died. Oops...
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?