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The Long-Awaited MOO!

Number13 writes "Quicksilver's Master of Orion 3, declared vaporware by Wired magazine, has gone gold! Set to hit the streets on Feb. 25, MOO3 is the the successor to what many consider the best space strategy game series."

17 of 319 comments (clear)

  1. The best? by Anonymous Coward · · Score: 3, Insightful

    Then you must have never played Trade Wars 2002.

    1. Re:The best? by TerryAtWork · · Score: 2, Insightful

      Wow - a first post that isn't completely moronic!

      You're right about TW by the way - and L.O.R.D. - THAT was a BBS door!

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  2. Will it live up to the hype? by rblancarte · · Score: 5, Insightful

    That is the biggest question. I mean, as long as people have waited for it, will it be all that? So far I don't think any game that has been awaited THIS LONG has ever really lived up to it all.

    RonB

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  3. Best series by wednesdaywar · · Score: 4, Insightful

    The article said "best space strategy game SERIES". Methinks your little Trade Wars is a but a speck compared to the glory that was MOO and MOO II. Bring it on, we can't wait any longer...

  4. please...let it be worthy of the series by captainfugacity · · Score: 5, Insightful

    My fingers are crossed that it is not the type of sequel that MythIII was. They've had a lot of time...hopefully they played the first two to get an idea of what worked...

  5. It could *still* be vaporware... by valdis · · Score: 0, Insightful

    It's not set to hit the streets for a month - it could still get canned, delayed, misplaced, pulled because of some software patent owned by Microsoft, or any other number of things.

    And probably I've missed the chance for FP because I hit the preview button....

  6. Re:From the requirments; by SweetAndSourJesus · · Score: 3, Insightful

    Just because a game doesn't require a 1GHz+ cpu doesn't mean it's old or low tech. Maybe they just know how to give you more bang per cycle than the latest greatest blockbuster developers do.

    Carmack, I'm looking in your direction...

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  7. Re:From the requirments; by Anonvmous+Coward · · Score: 2, Insightful

    "Just because a game doesn't require a 1GHz+ cpu doesn't mean it's old or low tech. Maybe they just know how to give you more bang per cycle than the latest greatest blockbuster developers do."

    Or maybe they got a good deal of development done back when 300mhz was the shit. That's probably why people found his comment funny as opposed to getting defensive because they think he's picking on the game.

  8. PC game. by ziggles · · Score: 4, Insightful

    Sorry, maybe it's just me.. but I find it hard to get excited about any newly relesed PC game. It's pretty much a guaruntee that it will have at least one major bug, and many minor ones. I'll get excited when the first patch is released.
    Especially with a game that has been in development a long time. That generally means they want to get it out as soon as every major feature is in, and don't have too much time for bug testing and the smaller things.
    It's a pity.

    1. Re:PC game. by Wraithlyn · · Score: 4, Insightful

      "It's pretty much a guaruntee that it will have at least one major bug, and many minor ones. [...] Especially with a game that has been in development a long time. That generally means they want to get it out as soon as every major feature is in, and don't have too much time for bug testing and the smaller things."

      Your logic completely escapes me. How does longer overall development time equate to less time for bug testing? How does a very long development time mean they are putting it "out as soon as every major feature is in"?? Wouldn't that be something you'd expect from something with a SHORT development time?

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  9. Re:So if it's in stores Feb 25th... by AKnightCowboy · · Score: 2, Insightful

    And the first patches to fix critical game-limiting bugs should start rolling out in June. ;-) Just because it's gold doesn't mean it's finished anymore in the gaming industry. That's what 100 meg patches are for. Nothing pisses me off more than opening a brand new game and having to download a bunch of updates before I can play it.

  10. Re:From the requirments; by andcal · · Score: 2, Insightful

    I am no business wiz, but if it turns out that the reviews for this game are good, then the lower the requirements, the more people who can buy & play the game without having to buy new hardware, right? So maybe it will be a best-seller.

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  11. Re:Development... by markh1967 · · Score: 3, Insightful
    Anyways, I saw an incredulous comment above that the system requirements are Pentium II @ 300 MHz... the game has been in development for so long, that the game engine is not based on modern 3D-accellerated engines. Instead, the engine is voxel-based, which has angered some in the past because the game's "smoothness" is software speed based, not add-on hardware or slickness of video card.

    I don't know where you get the idea that the reason this game isn't using a modern 3D accelerated engine is because it's been in development for so long. The reason this game isn't using a modern 3D engine is because it's a strategy game, not a 3D shooter. I will be very surprised if this game has a single 3D element to the graphics anywhere and is anything other than sprite-based. This game's appeal is in the complex mechanics and strategic depth - the graphics are nice but functional.

    As for the game running on a 300MHz Pentium II; what's so bad about this? It's not as if frame-rate is going to be an issue here. The only limiting factor to the game's playability is the time it takes the AI to make its moves. I would bet that some patience would be required to play the largest galaxy sizes on a minimum spec machine but it would probably be playable on lower systems than the minimum spec with a small map.

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  12. Re:Technology trap by JahToasted · · Score: 2, Insightful
    I guess we're opposites, since I always liked to build super spies. Max spying bonus (+20 I think), telepathic (adds spying too), and uncreative. Don't bother with research, just steal all your tech from the Psilons, and frame the other races for it. I'm not sure how well this would work in multi player, but it made for some fun games in single player.

    I'm one of those players who took uncreative a lot, since it gave you a lot of points for other things, and it made the game interesting, since it meant you always had to use different tech almost every game.

    And of course take the Elerians... that Elerian spy was fsckin hot, man. Another excellent reason for spying...

  13. Re:With a little luck... by Nathanbp · · Score: 2, Insightful

    This may have been intended to be funny, but in all seriousness, MOO3 should be ready. It has been in final regession testing for the past couple of months and the beta testers report that it has gone from unplayable to nearly perfact. In an hours long 8-player online MP game near the end of December they only encountered one bug, which had already been fixed. (The most recent build had not reached some of the beta testers.) So the game should be ready to play as soon as its in stores!

  14. Re:Another golden oldie space game renewed by Alsee · · Score: 4, Insightful
    Think of it as the core essential fun gameplay elements of MOO without all the extra complicated junk.

    Dude! Real strategy players consider the "extra complicated junk" to BE the "core essential fun gameplay"!

    :)

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  15. Re:With a little luck... by Anonymous Coward · · Score: 1, Insightful

    The irony of this is that I played both of those games. As ISOs downloaded from the net. (for about an hour each). The first I've heard about these copy protection problems is this.