The Long-Awaited MOO!
Number13 writes "Quicksilver's Master of Orion 3,
declared vaporware by Wired magazine, has gone gold! Set to hit the streets on Feb. 25, MOO3 is the the successor to what many consider the best space strategy game series."
That said, I can hardly wait to get my hands on it!
The Raven
This comment is modded funny, but this is a serious concern. I personally will take a wait and see attitude with this game and WAIT until the actual reviews of the hard core people are posted on the internet.
:).
Also one HOPES that all the crashes are gone for good. I always like to wait for the first patch to come out until I buy a product
I still play MOO2 sometimes. The ironic thing is that it actually plays better (to me) in linux in wine then under win2k. In linux it doesn't have sound, but in windows the screen goes wonky and I can't click anymore (the cursor dissapears).
But all negativity aside, I will eventuatly buy this game. How soon depends on wether or not the first version is playable. That and I don't NEED to lose a month of my life just yet.
Not only do we have to hope that it's finished (Sim City 4 shipped WITHOUT online support WTF!) but we have to worry about them shipping with copy protection that makes it unplayable (Never Winter Nights, UT2003). I've personally about had it with Game publishers. If you can't ship a finished product in a playable form then maybe it's time to get into a differant business. Then again, maybe I'm just bitter.
Good! Maybe those of us who've been following the game's development can finally find out what exactly the Harvesters are. The Harvesters have been kept under complete wraps throughout the development process, and no one outside Quicksilver and Infogrames knows anything about what they are. All we know is that they like cold planets, that they have "the Need" as one of their traits, that they can't join the Orion Senate, that they don't strongly cling to belief systems, that they can't have a representative government, and that they communicate "wetly" according to a cryptic reply by the art designer on the message boards.
I'm going to be hitting the message boards for the next few weeks occasionally to see if they finally give in and let people know what they are.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
Couldn't have said it better myself. I love MOO2, but it was sooo incomplete. I remember before the 1.3 patch came out you could build invincible ships. not a hack or a cheat, just a creative ship design.
The Phase cloak made your ship impossible to hit while cloaked. You uncloaked when you fired and you'd recloak if you didn't fire any weapons for an entire turn.
The time warp facilitator gave your ship two turns in combat.
With both the time warp facilitator and phase cloak you could fire (and decloack) on your first turn then do nothing (and recloak) on the second. The enemy ships could never hit you even though you kept nailing them every turn... Kinda dirty, but technically not a cheat.
Anyways they fixed it so that wouldn't work in 1.3 (while breaking a lot of other things). 1.31 was the last patch, I believe, even though there were still a lot of bugs and a lot of badly needed features (autobuild queue would've been nice).
Remember that? I'm not the only one who forked over $14 to Tim Wisseman for that game just to play on a BBS. It was one of the best I've ever played, addictive as all heck.
Just about every turn-based, galactic conquest game has been a pale shadow of that one. I had a brief email discussion with the author when he decided to do the Windows version (I was among those who wanted a new DOS version or a port to *Nix) and found him to be a really cool guy.
VGA Planets Home
Maybe I should dig out that floppy disk and load up freedos.
- technik
It's a card game though. The thought of that with a combination of the old BBS Hacker just makes me drool.
No kidding. Psilons made great pets when you could get technology through invasion or capturing and scrapping ships. Or espionage. I liked the Bulrathi beat down bonus, but the superspy security bonus was handy too.
I might not end up with the ultimate in every technology, but when you want the sweet antarian tech, badass fighting bonuses didn't suck.
What are you talking about regarding NWN with your "copy protection that makes it unplayable" comment? NWN shipped playable, and got improvements through patches, but I never had a problem with it. You must be bitter, because if you had problems it was with your rig. The game itself worked fine in my case. I bought the game and I don't see how any copy protection scheme could have interfered with a legit copy.
perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
Now if they made THAT game playable over the net.. woah... /DaBj
"GNU's not Unix....it's Linux" / Kami "kokamomi" Petersen
Sure MOO and MOO2 are fun games and hopefully this one will even better, but I always prefered Master of Magic to Master of Orion(1 or 2). It's going on about 9 years now that I've been waiting for a sequel to MOM. Hopefully now that Quicksilver has finished MOO3 they can start on one of the most requested sequels ever. If you think I'm exagerating just search Google for "Master of Magic 2" and you'll get a whole slew of petitions and editorials saying we need this game. If nothing else I'd like just a port to a modern OS with perhaps some graphical updates and possibly some multiplayer support.
While I've never played any other MOO game, I doubt that it has anything to do with Dragonball Z. So why does the Yahoo article say this?
Personally, I just crack the game at that point. Hey, I bought it, I own it, I want to play it.
In fact, most of the games on my computer (most of which are legal - yes, I have a few that aren't, I'll admit it) are cracked. Why? Because I don't want to dig out the CD every time I want to play the game, because I don't want to deal with the occasional odd compatibility problem, because I don't want to have to remember which drive I installed it from. (I have two CD drives - one burner, one DVD - and I've found that many copy-protected game expect the right CD to be in the right drive. It's just too annoying.)
Breaking Into the Industry - A development log about starting a game studio.
ditto. Personally, my son is hard on disks (recently freaking Microsoft wanted $23.95! to replace his ages of empires 2 cd.. what a stupid policy. All cd's, from a $2000 sql server entrprise cd to this lowly game, have the same replacement media cost. The phone support guy cheerfully admitted this was stupid, and I could probably find the game for less if I looked).
DO NOT DISTURB THE SE
They should all follow the same code of ethics. Any place where they're serious about selling, they should be talking to people and helping them. Unhappy customers aren't customers anymore.
Granted, he was just following the letter of the return policy, but the spirit of it is a little different. I learned that doing sales for a while. Maybe this guy just hadn't learned yet. Getting extra angry at them won't help, it only makes them defensive. You should just ask to speak to a manager, the know how to handle such situations.
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Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.