Building A High End Quadro FX Workstation
An anonymous reader writes "FiringSquad has an article detailing some of the differences between building a high-end workstation and a high-end gaming system. They go into things like ECC memory, and the difference between professional and gaming 3D cards. The Quadro FX 2000 coverage is particularly interesting -- the system with the Quadro FX 2000 was never louder than 55 dB!"
Compared to the 75 db GFFX, that's a whisper
I Am Not A Memory Expert though.
I'm Rick James with mod points biatch!
Let's face it - the main focus in a games PC is a blindingly fast GPU that can do umpteen hundred frames/sec at 1600x1200x32 or whatever, so you also need your system to be able to give the data to your video card as fast as possible. (Sound is another consideration, but not quite so major).
...) doesn't use a GPU too intensively, except for displaying graphical data, for which the high-end OpenGL cards are ideal. The main focus here is CPU's performance in doing complex numerical tasks, not just passing data to the AGP slot. And let's face it, multiple-CPU PCs don't necessarily do anything for gaming, but they're great for this sort of stuff.
... If you're unlucky though, this flipped bit can alter critical data and cause your system to crash. In our situation, a flipped bit could potentially alter our results significantly. Geez.
But "honest-to-goodness computation" (numerical analysis,
However, most if not all of the points in this article are quite informative - did YOU know the difference between Athlon XP and MP. I thought I mostly did.
And his choice of ECC RAM - Two to twelve times each year, a bit in memory gets inappropriately flipped
We come to the video card - a hacked GeForce isn't the same thing as a Quadro - bet some of the FPS freaks might be a little surprised, but the GeForces and Radeons aren't made for this sort of stuff. No real surprise, if you think about. But, as he says, why not a FireGL? Everything comes back to the lesson of the day: know your task. And boy, he certainly does.
Anyway, enough of regurgitating some of the finer points of this great article. Read it for yourself. And don't post comments about how 1337 your Radeon 9700 Pro or Ti4800 is. Know your task.
This sig intentionally left bla... dammit!
Who's got the whiteout?
"These systems were around $40,000 when first released. Each R12000 400MHz has a SpecFP2000 of around 350-360 and so it's approximately equal to an Athlon 1.2GHz. The caveat is that the SpecFP2000 benchmark is actually made up of a bunch of other, smaller, tests. For computational fluid dynamics or neural network image recognition, the 400MHz SGI CPU is 2.5 to 5 times faster than the Athlon!"
WOW! 2.5 times faster than a 1.2Ghz Athlon!? Man, you'd almost need a $168 2.4 Ghz Athlon to keep up! I wish they made them!
P.S. The 3.06 Ghz P4 is just under 1000 on the SpecFP benchmark.
I'm Rick James with mod points biatch!
The article carefully explains the choices made. However, we find the following line at the end of it:
Special thanks to AMD, NVIDIA, TYAN, and Ryan Ku at Rage3D.com for helping me with this project.
Well, maybe they had no influence at all, but then how come that most of the chosen products match this 'special thanks' line?
You may like to read the article. This is a scientific visualization workstation being built with a seriously nice Quatro FX graphics card.
The author even benchmarks UT2k3 on it, and the scores are.. umm.. impressive.
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If it's not ISV certified it doesn't do you much good, as for as a workstation goes.
From Ace's Hardware:
When you look at the typical price ($4000-$6000) of a workstation built by one the big OEM's you might ask yourself why you or anyone would pay such a premium for a workstation.
In fact if you take a sneak peek at the benchmarks further you will see that a high-end PC, based upon a 1400MHz Athlon, can beat these expensive beasts in several very popular workstation applications like AutoCAD (2D), Microstation.
Yes, it is possible that you are better served by a high-end PC, assembled by a good local reseller. Still, there are good reasons to consider an OEM workstation.
Most of the time, a workstation is purchased for one particular task, and sometimes to run one particular application. Compaq, Dell and Fujitsu Siemens have special partnerships with the ISV's (Independent Software Vendor) who develop the most important workstation applications. In close co-operation with these ISV's, they verify if the workstation is capable of running each application stablely and fast. In other words, you can ask the OEM whether or he and the ISV can guarantee that your favorite application runs perfectly on the OEM's workstation. ISV certification is indeed one of the most critical factors that distinguishes a workstation from a high-end desktop.
Secondly, it is harder to assemble a good workstation than a high-end PC. Typically, a PC is built for the highest price/performance. A lot of hardware with an excellent price/performance ratio comes with drivers which do not adhere strictly to certain standards such as the PCI and AGP standards. Even if this kind of hardware might comprise stability in very rare cases, it is unacceptable for a workstation.
Last but not least, workstations come with high-end SCSI harddisks and OpenGL videocards which are seldom found in high-end PC's. Workstations are shipped with ECC (Error Checking and Correction code) memory and can contain 2GB to 4GB memory. High-end PC's typically ship with non-ECC memory and are - in practice - limited to 512MB (i815 chipset) - 2GB (AMD760).
1. workstation == better processors
2. gaming system == better graphic cards
Not as simple as that. A games card will trade precision for speed, because precision is less important if you are updating the scene dozens of times a second anyway. If two walls don't meet perfectly for 1/60th of a second, who will even notice? A workstation card will trade speed for precision - you cannot risk a mechanical engineer missing an improperly aligned assembly because of an artifact created by the graphics card, or worse, breaking an existing design because an artifact shows a problem that doesn't exist in the underlying model.
Quite a Nice article, and useful to me since I'm consistantly building workstations for use in physics research, but what changes would be made for a linux based system?
The information on GPU's was great, if your running in windows and doing visualizations, but most of science doesn't use Windows. They started their projects on Big Iron Unix and are now moving to linux.
Our current spec out looks like this:
2 Athlon MP 2400
Tyan Tiger MPX
We were using Thunder, but found we didn't need the onboard SCSI so moved to tiger. After the fits I've been having w/ Gigabit cards and the AMD MP chipset though I'm considering going back to the Thunder for built in gigabit.
2Gig Kingston ValueRam EEC RAM (its what tyan suggests)
120GB WD Spc. Ed. 8M cache HD
Additional Promise IDE controllers for new HD's when needed.
Generic TNT2 or Gforce2 Video. (they are just math boxes)
Plextor ide CDRW
Still looking for the prefect tower.
Extra case fans.
The CPU's have been changing over the last year or so as the MP's get faster, And we have moved from 1 to 2G of ram.
Biggest problem I'm still having is the system sounds like a 747 taking off and I've had official AMD CPU fans burn out on me. I would still love to get a bit more oomph out of this though if there are any suggestions.
I just cant agree with that statement - its more a 'drivers written to function better in games' than a better graphics card. The one in the article uses a Quadro FX and I know lots of other people who use a 3dlabs Wildcat series - both of those cards wipe the floor with 'gaming' cards in 3d rendering for things like cad/3d studio/maya
Did anyone else see a logical disconnect between his assertation that two sticks of RAM were better than one because if one failed, the machine could still operate while they waited for a replacement stick... and yet he chose NOT to use RAID?
Even worse, his choice of drive was a single WD 80GB IDE drive? WTF? There's a reason the warranties on those things just dropped to a year!
What part of "shall not be infringed" is so hard to understand?
Western Digital 80GB Caviar with 8MB Cache
Why would you use a single IDE HD when you have SCSI built in the motherboard? In my experience storage upgrades always provided tremendous speed improvements. Disk access is always a big bottleneck. If your going to have a "high-end" workstation, you need at least SCSI, preferably SCSI RAID. If you want to go barebones, at least have IDE-RAID with a really good backup plan.
And WTF do Quake 3 benchmarks have to do with a workstation?
Also many scsi drives are less reliable then ides. Hu?? This is because scsi drives typically spin at higher revolutions so they tend to fail more. Higher capacity drives are more prone to defectives and data corruption. The lower capacities typically are more reliable. Ask any admin how often they replace scsi drives on various raids? The fastest and biggest ones from what I read here on slashdot fail every 2-6 months! Quantums I heard fail on a weekly basis on some of the more questionable units. The newer ones seem to be the worse.
I have been doing computers since 1991 and I have never seen a hard drive fail. I only use ide. I believe part of the reason is I use to upgrade my drives every 2 years and until recently did not run my systems 24x7 like servers do. For the last 2 years I have been running 24x7 without any problems. Like you I would still select scsi assuming its for critical level work and money isn't an issue. I would pick Ide if raid was not needed since scsi is not more reliable unless its in a raid-5 configuration. Most workstations use alot of graphics and cpu power. Server applications tend to bottleneck at the hard drive. So hard disk performance is not really a factor unless the application runs of memory and swaps to the drive. Scsi vs Ide benchmarks show that they are almost identical in speed unless lots of i/o requests go to the drive in parrellel. Most cad apps today easily stay within the 2 gigs of ram. I know exceptions exist but they are rare.
However I would try to stay within 7200 rpm and not go above 10,000 for the drive. Your asking for trouble with the higher speeds not to mention do not really provide an increase in performance more then single percentage points in alot of benchmarks. Another benefit also with going with slower rpm drives is that they are alot more quiet.
Scsi is nice because it offloads alot of i/o processing to the scsi card. For any database or crtical application where raid is needed its the only way. For a graphical workstation for non critical use (artist or grunt level engineer) price and huge storage might be a bigger factor as well as reliability. Scsi without raid is not more reliable. I know a few raid workstations exist but raid is almost exclusively used in servers and is expensive for a desktop. Most engineers save their work on a network share. I guess you have to take in the cost of a hard drive failure. Yes engineers are sometimes expensive but not more then any guy in sales or marketing in a big corporation. You might as well give everyone raid.
http://saveie6.com/
Confirmed in my my experiences with an AWE64 and a dual 533Mhz Celeron setup. I moved to a Santa Cruz Turtle Beach - no problems.
And as far as "Is there something magical about MP3s?," I think he's talking about standard wave output support...
Many card/driver combinations are supposed to be able to recognise the kind of data put through them. The Santa Cruz, for example, had a 'Hardware MP3 accelerator' option in the control panel. I really don't know how they recognise it though - by instinct I'd agree that surely the waveform has been decoded by the main CPU anyway? Be interested to hear from anyone who knows more about this point.
Cheers,
Ian
I think he starts off well talking about the decision making process, the move over x86, what ECC means.
However, he pretty much dumps his chosen hardware in our laps by the end of the article without much explanation. It feels rushed almost.
There is way more out there than Tyan, who cares what google uses. What about dual channel DDR? What about the fact that Xeons and newer P4s have HyperThreading?
He starts slow, then in a few paragraphs blurts out some mystery hardware he decided to go with. Then babbled about Geforce VS Quadro for the rest of the article.
Oh well, he's a good writer. Better luck next time.