Sony's MMORPG "Sovereign" Dead
Gudlyf writes "Although the main site for this massive-multiplayer game by Sony (once known as Verant) was updated at some point late last year, it seems that according to CNN Money, it's gone quietly dead after 4.5 years in development (reminds me of why I posted my vote in a previous story on vaporware): "Work on 'Sovereign,' a massively multiplayer real time strategy game, has been terminated after more than four-and-a-half years of development. Ambitious in nature, the game had hoped to replicate a continuous global war that supported up to 500 players. Diplomacy would have played as significant a role as the player's tactical abilities. 'We came to a decision that it was not going to be what we wanted it to be,' said McDaniel. 'It never really had the magic.'""
I guess there's always Duke Nukem Forever to look forward to...
Instead of being cancelled, they should admit that instead, a peaceful, diplomatic resolution was found, and thus, the war doesn't have to happen.
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4 years of looking at pretty concept art and whiteboards then last week someone asked "Let's give this to the programmers.. we did hire programmers in '98, didn't we?"
Trolling is a art,
Happily, the US government has indicated their interest in continuing the development of a continuous global war. Sources have even leaked a demo!
Flash demo of GULF WAR 2
Ok, it's obvious but I had to post it.
My favorite Massive Multiplayer Role-Playing Game is Slashdot. You get competition, very intelligent opponents, cute graphics, and a persistent score. You can play with a modest PC behind a dial-up line, and you don't need good fine motor skills. Best of all, you can play without paying a monthly fee. How can EverQuest compete with that?
John Sauter (J_Sauter@Empire.Net)