Slashdot Mirror


More on 64-bit Gaming

waytoomuchcoffee writes "Valve has announced "immediate availability" of a linux 64-bit dedicated Counterstrike server, designed to run on AMD's upcoming Opteron. This follows on the heels of Unreal Tournament 2003, previously reported on Slashdot. Gamespy has a related story up on a presentation of the future of 64-bit gaming (sponsored by AMD) at last week's Game Developers Conference. As Intel is in no hurry to make the jump to 64-bit desktops, this leaves AMD to court the gaming market."

2 of 246 comments (clear)

  1. But it's NOT 64-bit code! by JKR · · Score: 5, Informative
    In a straight port of code highly optimized for x86-32, Counter-Strike dedicated server tests with both 32- and 64-bit versions revealed a 30% clock-for-clock gain, and is expected to show further performance gains in future upgrades.

    Sounds like they are simply re-compiling with a new tool chain; nothing about actually changing the code base to take specific advantage of Opteron features. Still, kudos to their coders if their code base just works on 64 bit platforms; there'll be plenty out there that won't, despite availability of the SDKs and programming guides like this and this

    Jon.

  2. x86-64 also supports by gearheadsmp · · Score: 5, Informative

    x86-64 also supports SSE2, fyi. That link's a giant x86-64 FAQ.