GTA To Appear On Xbox and Gamecube In 2004
AvantLegion writes "According to this IGN article (which, in turn, is cited from Yahoo! via the Investor's Business Daily), the Grand Theft Auto series will debut on Xbox and GameCube in 2004. A month after the next GTA game is released on PS2 (thus completing Rockstar's exclusive contract with Sony), the Xbox and Gamecube versions of Grand Theft Auto III and Grand Theft Auto: Vice City are supposed to hit the streets. No one is safe."
I love gaming, but the GTA line of games go wayyyyyyyyyy too far for me.
Taking a Golfer's club and beating him to death with it? Using a prostitute for health?
It's sad that gaming has descended into the most degrading human activities possible. Kids play these games by the boatload. Sad.
When I was growing up, I was playing Donkey Kong and maneuvering around some barrels. Now kids are getting their knob shined from some $5 slut.
This is progress?
Will GTA4 include realistically rendered STDs?????
I'm no hardware scholar, but wouldn't porting the game to GameCube and X-Box speed up the framerate? My biggest issue with GTA Vice City was the blurry tracers you got on everything. It was like being on drugs. It sounds like a lot of work to beef up the polycount in the models in the game, but would the engine need to be re-written to feature a better frame rate?
This guy. This $#!%^ guy.
I'm in total agreement with NanoGator here.
GTA3 is much more like an RPG than half of the RPGs that are out these days. The plot works, first of all. It may not be incredibly involved, but it's consistent and enjoyable.
The simulation aspect of the game is remarkable, and I'm eagerly awaiting Vice City on the PC to see any improvements. I've played the game most of the way through, and had a blast without the stereotypical senseless maiming and killing.
On the other hand, when I do act out in violence, I tend to do it with much gusto (; Sniping your way up to a 4 or 5 wanted level and trying to escape entertains me from time to time.
In essence, I actually play the role of the character, and that's what a role-playing game is all about. They're certainly not about stats and numbers, but most people tend to think so, heh.
This is important to both MSFT and Nintendo. Rockstar's GTA series has be extremely successful lately and it would prove profitable to both MSFT and Nintendo.
I know Sony was almost unwilling to let go this exclusive rights on the PS2, but to ROCKSTAR, hopeufully will open up the market for them and bring some innovation.
MSFT's XBOX can hopefully get ROCKSTAR to consider a network option with MSFT's XBOX LIVE!. On Nintendo's Gamecube it can consider the connectivity with their portable system, GameboyAdvance.
Even though this is exciting for non-PS2 owners. I'm hoping that they'd take the extra step and add something innovative (not necessarily new) thing on either system.