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WineX 3.0 Examined

GonzoJohn writes "When I first subscribed to Transgaming's WineX 2.1 product last year, I was pleasantly surprised that nearly half of the games I had were supported to a degree. The games that did run ran pretty flawlessly. The games that didn't work had varying degrees of success, all just short of actually being able to play the game (the installers seemed to work). With the release of WineX 3.0 from Transgaming on April 17th this year, it looked like it was time to revisit the wonderful world of Wine. This time around, Transgaming WineX 3.0 has some new tools as well as improvements in the number of games supported and gaming speeds. In this article, we're going to take a look at the new features of WineX 3.0, with a focus on their new GUI installer called Point2Play."

3 of 341 comments (clear)

  1. Re:Question by (startx) · · Score: 0, Troll

    ohhh, a sneaky little alpha troll aren't you!

  2. Boycott WineX by steelerguy · · Score: 0, Troll

    Not saying I though you should boycott or not, but here is some interesting information on WineX.

    http://timedoctor.org/boycott_winex.php

  3. Re:Buzz off by DarkKnightRadick · · Score: 0, Troll

    No, it doesn't seem reasonable to me. Sorry. I can't even afford $.10 a month ($1.20/year).

    I'm also through compiling shit from source. There is no point in it. Why do I say that? Because say I compile gaim from source (as an example, but this can be applied to Apache and any other program that accepts add in modules), but all the plug-ins are pre-compiled binaries (no source available). Then I'm screwed as the binaries won't see that GAIM is installed.

    --
    "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)