The Top 25 Squaresoft Games Ever?
darknight17 writes "The unofficial Final Fantasy Online site has just finally finished its Top 25 Squaresoft games by featuring the Top 5 titles. Here are the other picks - 25 to 21, 20 to 16, 15 to 11, and
10 to 6, as chosen by fans in the Final Fantasy and RPG community." There's also a 'hidden gems' section in each part of the countdown, highlighting overlooked titles like Einhänder and Bahamut Lagoon - neat.
That list was ILLEGITIMATE. They ranked Final Fantasy 8 OVER Final Fantasy 9. Every single person i've talked to thought that FF8 was the worst one of the entire series. 9 is my personal favorite. I could see it in the top 25, but NEVER in the top 5 and ESPECIALLY not higher than 9.
psxndc
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that's the game that turned me off to the series. FF4 was the greatest console game ever. Maybe. Dragon Warrior 4 and Suikoden kick a whole lotta ass too.
My friends and I loved it, although we're all writers and roleplayers, and we enjoy that sort of character drama. If you're the sort of person that plays these games for the gameplay and not the story, then FF8 doesn't have a whole lot to offer. It's sad, really. The story is great, and the game itself has a style and atmosphere that hasn't been matched before or since. Unfortunately, though, it's marred by an annoying, poorly-balanced battle system.
:)
One other complaint that people like to make (but I've never really gotten myself) is that Squall is a boring character who doesn't care about anyone. Now, I can't really call Squall subtle and nuanced, but obviously he was too subtle for a lot of people, who apparently failed to pick up on the fact that he did care about people, a lot. He just didn't want to, because he had lost everyone he was ever close to.
And FF9? Well, it was an interesting little nostalgia trip, and certainly a solid game in its own right... but the story was fairly bland. It lacked the guts and ambition to break the mold like FF8 did. It followed the old FF games a bit too vigorously to really be captivating. FF8, on the other hand, is like a strong, complicated beer. You probably won't like it.
It's just unbelievable how that game transcends its 16-bit Super NES sound and sprite graphics. It's epic, in so many ways -- a fantastic plot, with fantastically deep/moving/cool characters, and ridiculously memorable music. I remember thinking Kefka's theme was so kickass, I'd pick it out on our piano. I can still hum a boatload of songs from that game. I also liked how the entire game was stuffed with stuff to do; I'm sure I spent 60 hours or more every time I played through it. And the ending! More than 20 minutes of glorious reward at the end of that amazing battle against the statues and Kefka, with screen time given to every character. Certainly the best ending to anything I played on SNES. Actually, I'd be hard-pressed to find a better ending to any game, on console or PC.
Chrono Trigger and FF IV are the shit too, of course. And from everything I've heard, FF VII really whips the llama's ass as well; I think I'll finally get off my lazy ass and play it through sometime this summer.
from Kingdom Hearts, where he changes his name to Leon.
Final Fantasy I was number 15, and Final Fantasy V was number 12? But those were my favorites! They should have asked more people who actually *played* some of these games, and not just the last three or so... :)
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I love Final Fantasy IV (the last good FF game far as I'm concerned), but it's all about Chrono Trigger.
A huge and indepth story with something like 14 different endings, tons of replayability, cool and memorable characters (epecially that chatterbox Crono), loads of subplots and sidequests..and excellent music. It's the absolute best 2D RPG, and quite possibly the greatest console RPG of all time.
I mean I was actually sad when the game was over. I mean, it was over. Done, no more. That Xmas of 1995 (released during the summer I know but I never played it until Xmas) was such a happy and fun time. And there was never to be a sequel. Ever. Never ever ever not even if you give us money and beg us.
Then they made Chrono Cross, which was a disgrace to all that made Chrono Trigger good. Atleast the pre-order clock was really cool (and fitting, if you leave the clock hands reading 10:04)
--Reverend Raven
Desperate days demand dire deeds.
SoM was far better and weren't SoM and FF6 released around the same time?
I got nothing against FFOnline but they took almost half a year to get this done and they split it up into 5 sections. (every five games) so I have to idea what your talking about.
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FF VII was great--until I got out of Midgar and hit the stupid Chocobo sequence. Shortly after that I abandoned the game.
Parasite Eve, on the other hand--that was consistently great all the way through. Deserves to be in the top 10.
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At the risk of being flamebait or troll, am I the only person who thinks that "The best Squaresoft games" (When talking about RPGs in particular) is rather like talking about "The best war crimes" or "The best Microsoft products"? With the exception of Chrono Trigger (And possibly Cross. I might play it this summer, if I have time), I find their RPGs almost across the board to feature boring combat mechanics, excessive numbers of random encounters, hackneyed plots, and generally little to reccomend them.
And I don't mean to troll the whole company. I did genuinely enjoy Chrono Trigger, what with its totally avoidable random encounters. And Final Fantasy I was nice, in that it was largely Dragon Warrior with a party. I still need to check out Tactics, and Crystal Chronicles gives me hope, but FF IV-X just totally missed me. I did not enjoy playing one of them. And I kept trying, because everyone insisted to me that Square was the most brilliant company ever.
Nope.
Just don't get it.
Why aren't there any lists of the top 25 Enix games? Now that'd be interesting.
Philip Sandifer's academic website
While it is good to see FFTactics up in the top 10, I think it should rate much higher than it does.
It seems to me that the more modern FF series were all pretty boring and similar. Yes, the plots are different, but it's still "kill guys in random encounters to level yourself and get yummies, watch an hour of CG footage that you can't get out of, fight big boss battle, repeat" Granted, that is most of the RPG genre, but it seems Square's system tends to be a bit more monotonous than most.
FF2 [Jap] gave us the Job system. This was an interesting twist that allowed your characters to gain abilities from a broad number of disciplines. When it was refined in FF Tactics, I thought the world was complete. Add that to the very engaging plot [check out the final scene in the epilogue for the "twist"], and you had a brilliant addition to the FF universe. It is a shame that they never made a sequal to the game.... until now. The Gameboy advance version of Tactics "FF Tactics Advance" plays quite well, but my limited Japanese prevents me from truely enjoying the game. Luckily it will be available in an Engrish version RSN.
I can't wait!
Blocklevel: Practical Information Architecture
The only thing on his list that is right is that ff6 is top 5, but I would say (IMO and what I hear most ppl say) ff7 , is like 10 , ffx is 2, (not 10)chrono trigger is 1 chrono cross and ff9 are tied 4, and I would put ff6 at 3, I could do more but this is just me venting, at their mistake Swift
I was pretty impressed by the list these guys made up. Seemed like a few were out of place, but had it pretty well done for the most part. What most people don't understand about FF6 being #1 was what it did to the time. It brought so many new things, and this was all way back when. Getting to change your party to what you want, and customize the abilities you wanted to use, and the Esper system to increase certain important stats(Come on, I'm not the only one who strapped Locke with the Speed plus Esper and made him 1337), getting only characters that you wanted in the WOR, the ATB system, and the list really goes on and on. I remember playing this with my friend, and we were just stunned. We didn't know what to do first. So, for all of you who disagree with the #1 spot, go back to when it came out in your local time machine, and play. It revolutionized the RPG genre.
Rad Racer not in the top 25?? I mean, c'mon, it had full-on-3D. It was so ahead of it's time!
This list is obviously skewed towards RPGs, which is a shame as Square has a few quality non-RPG games. To have Einhander not listed is a scam (though they do mention it as a "hidden gem"); Bushido Blade should be rated higher; and where the hell is Tobal No.1 ?
I personally did not agree with the list that this game site provided. Not due to personal opinion of the games themselves as such (although this probably didn't help in my overall dissatsifaction with the list) but because of what the games themselves are and what they stand for.
VI was a landmark game, a breakthrough! It was inspired. It done so many new things, and above all else was so playable. I agree with this coming first!
VII just oodled atmosphere, and VIII was dangerous in it's departure from conventions. It was so different, as to make the series interesting again! Both top games!
However, IX was just a rehash of I - VI. And X was just a mix of VII and VIII. Both bored me, and made me wonder why I was doing the same things I had done in previous games, all over again!
They played like "best of" albums, in game format! And nobody ever says "Hell, 'The Beatles' best of album was actually the best album, because it has their greatest songs. It's Sgt. Peppers, because it is an album that consists of songs written for it, not a compilation of random parts that were never meant to fit together.
That's why I don't like IX or X. It's like pointing at previous games and saying "wasn't that good when that happened". And yes, it was... But I'll play the original where it was more interesting and made more sense, thank you very much!
It's simply a comment on the missing link in the article, guys! I was reading the topics just to find an easy link to the 16-20 article, and this post which helped me out gets flamed?
FF6 is on top of my list too, but... I am surprised FF8 is even on the list, it simply sucks. The plot is so out of focus, and lacks character development. The gameplay is tedious and boring, especially for the weird battle system. You can't learn magic (you have to draw magic from enemies), you can't earn money (instead you get salary but you won't use the money anyway coz there is no weapon/armor to buy). And there is no use to level up (as the enemies will level up too).
You abandoned FF7 because of that dumb Chocobo? I hate Chocobo too, but FF7 is so good I think you should finish it.
Although I have never played any of these games, since I think their gameplay is detracts from the story, the only one I would consider playing is Chrono Trigger. Enc None? Chrono Trigger had enc none from the beginning unless you couldn't avoid the obvious monsters, or traps. FF8 still had my most dreaded "artifact of primitive technology"; the separate battle screen. And the worst of all (excluding FFX's) battle music to go with it. And the SNES didn't have LOAD TIMES like the un-primitive Playstation.
If Chrono Trigger is overrated, then everything is overrated. Even FFX.
"FF8 has best gameplay, no random encounters after getting Enc None (very early), no levelling up needed."
One word for you: Draw.
IMO FFVII was the best. Although the story of Tactics almost rivals it. FFX was complete crap, and I can't believe a sequel is being made. That is appauling and breaks all traditions that Square has created in the series. Even talking about a squel to any Final Fantasy is wrong. Not to mention a sequel to FFVII which is in works, how can there be a sequel? The story had complete closure!
-illumina+us "I put on my robe and wizard hat..."
Another word for you: Refine
In FFVIII, I drew furiously for about 5 hours, in the beginning. From then on... maybe three or four times (in battles, drawing while on the map was pretty painless). There's a trick that I think a lot of people who don't like the game don't quite understand. You can refine magic from everything: cards, items, other magic. If you liked the card game, all you had to do was play the card game, a lot, to get some good stuff. Or, fight a lot of (quick) battles, and refine the items.
The number one thing, though, is that you're wasting magic if you cast it. With the exception of perhaps curaga, berserk, and aura, there was no point in casting magic. The point of magic was junctioning. It was to improve your character, not for casting. And GF's? Don't _summon_ them! Use them for junctioning, and things like mug! Except in a few boss battles, its much quicker to have a character with triple junctioned to speed and ultima junctioned to strength, and just have him attack furiously. its 9999 damage every 5 seconds.
The point of magic and GF's was to improve the character - that they could be used independantly was a bonus. Draw is for beginners, before you have a large enough base of items and cards to refine from. In anycase, draw is just the same as fighting battles solely to gain exp, or get enough money to buy that new sword. Same thing, different appearance.
I'm sorry, it's Monday and I couldn't resist.
Der Tod ist der einzige Weg hier raus!