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Neverwinter Nights Add-On Analysed

Thanks to the nice people at Gamespot, we have an in-depth look at the first expansion to Neverwinter Nights - Shadows Of Undrentide. This add-on to the popular PC RPG title, which ships in the US on June 17th, is easily classified as 'more of a good thing', with an all-new story, prestige classes to extend your character's abilities, and the vital Bigby's Crushing Hand spell. You can find more info on the official Shadows Of Undrentide site.

17 comments

  1. Crushing Hand... by theGreater · · Score: 1

    Must... resist... obvious Slashdot hand joke... ARG!!!

    1. Re:Crushing Hand... by ajrs · · Score: 1
      which is the obvious one?
      • I would have thought Clenched Fist...
      • From Grasping to Crushing: why Geeks make bad lovers
      • Insert RIAA joke here
      • Insert Gates joke here
    2. Re:Crushing Hand... by dalassa · · Score: 3, Funny

      I've always prefered Bigby's Expressive Hand Gesture myself.

      --
      Feminism is the radical notion that women are people.
  2. So, uh.... by Dachannien · · Score: 0, Troll

    Has Slashdot become a portal to Gamespot game reviews now?

    1. Re:So, uh.... by Anonymous Coward · · Score: 0

      rather than bitch about one-sided reporting in a reader-driven site, you could track down articles written by other people and submit them.

    2. Re:So, uh.... by Dachannien · · Score: 1

      There are two Gamespot articles posted here just today, and neither one was submitted by a reader of this "reader-driven" site.

  3. Favorite Spell by Jestrzcap · · Score: 3, Funny

    Forget the hand...

    Bigby's Boot of Righteous Rump Kicking

    --
    "I have great faith in fools: Self confidence my friends call it." ~Edgar Allan Poe
  4. Hope you like multiplayer and the original game by gmhowell · · Score: 5, Interesting

    This expansion seems to 'merely' add a bunch of classes and abilities. The extra 20 hours of game time isn't much. And perhaps I'm a tool (okay, a definite) but I just don't get much replay value out of games of this type. However, for those running a campaign, or wishing for more out of the original, this sounds like a decent expansion.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  5. *first* expansion? by Anonymous Coward · · Score: 0

    This may of course be seen a semantic question, but I would consider Witch's Wake to be the first expansion for NWN.

    But that's just my five cents... which I'll save for Dark Alliance 2 instead :-D

    1. Re:*first* expansion? by kryten_nz · · Score: 1

      Of course, this would be more valid if they hadn't pulled Witch's Wake from the official site....

    2. Re:*first* expansion? by s3if3R · · Score: 1

      Well yes :-) Technically again though, this new expansion is also pulled :-P

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      -+-+ C R O S S R O A D S +-+-
    3. Re:*first* expansion? by Woodie · · Score: 2, Informative

      Witch's Wake was an interesting Mod (as in Modification, and Module) to be built out on top of the existing NWN system. It didn't really add any new classes, spells, etc - so I guess it's not really an "expansion" - but the effort put into it was over and above that of most modules released to-date for NWN.

      BG2 for the PS2/X-Box looks really quite good. I was impressed with the first one as well. Nice action-game adaptation of the D&D system - great graphics, and a whole mess of fun. The only thing I wish the sequel had was network play - but I guess we'll have to wait for BG3!

  6. someone has to say something by pyman · · Score: 1
    I may be modded offtopic, but someone has to say something!

    Currently, of the 10 articles on the front page, only 5 were posted by readers. It looks like this 'simoniker' chap is running games.slashdot.org as his/her own personal slashdot.

    Also, the general quality of games.slashdot.org is below par IMHO. Maybe it will get better over time as Simoniker grows a little more cynical.

    --
    a ^= b; b ^= a; a ^= b;
    1. Re:someone has to say something by Anonymous Coward · · Score: 0

      Yeah, this is obvious when you look at the number of comments below each story! Most stories people just don't care enough about to post!

    2. Re:someone has to say something by psyco484 · · Score: 4, Interesting

      I think that games.slashdot.org is doing an excellent job so far. It's providing a service for a group that's actually interested in gaming news. Perhaps it's not the best, but you've gotta admit that browsing gaming headlines off of games.slashdot.org is a lot easier than sifting through all the ads on gamespot, gamespy, and ign. Like it or not, it's a lot easier to read under 30 comments by people who, for the most part, have something useful to say, and the experience to back it up. I hope more readers do submit articles, but you can't say those who aren't registered have given false information, who care's who's submitting it so long as it gets here. Quit whining.

      Mod me as you will, but give them a break, no one is forcing you to read the site.

    3. Re:someone has to say something by pyman · · Score: 2, Insightful
      It's not whining. It's constructive criticism.

      Like it or not, it's a lot easier to read under 30 comments by people who, for the most part, have something useful to say, and the experience to back it up.
      Have you actually read the comments? IMHO, 90% is garbage. The median number of posts per article is 17. Of those 17, 4 have a score of 3 or more. Personally I felt that two of those posts were irrelevant. When one considers the size of the Slashdot audience, and target demographic, it is quite strange to see so little activity on games.slashdot.org. I believe that the problem is caused by the low quality of stories; esp. when compared to the front page.

      As it currently stands, I don't think I regularly check up the games section. I'll stick to the front page and developer section.

      --
      a ^= b; b ^= a; a ^= b;
    4. Re:someone has to say something by dauvis · · Score: 1

      This slashdot is still new. I think it'll eventually pick up. Let's see what it's like in a few months.