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Dungeons And Dragons Online Slated For 2005

As part of the continuing announcement-based madness that is E3, Atari have announced that they're partnering with Turbine Entertainment to make Dungeons And Dragons Online. This is especially interesting since developers Turbine, the makers of Asheron's Call 1 and 2 for Microsoft, have also just announced they're creating Middle Earth Online (previous Slashdot story). Which one are you going to be playing?

35 comments

  1. too many mmogs by deflood · · Score: 1

    IMHO

  2. Did we forget about World of Warcraft??? by sjorgnsn · · Score: 1

    As much as Middle Earth Online appeals to me, and as excited I am about hearing D&D Online --

    World of Warcraft will be spectacular
    It's Blizzard, when they do a game, they do it right, or not at all (Warcraft Adventures).

    World of Warcraft will be my pick!

    1. Re:Did we forget about World of Warcraft??? by Pxtl · · Score: 1

      That makes *how* many fantasy MMORPG's? God, the game industry has become just freaking pathetic to have produced that many nearly-identical games. I hope they all hemorrage money for oversaturating such a tight genre.

  3. Trolls by AtariAmarok · · Score: 2, Funny

    Great! Now there will be another online way to keep the trolls down besides moderation on Slashdot.

    --
    Don't blame Durga. I voted for Centauri.
  4. I'll be honest, I don't like it by Randolpho · · Score: 4, Insightful
    from the article:
    the definitive online "Dungeons & Dragons" experience, complete with dramatic dungeon crawling, terrifying monster combat and challenging puzzles, character advancement and guild-based power struggles.
    "guild-based power struggles?" That's not D&D. That's standard mmorpg crap. The least they could do is something original. Or for an emoticon/smiley list so I could place a roll-eyes picture here!

    Personally, the best online D&D experience, IMO, is Neverwinter Nights. Sure, it's not MMORPG, but at least it's the closest CRPG to D&D there is!
    --
    "Times have not become more violent. They have just become more televised."
    -Marilyn Manson
  5. Neverwinter Nights? by loftwyr · · Score: 4, Interesting

    Don't we already have D&D Online? Neverwinter Nights is 3rd Ed rules for DND in an on-line setting.

    If not, what have I been playing for all these months?

    Maybe it will be first edition D&D and we'll all have to dig out our old rule books to figure out all the old restrictions...

    1. Re:Neverwinter Nights? by Dachannien · · Score: 1

      Neverwinter Nights is 3rd Ed rules for DND

      You give too much credit. NWN pretty much bastardized the 3ed D&D rules. Knockdown requires a feat, and you can't bull rush or charge at all, for example. There are no hidden doors, either. (IWD2 didn't do any better, though it was in some ways different.)

      I'd like to see this game done with a little more appreciation for the pen and paper rules, although I can't help but think that the real reasons to play D&D - camaraderie with your friends, using your imagination, and actually *gasp!* roleplaying will be, in large part, nowhere to be seen.

  6. Neither one for me... by orthogonal · · Score: 1

    I think I'll keep playing "Paper & Paychecks".

    Like an online role-playing game, P&P keeps me in front on a computer 10 hours a day, and it doesn't cost $29.95 a month.

    Actually, playing "Paper & Paychecks", I get paid real US dollars to do the same sort of mind-numbingly repetitive stuff that Everquest players do for the "love" of the game and a few "gold pieces".

    1. Re:Neither one for me... by great+throwdini · · Score: 1

      Isn't your Paper & Paychecks reference directly lifted from an old What's New with Phil & Dixie? comic strip [that ran in Dragon magazine] ... ?

    2. Re:Neither one for me... by orthogonal · · Score: 1

      Isn't your Paper & Paychecks reference directly lifted from an old What's New with Phil & Dixie? comic strip [that ran in Dragon magazine] ... ?

      Actually, I don't know if it was What's New with Phil & Dixie?, but it was a cartoon in Dragon magazine.

      I was hoping somebody would get the allusion. Thanks.

    3. Re:Neither one for me... by Anonymous Coward · · Score: 0

      I was pretty happy when they brought Phil Foglio back to Dragon a few years ago.

  7. Is it Dungeons & Dragons w/o the Dungeon Maste by baturkey · · Score: 3, Insightful

    Unless a research team has developed an AI that can DM as well as a human, this may be D&D in name but not in spirit. The main thing I like about D&D is being able to be creative. For example, are all of the ways a flask of oil can be used going to be programmed into the system? I doubt it. Unless Atari and Turbine are planning on hiring hundreds of DMs to run this world, this is going to be faux D&D.

  8. I wonder what this says about the future of NWN?. by theghost · · Score: 1

    I wonder if Bioware is pissed? It's not the same as NWN, but it ain't that far.

    --
    The only thing necessary for the triumph of evil is that good men do nothing.
  9. Wow! How original! by th3walrus · · Score: 1

    Come play our MMORPG! We're different because we have a creature called fae! All the other MMORPG's call them fairies! *snore*

    How about Vampire: the Masquerade? We don't have a horror MMORPG yet.

    Maybe Twilight 2000? We don't have a near future post-apocalyptic warfare MMORPG yet.

    Nope. We're gonna do D&D cause there just aren't enought medieval fantasy MMORPG's.

    (Note: I'll take this entire post back if they're including Ravenloft or Planescape, which I doubt is the case.)

    1. Re:Wow! How original! by tmork · · Score: 1

      >if they're including Ravenloft or Planescape, which > I doubt is the case I doubt to, but if they did.. oh my.. if they did... And I'm willing to bet that after the lessons learned on how NOT to build an interface in any of the Black Isle games (Icewind Dale, Planescape: Torment, etc), it might actually not suck. I'd have to say that of all the D&D-esque games to date, the interface I've truely fallen in love with is Neverwinter Nights'. -Tmork

    2. Re:Wow! How original! by etherlad · · Score: 1

      I'd kill for a Planescape MMORPG. A good one. Not like EverQuest. More like SW: Galaxies. Less "kill it and take its stuff" and more "roleplay and create a viable economy."

      I mean, even if they just did Sigil, in all its torus-shaped glory, I'd be happy.

      OTOH, I'd love a World of Darkness MMORPG, on the condition that PCs of different types were limited to reasonable numbers. I don't want to see 2000 vampires in Nowheresville, Iowa. I want reasonable numbers based on the pen-and-paper RPG. Of course, there can and should be multiple servers so if the quota in one is full, people can go to the next.

      It would include all of White Wolf's current World of Darkness games: Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Hunter: The Reckoning, Demon: The Fallen, and the upcoming Orpheus.

      Never going to see it happen, but hey: I can dream. (:

      --
      Soylens viridis homines es
  10. Linux Client by Bruha · · Score: 3, Interesting

    Considering how Turbine has been a MS partner the past few years I can only wonder if a Linux Client will be available. Considerng their G3 engine is DirectX I highly doubt it. But would be nice to see it ported.

    Of course one can hope WineX will be able to use DX9 by then also.

  11. Microsoft Press Release by Ieshan · · Score: 1

    Microsoft, mentioned in the story, has just announced that they also plan to be releasing a live-action version of the Lord of the Rings saga, focused in Washington.

    Excerpt from the Press Release:
    Striving to recreate the atmosphere and saga of Lord of the Rings as much as possible, Microsoft has announced a 'Live Action' version of 'Lord of the Rings' in which teams of two set off from Boston, MA, trek across the United States, and eventually make it to Redmond, WA, where they seek to destroy Microsoft's base of power. The team of two will be responsible for carrying a symbolic copy of Windows XP...

    Who'da thunk it?

  12. Lord of the Token Rings by AtariAmarok · · Score: 1

    "Microsoft has announced a 'Live Action' version of 'Lord of the Rings' in which teams of two set off..."

    Interesting in this script is the departure where the Fellowship ends up in the Mines of Slashdot where legions of trolls just about do them all in.

    Looking forward to such scenes as the Cowboy Neal's of Rohan, Shemod the moderating spider, and the Tower of Linux Ungol.

    --
    Don't blame Durga. I voted for Centauri.
  13. I have two words for this... by jafuser · · Score: 1

    Market Saturation.

    --
    Please consider making an automatic monthly recurring donation to the EFF
  14. I'll play.... by hkon · · Score: 1

    whichever the best game :)

  15. Which _ONE_? by Soulfader · · Score: 2, Funny
    Which one are you going to be playing?
    Which ONE? Oh please. I'm sure I'm not the only one with more than one computer. =)

    Honestly, though, it would cut into my pen & paper D&D evenings. Can't have that. ("Can I have a Mountain Dew?")

    1. Re:Which _ONE_? by Dreetje · · Score: 1

      I guess I'll just wait to see who will survive first. With all these MMOG's, some inevitable will fail and stop. The better ones will remain, right?

      --
      Dre
  16. Massively Multiplayer P&P? by Ochobee · · Score: 3, Insightful

    So how many pen & paper sessions have you played that were "massively multiplayer"?This is terrible. The thing that NWN got right about the D&D experience is that it is best played by a small group of players and a DM. Try some of the persistent worlds people have set up for NWN and you will see that a MMO dungeons & dragons is extremely difficult to do- and on the scale that this game would need to be considered a success I would say it's impossible.How is this any different than Everquest- other than naming conventions?

    --
    Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws. -Plato
  17. What about...? by elid · · Score: 2, Funny

    Ahhh....Internet D&D should be like: DM: You quietly tiptoes into the approaching chamber. The air is murky and the only light is coming from the glowing pendant you wear around your neck. Suddenly, you notice an enormous beast, at least twice your height, crawling down the passage towards you. The creature opens its mouth and, in an apparent attempt to mock your puny self, screams, "I am the legendary Mieqqerowzzuft. Where do you want to go today?" Player: I rip out my Linux Sword of Vengeance +7 and attack! DM: (rolls dice) You have successfully smote the beast.

  18. I think I'll pass. by bluemeep · · Score: 4, Insightful

    The thing that makes AD&D great is that you and your friends are the protagonists. The heroes. Through your actions you shape the world. Here you're Elven Magic-User #48994 with head #14. Through your actions, you can add another Wand of Fireballs to the market pool, lowering their overall price by 3 copper.

  19. Middle earth definately by Monofilament · · Score: 1

    AD&D is meant to be paper and dice... and Real Role playing.... Make up your own story..

    Middle Earth however is an awesome world that I would love to play around in. Hell I play Dark Ages of Camelot cause I can be an Elf.

    --


    Who makes you Sig?
  20. Oh.... great.... by AvantLegion · · Score: 1
    Another online swords-and-sorcery RPG.

    As if the world really needed another one.

  21. Re:Is it Dungeons & Dragons w/o the Dungeon Ma by orthogonal · · Score: 1

    Unless a research team has developed an AI that can DM as well as a human, this may be D&D in name but not in spirit. The main thing I like about D&D is being able to be creative. For example, are all of the ways a flask of oil can be used going to be programmed into the system?

    Ok /.'er, how exactly did your, uh, Dungeon Master, uh, creatively use that flask of oil?

    Was your character's name, oh, I dunno, Goatse Man?

  22. No pretty pictures please... by plughead · · Score: 0

    I'll play the one that has a 'text-only' interface. That way, I'll actually have to use that, long-forgotten, technique known as 'imagination'...

    --
    If a giant oil company wanted an abortion, would W's head explode?
    1. Re:No pretty pictures please... by Dreetje · · Score: 1

      We call those MUDS (And all it's deratives (sp?)).

      There are still quite a few online. And I think the best feature of a mud _is_ the imagination factor.

      A mud can come closer to D&D then any graphical game can, like NWN (although that is pretty cool).

      For the record, I won't post links for muds, since the are numerous ones, just google for them.

      --
      Dre
  23. God damn fae-fag! by Paladin128 · · Score: 1

    Sorry, I'm racist against elves. Maybe I should play DAOC and start the genocide!

    --
    Lex orandi, lex credendi.
  24. Convieniance vs. True story telling by lord_frost · · Score: 1

    The simple reality for many of us who own complete sets of rule books for Cthulhu, AD&D 1st, 2nd, and 3rd ed. is that we have the curse of actually getting a group of people to show up on a regular basis over a fairly long durration of time.

    This takes a lot of effort, then you have to cross your fingers and hope you have the right mix of people so that it is not a constant whining festival that turns inevitably into a player vs. DM bitchmatch.

    When everyone gets along it's more fun than anything else, you weave wonderful adventures together with fantastic deeds and conquests.

    It would seem that these become far apart with few inbetween however as it is rare that all the players show up on a regular basis in a good mood ready to game.

    On the flip side, you can log in to a MMORGP at the drop of a hat and "geek around" for a bit online. It's never quite as satisfying as a good round pencil & paper, but it's FAR AND AWAY more consistant and convieniant.

    So, often it's simply more realistic to sacrifice the potential quality of a pencil and paper gathering in exchange for something with less potential but far more dependability.

    What I have always wished for in terms of AD&D online is "The Dungeon Master's Online Tool and Group Kit"

    Which would allow a DM to host a gaming session online, ideally with players that have mic's and web cams aimed at thier faces so you can see and hear everyone's reactions to situations.

    The dice would of course be visible for everyone to see as well as map screens for monstor and player positioning durring battle secquences.

    Designed properly I think it would be almost better from a pure DMing point of view than if everyone was present. Now THAT would be the kind of online D&D I would like to see, blend some convienance with the real story potential of the pencil and paper.