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Careers For Supervising Game Designers?

LeoDV writes "As probably 99.9% geeks out there I wish I could make my own videogame, and I avidly read the article "How Do You Become A Console Game Programmer?" and found the replies very interesting and engaging. I, however, have only very basic programming skills, and no artistic skills. What I want to do isn't program my own game, but design it, with an army of minions doing the programming and art for me. I know it's quite impossible to show up at a games company with a resume and say "Hi, can you give me a team of 20 experienced people, I want to make a videogame?" But part of me knows that it happened before (Ubi Soft hired Michel Ancel, creator of Rayman, at 17). So, is it at all possible to land such a job without those skills, at some point? If it is, what (short graduating in CS or prostrating myself) are my best options?" So, what experience qualifies you for a design position, what skills should you actually have to make games successful, and is this approach hopelessly naive?

2 of 38 comments (clear)

  1. Re:gamers and architects by alphaseven · · Score: 3, Funny
    Or, become a millionaire, and create your own game studio and fund your own super game!

    Just like Romero.

  2. It's already being done by bsharitt · · Score: 2, Funny

    Many people are trying what you want to do. The first thing you should do is register a project at Sourceforge. Then go around message boards and get game programers to join your project. While all the similar projects are in the planning stage and a 0% activity, I'm sure they'll take off an time now.