Fallout 3 In Development?
easychord writes "RPGCodex are reporting that J.E. Sawyer has sneakily or accidentally leaked Fallout 3 concept art onto the Interweb. After the disappointing non RPG spin-offs in the Fallout universe and the confusion around Black Isle's Lionheart having the working title of Fallout Fantasy, is Fallout 3 becoming a vaporware holy grail?"
I loved the original Fallout, but I wished it was larger. It was downright one-tracked and linear. But, the second one was so huge and so complicated it was like jumping from a vacuum into a nebula, or something like that. You get my meaning. I'm bad with analogies. Plus, the Temple of Trials was soooo hard unless you picked up useless skills to get through it. I hope the third one is like the first in its difficulty curve, but like the second in its divergence and multitude of weapons. I certaintly hope this isn't only smoke and mirrors, or a graphic-upped version of F2 like the Tomb Raider games. I'll be waiting for this to hit the shelves and then put myself behind the controls of an intelligence 1 strength 10 brute again :)
these boxen have no names
Fallout 2 was a fantastic game, and I really enjoyed playing through it. The one thing that really spoiled it for me though, was all of the glitches. I'm talking game essential items endlessly replicating and then disappearing here, and many other equally game-destroying things. Add this to the patches that, in my case, removed some glitches but added others (Yes I did install the correct patch) and you have quite a mess on your hands.
I'll be looking forward to Fallout 3, but this time, I hope Black Isle take the time to remove the bugs!
It's really funny that you should mention the combat system of Fallout, I was just thinking about it earlier today while playing Arcanum (which is my RPG of choice until Fallout 3 arrives). I really like the way Fallout and Arcanum handle combat. You control one character, the rest sort of work on their own, or go by some really basic rules/orders that you give to them. If I wanted to play with every single character at once, I would buy additional mice for my computer and genetically engineer some new arms for myself to be able to use all of the characters simultaneously.
But, I really don't feel like doing this. Which is why I really don't like most real-time strategy games, ala Command & Conquer. It's not that I'm bad at them, but I think that RPG stands for Role-Playing Game (note that Role is a singular word). It's really hard to get into one character when you've got to manage a whole bunch at once. And yes, Fallout Tactics really bites, big time. The only way I could play it was to use a character editor and make one really powerful character and have him be my entire squad. And then I discovered missions where multiple things had to be done at once, which required more than one character to do, so I uninstalled the game, haven't touched it since.
Please, keep the current system. Fallout, Fallout 2, and Arcanum have so much more depth because of it.
The speed of time is one second per second.