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Quake Bots Rock The Prefrontal Cortex

0x4B writes "Some researchers from Vanderbilt University have used id Software's Quake III Arena to test a model of the human prefrontal cortex. The model was injected into the control systems of a Quake Bot, allowing it to flexibly adapt to changing enemy characteristics. The bot was required to identify the vulnerability of its enemies to different types of weaponry through repeated combat trials. Not only are the bots busy shooting each other relentlessly, but you can catch the action by joining the battle as an observer. Source code and Quake virtual machines are available for download."

5 of 30 comments (clear)

  1. Caught by JohnFluxx · · Score: 4, Funny

    Sounds like they were caught playing quake during work hours, and had to make up an elaborate story :)

    nah just kidding.. But from the /. blurb, it's not that cool if all they can learn is what weapon is best.

    1. Re:Caught by HTPC+Junky · · Score: 2, Funny

      I think this is a great step towards Agent Smith. Normal game AI is just scripted and predictable (boring). If this makes it harder to tell a person from a bot, then bring it on. I would love to see Half Life 2 with 32 internet players, and another 32 learning bots in the mix. I wonder how long before the bots consistency beat the real people!

  2. bots don't piss about or be irrational by DrSkwid · · Score: 4, Funny

    they day the bot switches to grapple and follows PCs round laughing at their hopelessness all the while grappling them to death I'll know their finished.

    Or shooting someone with shotgun cos they'll fall backwards into the lava.

    Or camp under the stairs when their bored

    etc.etc.etc.

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  3. Output... by wowbagger · · Score: 2, Funny

    The output from this mod, after it has been running a while:

    I frag, therefor I am.

    How long until Valve adds this to HL2?

    Perhaps this is what is holding up Duke Nukem Forever?

  4. Not Close Enough by Acts+of+Attrition · · Score: 5, Funny

    An interesting development, but if they really want to replace human players they still need algorithms for name-calling, complaining and cheating.