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Duke Nukem Versus Take Two?

TimeTrip writes "There's a new column at CNN which offers a great overview of the ongoing problems with the Duke Nukem franchise. The publisher (Take Two) has serious issues with the developer (3D Realms), and vice versa. There's also some good quotes in there, including: 'George Broussard, co-owner of 3D Realms, fired back later that day on the message boards of Shacknews, one of the larger gaming community and news sites, suggesting 'Take Two needs to STFU imo.'"

18 of 64 comments (clear)

  1. Hype by DavidLeblond · · Score: 4, Funny

    I like the part where the 3D-Realms guy says "We don't want hype."

    If you don't want hype, don't announce a game and then wait like a decade to release the thing!

    1. Re:Hype by Zathrus · · Score: 3, Insightful

      Take2 has done marketing for DNF already though, based on statements from 3DRealms and DNF's availability. Any corporation also has to project revenues, and major releases like DNF are certainly going to figure into those revenues.

      Take2 was forced to write off $5.5M because DNF is still nowhere, and they couldn't even show anything at E3 (and I'd bet a good bit of the writeoff is due to that). A statement from Take2's CEO that they just "hope to have something" is a bit harsh, but you write off $5.5M and tell me you don't get pissy.

      George's response to this was completely out of line, and frankly shows far more about 3DRealm's lack of professionality than anything else to date -- including the 5 year+ development cycle.

  2. Bah, who cares anymore? by Ummagumma · · Score: 3, Insightful

    This 'game' (I use that term lightly - nothing has been seen of it since 2001, and even then it was just screenshots and a cheesy movie) is so over-hyped, over-due, and the expectations are so high, that 3DRealms cannot possible live up to the expectations. They'd do best to write it off, and start on thier next project. I, for one, am no longer looking forward to this game.

    --
    "The natural progress of things is for liberty to yield and government to gain ground." - Thomas Jefferson
    1. Re:Bah, who cares anymore? by Pvt_Waldo · · Score: 2, Interesting

      This reminds me of the posts people made about HL2 before it got shown to the public.

    2. Re:Bah, who cares anymore? by tycage · · Score: 2, Insightful

      The difference there, to me at least, is that Valve kept it's mouth shut about HL2 until it was ready to show to the public. Duke Nukem has been hyped for several years now with no actual product in sight. HL2 is due out later this year. Sure it might slip and end up being in the same boat, but it doesn't seem likely.

      According to the article 3dRealms has been at it for 5 years at this point. I'd think they should have something that was ready to show by now if it was likely they had anything.

    3. Re:Bah, who cares anymore? by Babbster · · Score: 2, Insightful

      The only reason Valve has kept Half-Life 2 quiet is because they learned their lesson with Team Fortress 2. They offered a feature list and showed screenshots of Team Fortress 2 right after they scooped up the Team Fortress team and nothing has happened since, causing many salivating TF fans like myself a lot of angst. Of course, I'd still buy a TF2 game in a heartbeat, where DNF doesn't interest me much at all (and never has).

  3. At this point by Otter · · Score: 2
    At this point, Duke Nukem Forever has succeeded in establishing itself as the epitome of delayed software -- what Microsoft Bob is to pointlessness or Daikatana is to unjustified hype.

    Any actual game could only take a back seat to its status as vaporware.

    1. Re:At this point by amuro98 · · Score: 2, Interesting

      Not yet...

      BC3k took what, over 10 years to be developed, and caused the death of an innocent Coke vending machine.

      Most impressive of all, though, was during this whole time, the developer maintained(!) multiple flamewars on usenet - even AFTER the first game was released by...Take Two.

      As many commented, the flamewars provided far more entertainment than the eventual game ever did...

  4. I think... by Anonymous Coward · · Score: 2, Interesting

    George Broussard is the one who needs to STFU.

    It has been about 5 years, and he is the one who can't shut up about the game they have been hyping all these years.

    Seriously, I do not read their forums but I sware it seems that the only he has been doing is posting to every known message board and defending himself/his company/game/etc. Someone needs to spend more time running a company and working on this vaporware game then spending most of their time posting PR stuff on gaming sites.

    Then there is the fact that after so much hype and having nothing to prove they decieded to now shut up about it or at least keep it to themselfs. I have not heard anything, I use to look at their plan files, but most of them talked something other then DNF. I remember one of the talking about their online rpg character, which gave and confimred my feeling that they were not doing any DNF work at all.

    I didn't even know untill now about their claims that DNF was a "(insert year) title." Even though I have not seen their forums, I am willing to bet it is the same thing, all of them talking about nothing as if it actully existed and they were really working on it.

    IMHO, all this PR crap is doing is pissing off more people, a lot of them have already given up on DNF and have had it with 3DR's attitude.

    Sad part is that if it ever is released DNF probably will sell so well that 3DR will not get the lession in consumer relations that they deserved.

  5. That's my point by Tim_F · · Score: 2, Insightful

    They don't make games. What has 3D Realms done since Shadow Warrior? Gotten rich off of Duke licenses, released the source for a few older games, and switched the engine that DNF will use from Quake 2 to Unreal Tournament. This game has been "in production" forever. 3D Realms no longer makes games.

  6. web boards? by vitaflo · · Score: 2, Insightful

    IMO, 3D Realms should probably be spending a little less time trolling message boards and more time working on the game. At this point, the game is the laughing stock of the industry. They really just keep embarassing themselves.

  7. Who Was Responsible For The Hype? by Babbster · · Score: 2, Insightful
    I ask because I've read that most developers [HAVE to] leave all the marketing to their publisher. Many of them cannot even release a screenshot without clearing it through the publisher's marketing department. It therefore makes me wonder if Take Two was the origin for the early hype factory of DNF and therefore should take responsibility now for whatever bad feelings are out there in the public about the game.

    Of course, the aforementioned public has to take responsibility, too. All it takes is an announcement of a game and one or two screenshots for some geeks to immediately declare that "This will be the best game ever!" followed immediately by putting up fan sites full of speculative information. I've seen people complaing about not seeing any game info for a LONG time, but of course if they got any they would complain once again: "Only three screenshots?? We need more than that!"

    3DRealms, since going through all the DNF turmoil, has for the most part done the responsible thing: They've shut up about the game. When asked about a release date, they now say "When it's done" and they don't answer any more specific questions than that. If gamers would just let it lie, they might just end up with a pleasant surprise when the game comes out. And, if it doesn't, then maybe the stories about this game will end...which would be a very good thing, indeed.

  8. More delay... by SpotBug · · Score: 2, Funny


    I think they're probably gonna wait to switch over to the Doom III or HL2 engine.

    And then, a while later, the Doom IX or HL8 engine...

    --
    cygnuhchur
  9. This just in.... by zoobaby · · Score: 2, Informative

    Duke Nukem Forever will go down in gaming lore as the best game that never was.

    What kind of business people take their fight into the open public? If the publisher or the developer is that bad, word gets around the industry and no one wants to work with them.

    By having this war of words in public forums, it really makes both sides look like morons and probably have just committed their companies to death.

    Just kill DNF and move on. Try to save your companies and reputation.

  10. DNF v HL by superultra · · Score: 3, Insightful

    The press approach of 3drealms is obviously an attempt at swinging the pendulum from their (former) contempory Ion Storm/Romero. The thing is though is that all they've done, what with the press release of Half Life 2, is contrast themselves with Valve. Valve never really said anything in regards to Half Life 2, and any kind of hope for a sequel was only hinted at by rumormongers.

    The biggest problem facing DNF is that 3d games have advanced so damn much since Duke Nukem debuted, and I don't mean merely graphically. Obviously Half Life 2 will push that even further. Let's examine Medal of Honor. It's a fun, solid FPS and yet in implementation it doesn't really do anything we'd consider "new" (ala Tron 2.0, or Deus Ex). Still, MoH has so much more in it than anything Duke Nukem that anything even resembling the original DN will be nothing less than outdated. Unreal II, another example of everything done right but not great, showed us that good just isn't "good enough."

    Basically, this: Duke Nukem is so fundamentally one dimensioned as a game structure that 3drealms has completely missed the viability of selling their game. I played the crap out of the original DN, but I can't see myself playing DNF with the same character and similar storyline when I have stuff like HL2 and Deus Ex 2 sitting around.

  11. Old news - Good news by Torgo's+Pizza · · Score: 2, Informative
    This article really doesn't tread any new ground on the subject of the issues between Take Two and 3DRealms. Heck, for that matter who doesn't have issues with Take Two? I remember when TT was just a publisher of budget titles. They've made strides though to be better.

    Back to the subject at hand, I really wouldn't worry about DNF too much. I talk to the guys over at 3DRealms at least twice a week, (Well, okay, I email them.) and while I make it a point not to bring up DNF, I've gotten good vibes from them recently. I honestly think that we'll see something by Christmas in the form of some announcement and a release early next year. That's just my crazy talk there. Call me goofy (see next post I'm sure) but I wouldn't count out DNF just yet.

  12. It's been longer than 5 years. by Anonymous Coward · · Score: 2, Informative

    CNN article: "Take Two believes that a five-year development cycle is more than enough time to complete a game." Five years?!? Actually, it's been more like seven years. 3D Realms first bought a Quake 2 engine license to build the game on, and development began before Half Life came out. A recent Gamespy article summed up the situation best: "The now-legendary Quake and Unreal series hadn't even been launched when the Duke 3D shareware first came out. The 3D hardware acceleration boom hadn't even begun yet! Is there any legitimate reason 3DRealms hasn't been able to develop a single game since Duke 3D?"

  13. Parallels to Ion Storm by ColonBlow · · Score: 2, Interesting

    this sounds like the same drifting, unfocused development methodology that IS had for Daikatana. They may not be living like rockstars, so they can make the money last a little longer, but with aparently no risk management, I'm sure the feature creeep and reworking for the game has been a total nightmare.
    They have been wise to keep themselves out of the media. I think they learned something about the meteoric cratering of Ion Storm by letting the media see what a mess the internal workings had become.
    I'm more interested in the postmortem of this game than the game itself :)

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