Duke Nukem Versus Take Two?
TimeTrip writes "There's a new column at CNN which offers a great overview of the ongoing problems with the Duke Nukem franchise. The publisher (Take Two) has serious issues with the developer (3D Realms), and vice versa. There's also some good quotes in there, including: 'George Broussard, co-owner of 3D Realms, fired back later that day on the message boards of Shacknews, one of the larger gaming community and news sites, suggesting 'Take Two needs to STFU imo.'"
I like the part where the 3D-Realms guy says "We don't want hype."
If you don't want hype, don't announce a game and then wait like a decade to release the thing!
This 'game' (I use that term lightly - nothing has been seen of it since 2001, and even then it was just screenshots and a cheesy movie) is so over-hyped, over-due, and the expectations are so high, that 3DRealms cannot possible live up to the expectations. They'd do best to write it off, and start on thier next project. I, for one, am no longer looking forward to this game.
"The natural progress of things is for liberty to yield and government to gain ground." - Thomas Jefferson
The press approach of 3drealms is obviously an attempt at swinging the pendulum from their (former) contempory Ion Storm/Romero. The thing is though is that all they've done, what with the press release of Half Life 2, is contrast themselves with Valve. Valve never really said anything in regards to Half Life 2, and any kind of hope for a sequel was only hinted at by rumormongers.
The biggest problem facing DNF is that 3d games have advanced so damn much since Duke Nukem debuted, and I don't mean merely graphically. Obviously Half Life 2 will push that even further. Let's examine Medal of Honor. It's a fun, solid FPS and yet in implementation it doesn't really do anything we'd consider "new" (ala Tron 2.0, or Deus Ex). Still, MoH has so much more in it than anything Duke Nukem that anything even resembling the original DN will be nothing less than outdated. Unreal II, another example of everything done right but not great, showed us that good just isn't "good enough."
Basically, this: Duke Nukem is so fundamentally one dimensioned as a game structure that 3drealms has completely missed the viability of selling their game. I played the crap out of the original DN, but I can't see myself playing DNF with the same character and similar storyline when I have stuff like HL2 and Deus Ex 2 sitting around.