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Life At Full Sail - The Gamer School

WICKED writes "Full Sail: The School for Gamers? Are you the type of person that dreams about getting into the gaming industry, but doesn't know where to start from? Join myself and our guest writer Brett, as we take a closer look at Full Sail's Computer Animation and Game Design programs, and bring you the highs and lows throughout our 14 months." Game programming and design education have been in the news a lot more lately, and it's interesting to see a hands-on perspective of what these programs have to offer.

46 comments

  1. What about 3dbuzz.com by krisguy · · Score: 4, Informative

    Ever since TechTV mentioned them, the server has crashed. These guys offered movies on game design for free.

    --
    I'm a hamker. Hams, hackers, same ethos, different medium. == 73 de KB0STG
  2. Let's see... Where to start from? by jpsst34 · · Score: 2, Funny

    Are you the type of person that dreams about getting into the gaming industry, but doesn't know where to start from?

    I usually tend to start on the other side of that trailing preposition, there, Coach Z.

    --
    How are you going to keep them down on the farm once they've seen Karl Hungus?
  3. Fuckoffs by Anonymous Coward · · Score: 0, Informative

    I live next to the school. Almost everyone I've ever met is a pretenious fuckoff; it's like the new Hollywood. Everyone here has big dreams to make the next student film about jerking off or the next Michael Bay movie. It's little more than a trade school where they teach you how to make cheap HK knockoff games. Nothing original is coming out of this school.

    1. Re:Fuckoffs by Jeffool · · Score: 1

      Thank you, "Anonymous Coward", as a student of Full Sail I just wanted to let you know that your post has changed me. To say that everyone you've met is a pretentious fuckoff? Ouch. I now see the err of my ways. I was obviously rude to the locals who, like you, are only kind and noble people.

      ... But seriously. Do you honestly think that about us? I've got to ask, what has given you that impression? I see this whole list of responses saying how Full Sail is nothing but a waste of cash. If that's true, I'll find out in about a year. But to go so far as to accuse the students at Full Sail of having "Big Dreams(tm)"? That's a weighty accusation. How dare we want to have fun and make movies and games out of our hopes and dreams? (I'm with you on those audio fucks tho'. Those bastards!)

      Do we (Game Design students) put too much weight into the name "Full Sail"? HA! Things said in this post don't hold a candle to the evil things we say about this school. We all know this place is a cookie cutter. (As someone else so succinctly put it.) But FS never sold me any false hopes. I know my odds are crummy. But here I can learn the 'basics'. I can meet others with similar interests. I just think it's amazing that so many posters trash FS for not handing you a job with your diploma. It's just like any other school. You only get out what you're willing to put in. Just because they've got this whole "stylish" BS going for them people get mad when they're not guaranteed jobs. Sheesh.

      Jeffool.

  4. Cool place by Shawn+Baumgartner · · Score: 3, Informative

    I took the tour one Sunday since they were offering free lunch and I was bored. Pretty tight setup. The VR lab was cool and they had some very sweet computer labs. Some dude who used to work for id gave the intro to the computer animation program, which made me realize was a dork I was for recognizing his name. At least it wasn't until halfway through his spiel and I soon forgot it, so I don't feel too bad. But they had all sorts of machines there, including a room full of SGI workstations for the animation classes.

    The video and audio editing hardware they have... holy shit. They have got some serious hardware on that end. If you've ever considered video or audio editing, you really need to drag your ass down here to Orlando and play with those toys. The mobile stage setup was fairly sweet; a few semis that unload a big outdoor tented stage setup.

    All in all, it looked like you really got your money's worth, which is good because it does cost a pretty penny, hence my attending a public university instead. But if your parents don't know what the fuck to do with all of that money sitting around, have them send you down here. Just don't forget the AC, because the weather sucks.

  5. It Sounds Nice by gedanken · · Score: 1

    But what happens when you decide you can't cut it in the gaming world? You are left with a trade school education that taught you how to press buttons in a certain order to accomplish a specific task.

    In the end design, art and programming aren't determined by how much you paid to learn it but by your talent, which if it isn't natural comes from hard work. You can get that along with a real degree at most public universities if you are serious enough.

    For those interested in learning about the art producation side of gaming this site has some very nice free videos that train in the majority of tools that modelers/artists use.

  6. Every Florida resident is probably laughing. by Draigon · · Score: 5, Interesting

    Full Sail? A gaming school? I find that extremely hard to believe. Everything about Full Sail can be summed up like this: The school has everything to make you want to go, but nothing to make you want to stay.

    They're very slick, stylish looking. They came to my high school with a fancy tour bus where we could play rad video games. They had a guy come to our tv production class to tell us how great Full Sail was which I swear up until that point I had never met any of those cheesy tv infomercial guys before. ...but from everyone I've heard that attended there or had friends that did say job placement rate sucks, only dedicated (as in you teach yourself with their equipment and make your own homework) students learn anything. Before I leave on a really down note, though, Full Sail is good for a certain type of person. The people who already know what they're doing, people looking to find others to start a company, or people looking to play with expensive equipment.

    --
    -Rabbit
    1. Re:Every Florida resident is probably laughing. by Anonymous Coward · · Score: 0

      but from everyone I've heard that attended there or had friends that did say job placement rate sucks


      Getting into the Video Game industry right now must be really hard for students coming from this school. First off, what programmer wouldn't want to be making video games rather than Database applications? Secondly, look at the economy with so many out of work programmers there has to be more people applying for Game Development jobs. Thirdly, if you are recruited out of high school how could you possibly compete with a programmer with 10 years experence? Because you have a demo? I'm sure most programmers out there have some kind of game they can demo.

      For example, I'm working on an arkanoid clone in java right now. Sure, that isn't anything ground breaking, but I figure I will work my way up the difficulty scale in projects in my spare time (and probably end up migrating to C++/Assembler).

      I have about 3 years experence as a programmer now(Java, SQL), and a Computer Science degree. So say I start making demo's in my spare time first in Java then in C++. In two years from now, who is a company more likely to hire? Me or someone who graduates full sail?

    2. Re:Every Florida resident is probably laughing. by Anonymous Coward · · Score: 0

      I was laughing more about the description of Winter Park as being only 10 minutes from disney... yeah... by helicopter, maybe.

    3. Re:Every Florida resident is probably laughing. by spongebob · · Score: 1

      Well I guess the proof would be in the graduates and not in the opinion of a high schooler. The placement rate for the game development program is close to 75% right now. One of the things that is important about the placement department at Full Sail is that it is a benefit for life. Seriously, you can get placement help for as long as the school is still in business, which to date is 23 years.

      Another thing that Full Sail offers as a benefit for life is that ability to retake classes from your degree program. This benefit is also for life. If a new engine or SDK is being taught, you can come back an retake the class for free. How many schools can you name that do that? I know of zero 4 year schools that give any crap about their grads until the alumni association wants donations. This benefit is for life as well.

      Current Game grads from Full Sail are working at the following companies..coming from memory so I am sure I will miss a few. Note, these are gaming grads not for any other program....

      Red Storm
      Interplay
      Paradigm
      Turbine
      EA-Tiburon
      N -Space
      Monkeystone
      Raven
      Angel/Rockstar
      Konami -Hawaii
      Zeitgeist Games
      Logical Vice

      That's all I can remember, but I am painfully forgetting many, many more.

      Bottom line, when you consider the benefits for life, the money isn't really that much. It only seems like alot of money to people who have little or no money (like me). You get out of the school what you put into it. There is no magical formula, but in the end, the school has your back and will continue to try to help you find work even after you have given up.

      This life isn't for everyone, but that doesn't mean that you can't get alot of out attending a school like this.

    4. Re:Every Florida resident is probably laughing. by PainKilleR-CE · · Score: 1

      How many schools can you name that do that?

      Almost every tech school I've ever been to (mostly because my company has a training budget and these are the types of schools they send us to most of the time (not game development schools, tech school)). It pretty much goes like this: if the school charges an excessive amount of money to teach you how to use a specific application (or operating system) to perform a specific task, they almost always offer free retaking of the courses that you originally took (or the program that you originally completed if the courses changed).

      However, I found most of those schools to be just what they were meant to be: training for a specific application. They weren't education in the sense of learning broadly applicable information and techniques.

      Then again, most 4-year degrees in CS leave you with a minimum 6 months of training at your first (and nearly every later) job to teach you exactly how they do things at that particular company, and the tools they use (which are rarely the same tools you learned to use in school).

      --
      -PainKilleR-[CE]
    5. Re:Every Florida resident is probably laughing. by spongebob · · Score: 1

      I did an Arkanoid clone in 4 hours in a class at Full Sail. I think that the game industry is going to care about quality and speed of development, not the school you come from. You either have the chops or you don't. Most of the big names in the game industry don't have degrees either.

  7. my old roomate went there.. by butane_bob2003 · · Score: 4, Informative

    he was pretty useless. They taught him how to use all the nice gear, but thats about it. Well, he had no talent, it sounds like 99% of the people there with him were the same way. Smoking weed everyday, learning f*k all, having nothing to show for it when its all over. Game programming is just not something you go to school for. I got an entry level job at a big game company, worked my way up fast by showing the ability to learn quickly. 2 years later I was a senior programmer at another company. No degrees, no certificates, no fancy overpriced schooling. Chances are after going to a school that focuses on game design, you will be sick of games by the time you are finished.

    --


    TallGreen CMS hosting
    1. Re:my old roomate went there.. by JavaLord · · Score: 1

      Just wondering, what was your education/experence background when you got your first job with a game company, and what position was it?

    2. Re:my old roomate went there.. by FortKnox · · Score: 1

      The best way to get into the gaming industry is to know someone in the gaming industry. Its impossible to get into, low pay, incredible amount of hours, and very little credit (unless you are the lead designer).

      So, would you be my friend? ;-)

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    3. Re:my old roomate went there.. by butane_bob2003 · · Score: 1

      I was a high school drop out with 2 years experience as a diesel mechanic (something I also got into with no education). I was taking a network communication class at a community college. (routers,bridges,protocols, etc..) The professor teaching the class was a project lead at Midway games working on a network tournament system. He needed someone to do basic network stuff, punching cables and helping the sysadmin. I took the job, found I had nothing to do most of the time, so I started programming on the development systems we had sitting around in the lab. I did a lot of unix shell programming for utilities that the team needed, started working on servlets and reporting tools for the server side of the tournament system. Then I took on a project to replace the expensive,buggy,inflexible oracle client interface to a servlet/web based admin interface. This was the first major project and basically immersed me in programming for about 6 months. I got promoted to junior programmer or somthing. Eventually we all got laid off (16 of us), some got jobs in house working on MK and the sports teams, I went off to work on open source java stuff. So basically I had no experience, took a crappy job, and continually showed promise.

      --


      TallGreen CMS hosting
    4. Re:my old roomate went there.. by butane_bob2003 · · Score: 1

      Sorry, I was laid off with most of my team in 2001. I was getting tired of long hours, low salary, little recognition, but the job was a lot of fun. I was a few years younger, less jaded then... I am now working on business intelligence stuff, which is pretty well hyped these days, but pretty boring. I dont see games development anywhere in my future, except maybe for fun.

      --


      TallGreen CMS hosting
    5. Re:my old roomate went there.. by JavaLord · · Score: 1

      Oooh, I remember the network tournament system midway working on. IIRC they wanted to hook up MK3U or MK4 machines in the arcade to other arcades so they could run huge tournaments, keep stats, etc right? Or was it for "the grid" or whatever their arcade first person shooter was. That is so awesome that you worked at Midway, If I could pick a game company to ever work for it would probably be Midway. Did you ever bump into Ed Boon? Any ideas why the MK games seemed to go downhill after the 2nd one? Sorry for all the questions, I was a big MK fan a few years ago.

    6. Re:my old roomate went there.. by Quill · · Score: 1

      Mod: +1, Fan Boy.

      --
      My religion forbids the use of sigs.
  8. Re:It's not the 'Gaming Industry' by Anonymous Coward · · Score: 0

    Who the hell moderated this as a Troll? It's absolutely true.

  9. Uhm.... no. by Mmm+coffee · · Score: 1

    After browsing their site I have seen tons of "your life will be cool when you graduate"-isms, boasts, and other such nonsense. And yet I have yet to see the word "accredited". Fuck that. My life is far too valuable to gamble on something that sounds cool.

    1. Re:Uhm.... no. by h4rbinger · · Score: 1

      they're accredited.

    2. Re:Uhm.... no. by Mmm+coffee · · Score: 1

      Well then, ignore me, I should have looked at the site a bit more. Now the only question is if a really cool college is worth moving to a state with it's own Fark tag. :)

    3. Re:Uhm.... no. by IIOIOOIOO · · Score: 1
      Every half-rate semi-scam technical school is "Accredited." However, most of them are accredited by miscellaneous national networks, which are basically comprised of similar schools, all attempting to give eachother legitimacy

      Unfortunately, if they're not accredited by the "proper" regional and national councils, then your credits won't be worth squat if you ever need to go elsewhere for more schooling. I suggest you compare their accreditation with that at a local state run university, and if they don't match, go forward knowing that your transcript might as well have been printed on your inkjet.

      That said, if they teach you what you want to know, and you have a specific plan for what you're going to do with that, go for it. And network HARD with your classmates, so you can leverage the two or three that get job's right off, and jump into their workplace later.

  10. Caveat emptor by andy_fish · · Score: 1

    What I have heard about this school, is that they have really high job-placement rates for the computer arts (like animation, modeling, music), but pretty lousy placement for programmers. So, if you're looking to be a programmer, don't let them fool you with misleading figures about job-placement.

    --
    & I wish I knew the password to your heart . . . &
  11. Getting a Job Afterwards by IpsissimusMarr · · Score: 1

    One of my friends from high school raved about this place. Had things all set up with his student loans and everything. He's telling me about all the crazy equipment they have. How people from iD Software, ILM work there. He was always into 3D modeling/animation in HS, and he was pretty damn good too...

    A year later I see him back home and ask him what the hell he is doing here... Turns out getting a job after graduating from here is null. And if you don't get a job you are stuck with a Trade School degree(as pointed out in an earlier post) and nowhere to go.

    tuition elsewhere. And maybe get a job.

    *shrug* If you're good enough to stand out in a setting like that to get hired you probably didn't need to go there in the first place.

    --
    "Engineers do the work of man, Physicists do the work of God"
  12. DigiPen by kabir · · Score: 2, Informative

    Full Sail hasn't impressed me at all, for reasons amply covered by the other posters. But if you're looking to go to school for game design/programming/art-stuff then you should do yourself a favour and check out DigiPen. Their name sucks monkey rocks, and they aren't as flashy as places like Full Sail, but they're an accredited university with very solid 2 and 4 year degree programs. They also seem to have a good deal of respect in the industry, and a pretty good placement rate to boot.

    --
    Behold the Power of Cheese!
    1. Re:DigiPen by rgonsalves · · Score: 1

      DigiPen is very solid. I did a lot of research before applying and I will be attending in the fall to start my work on the programming degree.

      The reason I chose Digipen is because it is the only school that offers an accredited degree in Real-Time Interactive Simulation - games.

      There are plenty of programs that offer certifications and awards of acheivement but I wanted to have a real degree. Full Sail is the only other 'game school' that even comes close to Digipen.

      -Reed

    2. Re:DigiPen by Kenard · · Score: 1
      I've finished my freshman year at Digipen. Let me tell you something about what it's like/how to servive. I hope you know how to program before you come here. They do have classes on C and C++, but this years freshmen seem to have had real trouble undersanding the basics. (I have taken Computer Science for two years in high school) The RTIS freshmen must take ART210, which is basicly art history but is the most time consuming thing that will have. I spent my nights in the first semester studying who painted what and what the differences are between a tone and a shade. The Game class is really where most of the focus is (after you finish art). You are grouped onto teams and you must design a game. You must present industry style documents on what the game is and how you are going to code it.

      Most of your learning though will be from the other students. For me it was about finally meeting other people who love to code, and have intrest in games. Sure, there are people that slack or really aren't ready to spend their day in front of a computer, but they drop out fairly quickly.

      --
      (appended to the end of comments you post)
  13. The web site is a big red flag... by g051051 · · Score: 1

    I couldn't even view their site: I surf with JunkBuster masking my browser type, and they wouldn't even let me in the front door.

    If they're so incompetent that they can't design a decent, standards compatible web site, then what will they be able to teach about games?

  14. True Story by ronfar · · Score: 1
    My brother graduated from Full Sail's film program. He had a brief, unpaid internship in New York City working on a documentary about the 2000 elections. His most recent job was working at Books A Million, and he's back in school trying to get a worthwhile degree.

    I'm not saying it will happen to everyone who goes there, but I think it was a big waste of time and money for my brother.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  15. I've seen the place by Mr.Dippy · · Score: 0

    I heard about full sail 2 years ago and visited the campus. The studio where they teach games is very impressive. 3 huge screens on the wall where the Instructer teaches while everybody sits at their computers that is on a semi-super computer network. However, there program seemed to be more of a crash course in game design. Supposedly, you get your A.A in just over a year. Thats with all the programming and math courses. I don't know about you but teaching people with no experience how to program 3D worlds in one year seems a bit much.

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    -Dipster
  16. The ‘Pen (Digipen) by PhoenixOne · · Score: 1

    I donâ(TM)t know much about Full Sail, but I liked my experience at Digipen. I have a college degree and a Digipen degree. The college degree has helped make me well-rounded individual (I can mix chemicals and talk about baroque music) but the Digipen degree challenged me as a programmer like nothing in any other college level class. If I was hiring I would look at any Digipen graduate just for their programming experience alone. They are not just reading âoeLearn DirectX-9 in 24 hoursâ they are taking real classes on programming and math. They also know how to work with a team and how to deal with insane deadlines (much more so then college).

    --
    Spell cheek you've failed me four the last thyme!
  17. Sorry bud ... by torpor · · Score: 2, Insightful

    ... but: ... only dedicated (as in you teach yourself with their equipment and make your own homework) students learn anything ...

    I hate to tell you this. That's how it is in real life.

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    1. Re:Sorry bud ... by Anonymous Coward · · Score: 0

      "I hate to tell you this. That's how it is in real life."

      Your missing the point here. If its true that you have to basically teach yourself (like you are saying) then why go to the school at all?

      Superior education: No, you can teach yourself all of the subjects taught, the information is far more publically availble on the internet then most other school subjects, AND in an easier form.

      School's Name Recognition leading to job placement: Nope, doesn't happen.

      School's job placement counselors helping you to get a good job after: Nope, doesn't happen, they are extremely lazy.

      These last 2 subjects are entirely misrepresented by these schools.

    2. Re:Sorry bud ... by torpor · · Score: 1

      Your missing the point here. If its true that you have to basically teach yourself (like you are saying) then why go to the school at all?

      Umm... sorry, but *you're* missing the point, and this is probably why education sucks!

      Schools are supposed to provide you with a safe, comfortable, standardized environment in which to improve your skills and understanding of topics which - under ordinay circumstances - are very difficult to study.

      They are supposed to help *you*, but you are the one who still yet needs to do all the work.

      They're *not* responsible for your understanding of the subject - you are. Nobody can make you understand something, you have to do it yourself.

      Your extreme dichotomy, while perfectly dialectic in nature, is flawed because you don't account for this premise.

      Schools are supposed to give you the tools you need to get the job done: educating yourself.

      After that, you must never forget that you are the only one responsible for educating yourself, whether you are in school or not!

      But then again, what do I know? I dropped out of high-school.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  18. OT: Cool place by Theaetetus · · Score: 1
    The video and audio editing hardware they have... holy shit. They have got some serious hardware on that end. If you've ever considered video or audio editing, you really need to drag your ass down here to Orlando and play with those toys. The mobile stage setup was fairly sweet; a few semis that unload a big outdoor tented stage setup.

    Yeah, great toys, but a 2-year tech degree, no real knowledge or skills, and the 'guarunteed job placement' they give you is a minimum-wage spot working backstage at Disney (Full Sail's partner).

    I have not yet met one audio person from Full Sail who knew what they were doing - and me with 13 years in the biz. Their graduates know how to operate ProTools, but that's about it - not why to operate ProTools... they know how to put a compressor on a track, but not what settings to put into it, or why they need those settings in the first place. No trained ears, no knowledge of what the compressor is really doing to the signal, and no knowledge whatsoever of analog processing - which the digital stuff is modelling.

    -T

  19. I Am Currently Enrolled in the Game Design Program by orion2486 · · Score: 2, Informative

    I am lovnign it. It is deffintally a challange, my class started with about 30 people and we are now down to about 20, we picked up other students who failed classes along the way. I am currently in my 6th month of classes, i am in my 3rd programming class, called Fundementals of Windows Programming. The first programming class, C++, duh, is totally designed to weed out the uncommitted and people who are not ment to be programmers. We do have deadlness for little programs that we have to do. As for the school having a poor employment rate from what i hear it is about 75%, and thats all so considering that by the time the class is ready to graduate there are on average about 12 students left out of the average of 30 students who start. so that is a pretty good employment rate. As for there reputation they have a good one. One of my friends is guarenteed a job, if he went to Full Sail and passed the company he is goin to work for is MonkeyStone. Thats just my 2 cents

  20. need to know your stuff by Optical+Voodoo+Man · · Score: 1
    From the article:

    Is this a new fad? Can you really make big bucks making games? Well weâ(TM)re not really sure, but to get anywhere in any industry you need to know your stuff.

    So to get anywhere, you need to know your stuff. Do you think you can learn that from people who are not really sure if you can make money in that career path or not? Exactly how much do they know about the industry? Perhaps they should learn their "stuff" before offering courses.

    1. Re:need to know your stuff by h4rbinger · · Score: 1

      i'm pretty sure they know their stuff. one of the classes is taught by dave arneson, co-creator of d&d.

  21. Don't be fooled by the glitz. by bluemeep · · Score: 2, Interesting
    I graduated from their Computer Animation course (Heyo, CAP graduates of 11/01). Before even CONSIDERING going to this school you, have to ask yourself one important question: Do I want this to be my life?

    If you're not willing to toil for years as the coffee bitch of the industry, scraping and clawing against hundreds of others with your exact credentials for some vague semblance of recognition...don't bother. Seriously. The school starts up a new class every month that averages about 30 people per degree program. That's 360 new people per year who know the same things you do. Who all see the same job openings you do.

    I've kept in contact with a few of my friends from my course. One of them now does characters for Disney; you may have seen him in the televised parade this last Christmas. He was one of the Goofy players, if I recall. One flat out gave up and joined the Marines. Another had a recent interview at EA and was told word for word "If you actually want a job, lie. Don't say you went to Full Sail. Everyone knows it's a cookie cutter school." Enlightened by that, she's currently preparing to go back to school this summer to learn how to groom animals. I myself had an interview with a small company here in the DC area that does video editing and military simulations for the government. The interviewer told me (as nicely as possible) that their company had already received several dozen applications from other Full Sail grads, many with more current knowledge than I possessed. Needless to say, I didn't get the job.

    A few good things did come out of it all. I wound up with my "war buddies" (never hurts to have references). I obtained an intimate knowledge of how to jaywalk on University Blvd. (FYI, the key is to cross halfway between the lights, just after the big wave passes). I learned how to function at any period of the day, with or without sleep. AND thanks to some of my more unscrupulous classmates, I've got a stack of burned software that would make any warez kiddie plotz. Not that I ever use any of it, of course. I'm a good boy.

    If you're still quite adamant about going, all I can say is this: use the school as a stepping stone in your education. Don't come out of it expecting to have Pixar duking it out with Dreamworks over who gets to hire you. Go on to higher education, such as an architecture major at an actual college. Otherwise you'll be like me, who is currently praying to every available diety that the local library system will hire me for an aide position.

    Unless, of course, you've got fourty grand burning a hole in your pocket and you've just GOTTA know how Bullet Time works. Then go for it.

  22. Full Sail rocks by Anonymous Coward · · Score: 1, Interesting

    Let me set the record straight on all the Full Sail sucks comments. The reason everyone's roommate, or friends friend friend says full sail sucks is usually because they couldn't take it.

    Full Sail is a no-nonsense school. If you can't keep up with the pace, then you're either really dumb, or you're unwilling to learn. Unlike most colleges, no one here is going to put up with people who aren't willing to learn.

    I'm a student there in the game design program a couple months away from starting my final project. I have nothing but great things to say about the school. The instructors are awesome, some of them you may even know. Dave Arneson, co-creator of dungeons and dragons teaches rules of the game, and Richard Wright, author of the OpenGL SuperBible, teaches (you guessed it) OpenGL.

    If you really want to be in the gaming industry, and you're willing to put forth the effort required then you NEED to seriously consider this school. I'm in class 40 hours a week (no exaggeration), and outside of class I choose to work an extra 20-40 hours every week. Why? Because I absolutely love what I'm doing and if you feel the same way, then get the hell down here.

    1. Re:Full Sail rocks by JavaLord · · Score: 1
      Let me set the record straight on all the Full Sail sucks comments. The reason everyone's roommate, or friends friend friend says full sail sucks is usually because they couldn't take it.
      The bottom line with any of these schools are the placement rate into jobs that are relevent to the program you take. A lot of tech schools will brag about a high placement rate but they place students in jobs they don't want that aren't what they went to school for. Why should someone go down there to get into the gaming industry? Wouldn't they be better off to just get a CS degree and work on some demo's themselves on the side?
    2. Re:Full Sail rocks by Jeffool · · Score: 1

      I'm not going to knock any degree program from anywhere. Lord knows, if I had went somewhere else my wallet wouldn't hurt like it does now. And yeah, placement rates should definitely be taken with a grain of salt. Perhaps even a table spoon of it.

      But as the last guy pointed out, the teachers here know their business. And after talking to a few past students before I came here, the ones who didn't "make" it usually complain that they weren't prepared. The ones who did make it? They said they just studied their asses off and put real work into it. So as to where if it would be "better" to go to another school? That's neither here nor there. I'm sure a lot of people in the biz never went to school. It's all about what methods better help you to learn.

      I looked a DigiPen and Full Sail and thought, "Either two years of working my ass off, and be a competitive hire to anyone else who's done the same by that time, or a year-plus of really working my ass off, being a competitive hire, and hopefully having a title under my belt by the end of that second year.".

      Jeffool.