Make Your Own Point And Click Adventures
Thanks to Jakob for pointing to a Boomtown.net article discussing independent developers keeping point and click adventures alive on the PC. The article is headed "..most of us remember with fondness the Monkey Island era of point and clicks, but now fans of the genre are making their own", and has links to a number of fan/indie-developed games such as Pleurghburg: Dark Ages or the in-development Project Joe, plus free adventure game engines such as Adventure Game Studio and AGAST.
I crave the unpredictability of a human opponent over the internet as I will never play the same game twice.
I can play games like this once and that's it.
What more can you do with linear games such as the ones described in this story.
Dolemite
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Save the World! Use a Quote!
However, I could never come up with the art needed for the graphical adventure.
I think it's a rare person who has the talents of putting together a good story, good puzzles, and good artwork in order to use these tools.
http://www.reldni.com
high quality freeware games with a razor sharp wit... like Oscar Wilde meets King's Quest.
The preceding paragraph was a complete lie.
In all matters of opinion, our adversaries are insane. -Oscar Wilde
Ever read/do 'Mad Libs'?
Dolemite
___________________
Save the World! Use a Quote!
u can play alot of these games on FHM.com..they have the 100 greatest games and there are alot of old school awesome games
Don't forget ScummVM, based off Lucas Arts engine. You can use it to code your own.
Atlas Shrugged : Thematic Story
You can make very simple point and click adventures using HTML TADS. Note, this isn't anything like Sam & Max, but you have the powerful TADS text parser along with images, sounds and clickable links. It would be really easy to come up with something good, and I read that there is an X11 HTML TADS project.
All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
Hey, they're missing Project Loki - check it out at:
www.sorsegods.co.uk
We've been working on it (very part time) for bloody ages and we're finally coming to the point where the engine is working well and the graphics are coming together too!
Hooray for us.
so many great games have been created using this program! go to www.agsforums.com and click on the games link. I highly recomend larry vales, PDA, (as mentioned above), the King's Quest remakes, and the rob blanc games.
It figures. I couldn't find an engine, so I just finished coding my own this week (and I'm wrapping up the editor this weekend). *sigh*
:)
I hate catching a craze a month late, when I could simply skim off the labors of others instead
(Mind you, it only takes 1 week to make one, using Tcl/Tk, and said engine then works on Linux/Win/Mac. Just a little language advocacy.)
A.