So anything that even calls WordPress APIs gets the GPL touch of death...
I understand going after Thesis for copying chunks of GPL code, but all that the WordPress community will get out of this is some bad press for themselves and F/OSS in general.
So either she didn't see the opt-out links or address of the company, or the email didn't have these. Unless they got really creative with the opt-in, this sounds like a violation of the CAN SPAM act. A $10M lawsuit from one woman is the least of their worries.
Quark has been holding us back for years. My department would like to move to Mac OS X, and we're certainly being pushed by the IT and Systems departments. I'm sure we could even move to Linux instead, and use a solution like Yellow Dog Linux on the machines here. Our machines would be much more stable either way.
But no matter how easy to use or feature-filled or completely great this Scribus is, it'll be useless to us if it can't "flow" with the other software we use. The systems to control the ads and artwork are specifically designed to work with Quark XPress, and now Adobe InDesign too. They're also custom-tailored to our workspace by the company that programmed them.
So, until Scribus or other open-source solutions can draw the kind of attention needed to have extensions and software written around or including them, they can't be considered viable options for time- and flow-dependent workspaces. Of course, they need to be considered by those kind of workspaces to draw attention, but oh well. I just hope we can move to InDesign, OS X, and to direct-to-plate processing without going crazy.
But no one can be certain until the day 10.3 GM comes.
Well, the license agreement and the instructions in the installer specifically state that the developer release will not be upgradeable to the full release. So, we can definitely expect not being able to upgrade. I still have it installed, of course, but on separate partitions on work machines and on the main partition only on a test machine.
Unreal Tournament and UT2K3 are both heavily processor based. Turning off textures and world complexity do very little to increase frame rates on my machines. I would recommend getting the best processor model of eMac you can, or getting a used PowerMac. A GeForce 2 or Geforce 4MX are both fine for those games. I don't have much experience with the Radeon cards, but I imagine that ones with 32 or more MB of ram on them would be fine.
Well, Virtual PC is still incapable of splitting its PC tasks and using a Mac's second processor for anything more trivial than drawing the window border. It's still slower than it should be, but not as slow as you imply. A $1000 Mac can generally run programs well enough to check them.
Of course people are trying to link it to video games or violence in film or whatever. No one wants to take the blame or put the blame on the kids or the parents.
Maybe the kids just don't want to be in the gene pool, chalk it up to self-motivated natural selection.
Study halls? We didn't get those in my day. It was find a boring class like Physics or Math and get to work. You don't need to do work, just chill with a nice game of Nibbles after a few periods.
I'm more of a fan of late-80's and early-90's games (Metroid, Zelda, Earthbound, FF6 anyone?) but even simpler games certainly are a relief now and again. Nibbles is great to play, and I was just playing some 2600-style Demon Attack the other day. No changing weapons, no mission objectives, very refreshing.
They may be "particularly known" for their other games (Dragon Ball Z, the board game?!), but WarCraft 3 seems like a pretty decent choice for a board game. I just hope they don't make it overly time dependant, being able to walk away from a board game for a little while is a great feature. I probably wouldn't have made it through some nights without being able to pause WarCraft to get some caffeine and a little food.
working as a medieval Paladin to return the Gutenberg Bible
I'm not very religious, but I thought Gutenberg came after the medieval period. Also, didn't the Catholic Church oppose the vernacular printings of the Bible, instead of sending Paladins out to guard it? Oh well, maybe these games are just trying to be as historically inaccurate as the rest of the gaming world.
Yeah, do that and I'd give you $5 at least. I've seen some ROM mods online, but nothing professionally done. Now that there would be a way to get it into the actual game, we have more to dream about though.
After reading the IGN Pocket review, I still don't understand why the bonus levels uploaded through eReader would "logically" need more than one GBA to play. Is it because the bonus levels are only the head-to-head levels?
If that is the case, why can't the eReader be used to upload normal levels or entire worlds to the Super Mario game? There's plenty of crafty Unreal modders, but I'm sure there could be a strong Mario modding community if we could figure out how to use the eReader system.
It's good to know PopCap Games is making money through their shareware model, but it's not going to get me to buy any games I can find at AddictingGames.com. I can hardly bring myself to fork over cash for games like UT 2003, and I've been playing the demo of that for quite a while now.
Carmageddon 2 was good, but I still prefer the original. There was always something about the handling in the first one that seemed to be lost afterwards. The original was just perfect craziness.
The "unpredictability of a human opponent" is great in games like first-person shooters, where direct competition is an integral part of the game's interest. For me, those games are more interesting as they become more challenging.
Adventures and RPG's, however, have a much different place in my game collection. Some of the point and click adventures, as mentioned here, can be very static, but many others have plenty of replay value. RPG's, particularly ones released for the consoles such as the SNES and PSX, have different approaches and different options that can be taken. Even some of the very linear ones like Earthbound can be enjoyed plenty of times.
I agree that those discussed in this story could use more to them. But the general need for a human opponent for a game to be unpredictable or have replay value is unfair to a great deal of classic games.
In a way, it (online human-interactive adventuring) makes the games more predictable. Most of the veterans or strong players of the online games now become that way by their ability to sacrifice more time and money to the game. The casual players receive much less out of a game than they normally would. This is fine in a FPS, where skills generally carry over and where there is usually a new game every so often to level the playing field.
Human interaction makes for a nice adventure, but so does a strong story. I'm sorry for the long rant, I hope it makes sense when I submit it.:)
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Just a few hours and not even on the front page, and we've managed to melt their servers. Well, it looks like it'll be a nice source of legal enlightenment once it's back up. Maybe I can sneak a few of the recordings in my iPod playlists and learn something when I walk with it. Definitely going into my bookmarks.
Now I'm going to have to download a better copy. This workprint probably doesn't have the resolution to pick out a code on a license plate. Though maybe it does, I'll go and check.
For the humor-impaired, this is a joke. I'll end up seeing the movie opening day, and I'll never play the game. And of course the workprint has enough clarity to see a license plate number if it's meant to be noticed.
Someone who hasn't read the books really has no place offering suggestions to a director about how to adapt a story. Go read the books if you don't understand the movie.
I've been a fan of the Final Fantasy series for over 10 years and always thought the storyline and characters were the key component in the games. Now the latest installment looks to be little more than another stale MMORPG.
Well, it was a good series while it lasted. Thank goodness for emulators.
So anything that even calls WordPress APIs gets the GPL touch of death... I understand going after Thesis for copying chunks of GPL code, but all that the WordPress community will get out of this is some bad press for themselves and F/OSS in general.
So either she didn't see the opt-out links or address of the company, or the email didn't have these. Unless they got really creative with the opt-in, this sounds like a violation of the CAN SPAM act. A $10M lawsuit from one woman is the least of their worries.
Quark has been holding us back for years. My department would like to move to Mac OS X, and we're certainly being pushed by the IT and Systems departments. I'm sure we could even move to Linux instead, and use a solution like Yellow Dog Linux on the machines here. Our machines would be much more stable either way.
But no matter how easy to use or feature-filled or completely great this Scribus is, it'll be useless to us if it can't "flow" with the other software we use. The systems to control the ads and artwork are specifically designed to work with Quark XPress, and now Adobe InDesign too. They're also custom-tailored to our workspace by the company that programmed them.
So, until Scribus or other open-source solutions can draw the kind of attention needed to have extensions and software written around or including them, they can't be considered viable options for time- and flow-dependent workspaces. Of course, they need to be considered by those kind of workspaces to draw attention, but oh well. I just hope we can move to InDesign, OS X, and to direct-to-plate processing without going crazy.
Well, the license agreement and the instructions in the installer specifically state that the developer release will not be upgradeable to the full release. So, we can definitely expect not being able to upgrade. I still have it installed, of course, but on separate partitions on work machines and on the main partition only on a test machine.
Unreal Tournament and UT2K3 are both heavily processor based. Turning off textures and world complexity do very little to increase frame rates on my machines. I would recommend getting the best processor model of eMac you can, or getting a used PowerMac. A GeForce 2 or Geforce 4MX are both fine for those games. I don't have much experience with the Radeon cards, but I imagine that ones with 32 or more MB of ram on them would be fine.
Well, Virtual PC is still incapable of splitting its PC tasks and using a Mac's second processor for anything more trivial than drawing the window border. It's still slower than it should be, but not as slow as you imply. A $1000 Mac can generally run programs well enough to check them.
Of course people are trying to link it to video games or violence in film or whatever. No one wants to take the blame or put the blame on the kids or the parents.
Maybe the kids just don't want to be in the gene pool, chalk it up to self-motivated natural selection.
I've got to stop the rampant piracy around here! I pledge to never copy another floppy.
Oh, CD's and DVD's too? Ahhhh... come back in a few years. I've got to... finish backing up... yeah, thats it. Backing up my software.
Study halls? We didn't get those in my day. It was find a boring class like Physics or Math and get to work. You don't need to do work, just chill with a nice game of Nibbles after a few periods.
Electronic giants? They're going to enslave us all! Run, run everybody!
Oh, not real giants? Oh OK. Nevermind.
I'm more of a fan of late-80's and early-90's games (Metroid, Zelda, Earthbound, FF6 anyone?) but even simpler games certainly are a relief now and again. Nibbles is great to play, and I was just playing some 2600-style Demon Attack the other day. No changing weapons, no mission objectives, very refreshing.
I stand corrected.
:)
And a link to Big Red too, very nice.
They may be "particularly known" for their other games (Dragon Ball Z, the board game?!), but WarCraft 3 seems like a pretty decent choice for a board game. I just hope they don't make it overly time dependant, being able to walk away from a board game for a little while is a great feature. I probably wouldn't have made it through some nights without being able to pause WarCraft to get some caffeine and a little food.
Yeah, do that and I'd give you $5 at least. I've seen some ROM mods online, but nothing professionally done. Now that there would be a way to get it into the actual game, we have more to dream about though.
Oh! OK thanks, that makes lots of sense to me now.
Me + Pain Medication + 8 AM = Dummy on the loose.
After reading the IGN Pocket review, I still don't understand why the bonus levels uploaded through eReader would "logically" need more than one GBA to play. Is it because the bonus levels are only the head-to-head levels?
If that is the case, why can't the eReader be used to upload normal levels or entire worlds to the Super Mario game? There's plenty of crafty Unreal modders, but I'm sure there could be a strong Mario modding community if we could figure out how to use the eReader system.
I agree completely. Super Mario All Stars was a great package and the graphics touch-ups done for it really made the classic games even better.
Even when ignoring the price of the separate carts, it's so much easier to carry around one cart for all that Mario goodness.
It's good to know PopCap Games is making money through their shareware model, but it's not going to get me to buy any games I can find at AddictingGames.com. I can hardly bring myself to fork over cash for games like UT 2003, and I've been playing the demo of that for quite a while now.
Carmageddon 2 was good, but I still prefer the original. There was always something about the handling in the first one that seemed to be lost afterwards. The original was just perfect craziness.
The "unpredictability of a human opponent" is great in games like first-person shooters, where direct competition is an integral part of the game's interest. For me, those games are more interesting as they become more challenging.
:)
Adventures and RPG's, however, have a much different place in my game collection. Some of the point and click adventures, as mentioned here, can be very static, but many others have plenty of replay value. RPG's, particularly ones released for the consoles such as the SNES and PSX, have different approaches and different options that can be taken. Even some of the very linear ones like Earthbound can be enjoyed plenty of times.
I agree that those discussed in this story could use more to them. But the general need for a human opponent for a game to be unpredictable or have replay value is unfair to a great deal of classic games.
In a way, it (online human-interactive adventuring) makes the games more predictable. Most of the veterans or strong players of the online games now become that way by their ability to sacrifice more time and money to the game. The casual players receive much less out of a game than they normally would. This is fine in a FPS, where skills generally carry over and where there is usually a new game every so often to level the playing field.
Human interaction makes for a nice adventure, but so does a strong story. I'm sorry for the long rant, I hope it makes sense when I submit it.
Just a few hours and not even on the front page, and we've managed to melt their servers. Well, it looks like it'll be a nice source of legal enlightenment once it's back up. Maybe I can sneak a few of the recordings in my iPod playlists and learn something when I walk with it. Definitely going into my bookmarks.
Now I'm going to have to download a better copy. This workprint probably doesn't have the resolution to pick out a code on a license plate. Though maybe it does, I'll go and check.
For the humor-impaired, this is a joke. I'll end up seeing the movie opening day, and I'll never play the game. And of course the workprint has enough clarity to see a license plate number if it's meant to be noticed.
and truly adapting the story to the big screen
Someone who hasn't read the books really has no place offering suggestions to a director about how to adapt a story. Go read the books if you don't understand the movie.
I've been a fan of the Final Fantasy series for over 10 years and always thought the storyline and characters were the key component in the games. Now the latest installment looks to be little more than another stale MMORPG.
Well, it was a good series while it lasted. Thank goodness for emulators.