Has anyone tried to test the ruggedness of the new HD media (Blu-Ray and HD-DVD)? I've received a handful of unplayable discs from Netflix, but for the most part even badly scratched (regular) DVDs tend to play pretty well.
I've been reading Slashdot for awhile, and I just paid attention to the "Patents" icon for this story. Can anyone tell me what the knife, fork, and spoon represent in the "Patents" icon? Does it represent patenting common objects?
If so, that would seem to imply a belief that patents are bad.
Secret of Mana is one of my all time favorite games. I still have my SNES just to play SoM. If you're gonna get an SNES, though you may as well get Rock and Roll Racing and Loony Toons B-Ball. (Throw in Tetris Attack and Teenage Mutant Ninja Turtles: Tournament Fighters while you're at it.)
I think that Halo has some great characters. The grunts are my favorites. They are just hilarious! They have some of the best Quotes.
One of my favorite things is to sneak up on a group of Grunts that are sitting somewhere chilling and stick a plasma grenade to one of their backs. Sometimes they will let out an anguished "NOOOOOOooOOOOOO!!!"
I think that the master chief is also well designed. When you're playing you feel like walking destruction with a sense of humor. I read that they purposefully never show the Master Chief's face because they want the player to be able to identify with him.
The folks at Tierra Entertainment have done remakes of Kings Quest I and Kings Quest II.
Re:you must have missed this story:
on
150 Mbit/s DSL.
·
· Score: 2, Interesting
Actually, I believe that the days of the baby bells dragging their feet (as the previous Slashdot post mentioned) on High Speed Internet Access are over. I believe that Cable currently accounts for 7 or 8 out of every 10 new broadband users. With the erosion of the residential phone line customer base due to cell phones, the "Bells" are looking for ways to keep customers from switching. (It has been shown that customers that have more than one service are less likely to switch.) Both Verizon and SBC have begun to aggressively price DSL to try and regain some market share.
If you've submitted FAQs, codes, reviews, or other content to GameFAQs over the years, it's no more CNET's than it ever was mine to own. You still have the right to remove anything you've submitted to the site, although naturally I'd be more than happy to try and talk you out of it. Your work was not sold to CNET; in fact, it was specifically excluded.
Concerning the cost:
GameFAQs will still be free.
We're not cutting off any part of the site and making you pay for any of it. From the FAQs to the Message Boards, everything you see today for no charge on the site will be free tomorrow. While we may someday introduce new features that require payment, nothing you see today is going to be turned into a premium service.
I have to admit that I am a bit skeptical myself, but I have enjoyed Download.com and Computers.com free of charge for a couple of years now.
I have benefited a lot from GamFAQs. I'm glad he'll get a paycheck AND a pager-free vacation from time to time.
How'd you boot the clients?
on
ClusterKnoppix
·
· Score: 2, Interesting
Did you boot the client workstations over the network (Using PXE or something similar?) or did you boot both the clients and the server from CD? (The story mentioned the LTSP
I'm curious about how difficult it is to boot clients over the network.
Don't these people know that gamers burn to ash when they are exposed to sunlight?
That only happens in "older" versions of the Matrix. Just in case, better watch out for Monical Bellucci. She might have silver bullets AND Wooden Stakes!
I hope Nintendo dumps the hardware thing altogether and focuses on making Software and Controllers. (Despite my best efforts, I've never broken a Nintendo controller.) Im my opinion, Nintendo is the best console game developer. You can pretty much buy a Nintendo 1st party game sight unseen. I'd love to be able to play Halo and Zelda on the same system.
Plus, that would free up Final Fantasy to come out and play with my XBox.
As far as competition from Sony on the handheld front is concerned, I'm gonna wait and see how big (and battery hungry) the thing is before I lay odds on Nintendo's chances.
Secret of Mana for the Super Nintendo is one of my all time favorite games. I still dust off the SNES sometimes to play it. (As long as the battery backup holds out...)
I like 'action-oriented' RPGs. I especially like the multiplayer aspect. There's nothing like a good boss battle with some buddies:
"Don't stand there!"
"Watch out! You're gonna get smushed!"
"Aaarrrgh! I got smushed!"
"Hurry up and bring me back to life!"
"Heal me! Heal me!"
I have been trying to resist buying a GameCube, but I've run out of good (non-racing) games to play on my XBox.
I also wonder if the "old school" games were generally more fun to play. The old Atari/Colecovison/Intellivision games had an advantage over the the newer games: simplicity. The early games were mostly pick up and play. Nowadays, it can be a serious commitment to learn a new game. I believe that's one reason why sequels and "rehashes" are so popular: They lower the amount of time that return users have to spend learning the new game. People like new things in a familiar package (Like "New" Tide).
If you decide to go the wiki route, take a look at this page about wiki adoption at work:
Getting Your Wiki Adopted.
Has anyone tried to test the ruggedness of the new HD media (Blu-Ray and HD-DVD)? I've received a handful of unplayable discs from Netflix, but for the most part even badly scratched (regular) DVDs tend to play pretty well.
Slashdot article: USPTO to Use Peer to Patent Program
Web site: The Peer to Patent Project: Community Review
Audio: Peer to Patent: Collective Intelligence for our Intellectual Property System
Better yet, with this technology you can get that cute girl's phone number two lanes over at the stoplight without even rolling down your window.
I've been reading Slashdot for awhile, and I just paid attention to the "Patents" icon for this story. Can anyone tell me what the knife, fork, and spoon represent in the "Patents" icon? Does it represent patenting common objects?
If so, that would seem to imply a belief that patents are bad.
Just curious.
Secret of Mana is one of my all time favorite games. I still have my SNES just to play SoM. If you're gonna get an SNES, though you may as well get Rock and Roll Racing and Loony Toons B-Ball. (Throw in Tetris Attack and Teenage Mutant Ninja Turtles: Tournament Fighters while you're at it.)
I think that Halo has some great characters. The grunts are my favorites. They are just hilarious! They have some of the best Quotes.
One of my favorite things is to sneak up on a group of Grunts that are sitting somewhere chilling and stick a plasma grenade to one of their backs. Sometimes they will let out an anguished "NOOOOOOooOOOOOO!!!"
I think that the master chief is also well designed. When you're playing you feel like walking destruction with a sense of humor. I read that they purposefully never show the Master Chief's face because they want the player to be able to identify with him.
Here's a link to a Gamasutra article on Character Design
The folks at Tierra Entertainment have done remakes of Kings Quest I and Kings Quest II.
Actually, I believe that the days of the baby bells dragging their feet (as the previous Slashdot post mentioned) on High Speed Internet Access are over. I believe that Cable currently accounts for 7 or 8 out of every 10 new broadband users. With the erosion of the residential phone line customer base due to cell phones, the "Bells" are looking for ways to keep customers from switching. (It has been shown that customers that have more than one service are less likely to switch.) Both Verizon and SBC have begun to aggressively price DSL to try and regain some market share.
I'd like to see a game based on CrossGen's "Way of the Rat". Check out Comics on the web (Sorry. Requires flash.) to read the first issue online.
I don't think these started off as comic books, but I'd also like to see games based on Thundercats and Battle of the Planets. (Top Cow Comics)
The announcement said:
You still own what you've submitted to GameFAQs.
If you've submitted FAQs, codes, reviews, or other content to GameFAQs over the years, it's no more CNET's than it ever was mine to own. You still have the right to remove anything you've submitted to the site, although naturally I'd be more than happy to try and talk you out of it. Your work was not sold to CNET; in fact, it was specifically excluded.
Concerning the cost:
GameFAQs will still be free. We're not cutting off any part of the site and making you pay for any of it. From the FAQs to the Message Boards, everything you see today for no charge on the site will be free tomorrow. While we may someday introduce new features that require payment, nothing you see today is going to be turned into a premium service.
I have to admit that I am a bit skeptical myself, but I have enjoyed Download.com and Computers.com free of charge for a couple of years now. I have benefited a lot from GamFAQs. I'm glad he'll get a paycheck AND a pager-free vacation from time to time.
Did you boot the client workstations over the network (Using PXE or something similar?) or did you boot both the clients and the server from CD? (The story mentioned the LTSP
I'm curious about how difficult it is to boot clients over the network.
Don't these people know that gamers burn to ash when they are exposed to sunlight?
That only happens in "older" versions of the Matrix. Just in case, better watch out for Monical Bellucci. She might have silver bullets AND Wooden Stakes!
I hope Nintendo dumps the hardware thing altogether and focuses on making Software and Controllers. (Despite my best efforts, I've never broken a Nintendo controller.) Im my opinion, Nintendo is the best console game developer. You can pretty much buy a Nintendo 1st party game sight unseen. I'd love to be able to play Halo and Zelda on the same system.
Plus, that would free up Final Fantasy to come out and play with my XBox.
As far as competition from Sony on the handheld front is concerned, I'm gonna wait and see how big (and battery hungry) the thing is before I lay odds on Nintendo's chances.
Secret of Mana for the Super Nintendo is one of my all time favorite games. I still dust off the SNES sometimes to play it. (As long as the battery backup holds out...) I like 'action-oriented' RPGs. I especially like the multiplayer aspect. There's nothing like a good boss battle with some buddies:
"Don't stand there!"
"Watch out! You're gonna get smushed!"
"Aaarrrgh! I got smushed!"
"Hurry up and bring me back to life!"
"Heal me! Heal me!"
I have been trying to resist buying a GameCube, but I've run out of good (non-racing) games to play on my XBox.
Streets of Rage was one of my favs. You could probably do a Karateka style game.
I also wonder if the "old school" games were generally more fun to play. The old Atari/Colecovison/Intellivision games had an advantage over the the newer games: simplicity. The early games were mostly pick up and play. Nowadays, it can be a serious commitment to learn a new game. I believe that's one reason why sequels and "rehashes" are so popular: They lower the amount of time that return users have to spend learning the new game. People like new things in a familiar package (Like "New" Tide).