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Ardour Digital Audio Workstation Now in Beta

croddy writes "The first beta of the Ardour digital audio workstation has been released. A tarball is available at the Ardour project page on Sourceforge. Packagers are currently preparing binary releases for several major Linux distributions. Ardour is a professional-grade, low-latency, multi-track digital hard disk recording and mixing application designed to replace dedicated HDR systems, and software systems such as ProTools and Samplitude. It supports audio processing plugins via LADSPA. Although it is still a beta, the years of work and dedication by the Ardour development team are very much visible in this release."

30 of 306 comments (clear)

  1. OSX by Computer! · · Score: 3, Interesting

    If it really replaces the commercial tools it says it does, it would be worth dual-booting to Linux just for this one app alone.

    What does it take to get an app like this to run on OSX? A recompile, or something more sinsiter, like Fink or a complete port?

    --
    If you fall off a building, go real limp, because maybe you'll look like a dummy and people will be like hey, free dummy
    1. Re:OSX by croddy · · Score: 4, Informative
      well it would certainly have to be recompiled for OSX as it's only available as source right now :-)

      ardour depends upon JACK to handle audio I/O. to run it on OSX would require JACK being ported to OSX, or Ardour being ported to use another I/O kit.

      it depends upon a few other things as well, such as libsamplerate, libsndfile, and GTK which would be very easy to port to OSX, if they've not been already.

    2. Re:OSX by pnix · · Score: 3, Informative
      Taken from the manual...
      2.3. Does Ardour run on non-Linux systems? Ardour depends on the JACK system to access the sound hardware. Jack has (as of this writing) support for Linux, Solaris, and MacOSX. There have not been any reports of running Ardour on any platforms besides Linux though.

      It looks like noone's done it (and reported it) but you could prolly pull it off, since it uses an abstract layer (JACK) between the software and the hardware and since JACK supports OS X, and OS X could most likely compile it, you could get lucky :)
  2. Hmmm by stanmann · · Score: 3, Funny

    Great now I can record music in my home, and publish it on the internet, and get sued by the RIAA for not paying them for the privilege of making music.

    --
    Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
  3. Ardour vs. Audacity by yerricde · · Score: 4, Interesting

    How does Ardour compare to Audacity, another free digital audio editing program? I want to know my options before switching from proprietary Cool Edit.

    --
    Will I retire or break 10K?
    1. Re:Ardour vs. Audacity by Anonymous Coward · · Score: 3, Informative

      ardour : audacity :: photoshop : MS paint

    2. Re:Ardour vs. Audacity by realmolo · · Score: 5, Informative

      Ardour is to Audacity as Quark Xpress is to Notepad.

      That's an exaggeration, but only a small one. If you like Cool Edit, and it does what you need, then Ardour is gonna be overkill.

    3. Re:Ardour vs. Audacity by Forkenhoppen · · Score: 5, Informative

      They're like night and day. Audacity is designed for editing sound clips. Its interface was designed in the style of CoolEdit or the windows Sound Recorder.

      Ardour, on the other hand, is designed as a suite. It's layout is designed so you can easily edit multiple tracks at the same time. You can have the volume or panning change as your progress, timewise, through each track. You can apply certain effects to just one track on the fly, rather than having to pre-process it and mix it, and then listen to the result.

      The difference between Audacity and Ardour is kind of like the difference between MS Paint and The Gimp. Think layers. It's just a more robust program.

    4. Re:Ardour vs. Audacity by naelurec · · Score: 4, Funny

      Think Shrek.

      Ardour is like Shrek .. it has layers.
      Audacity is like Doneky .. it doesn't have layers.

    5. Re:Ardour vs. Audacity by CoughDropAddict · · Score: 4, Informative

      Give us a little credit. Audacity has multitrack working quite nicely in our unstable branch, which will be 1.2 before long. We have a built-in envelope editor which gives the same effect as volume automation. We have time tracks that let you continuously vary the speed/pitch of the entire project (I'm pretty sure no other audio editor has this; chalk one up for innovation in the open source community). We have mute/solo/volume/pan controls for each track.

      Yes, it's a completely different program than Ardour with different goals, but I don't think it's a simple matter of toy vs. tool. Audacity has a lot of features that Ardour doesn't because of Ardour's more narrow intended use.

    6. Re:Ardour vs. Audacity by CoughDropAddict · · Score: 4, Informative

      Speaking as an author of Audacity, my opinion is that Ardour is a more powerful program, but with a much narrower appeal. Ardour is designed for use with pro-level, multichannel cards in a studio setting. If you're in a room surrounded by expensive audio gear, Ardour is probably for you. Otherwise, Audacity is probably a better choice, and the Ardour community would probably approve of me saying that because fewer people will approach them with questions like "how do I open an mp3?" :)

      More specifically: Audacity supports more formats including lossy formats like mp3 and Vorbis. Audacity runs on more platforms. Audacity is much easier to use. Audacity has a more diverse set of features in general, such as the ability to extend it with the lisp-like language Nyquist and "time tracks" that allow you to continuously vary the speed/pitch of the project.

      Ardour has much more evolved multichannel capabilities (that is, sending or capturing more than stereo from the soundcard itself, Audacity can mix multiple tracks to stereo output just fine). Ardour has support for MMC and real-time effects.

    7. Re:Ardour vs. Audacity by Dominic_Mazzoni · · Score: 4, Informative

      How does Ardour compare to Audacity, another free digital audio editing program? I want to know my options before switching from proprietary Cool Edit.

      I agree with many of the responses, that Ardour and Audacity are as different as night and day. But I don't think some of the comparisons were quite fair, though, comparing Ardour to Quark Express and Audacity to NotePad! Maybe I'm just biased, though, as the lead developer of Audacity.

      First of all, I don't think that Ardour and Audacity are directly competing. There's some feature overlap, but the user interfaces are so different (on purpose) that we're both capturing different markets, and addressing different needs.

      Anyway, here are some of the major differences I can think of off the top of my head:

      1. Ardour only runs on Linux. Audacity runs (completely natively) on Linux, Mac OS X, and Windows. Ardour requires Jack. Audacity only requires OSS on Linux (supported everywhere) with support for ALSA and Jack in alpha testing now (email the devel list if you want info on how to enable one of these).

      2. Ardour supports true multi-track recording and playback. Audacity only records more than 2 tracks on some systems, and always mixes down to 2 output channels (stereo).

      3. Both Audacity and Ardour are quite powerful, but in different ways. Ardour supports MIDI control, powerful muting/soloing, and realtime effects. Audacity has only non-realtime effects, but some of these are quite powerful in a different way, like our Noise Removal. Audacity supports plug-in effects in Ladspa (Linux), VST (Win/Mac), and Nyquist (a high-level interpreted language for audio processing).

      Lots of features in common, too: both Audacity and Ardour support floating-point samples, high sample rates, resampling, LADSPA plug-ins, unlimited undo, internationalization, etc.

      One last thing to dispel the myth that Audacity is "simple" compared to Ardour: I just did a quick wc, and Audacity is 70k+, Ardour is 100k+ lines of code (someone else can feel free to do a sloccount if you want). In both cases, not counting other libraries that aren't directly part of the project. No matter how you look at it, they're within a factor of 2 in terms of size and complexity, just in different areas.

      We're nearing a feature freeze for Audacity 1.2.0. If you're comfortable compiling software, please check out our latest code from CVS and help us get the last few bugs out. I'd strongly encourage you to try out both Ardour and Audacity - hopefully you'll find that you use them to complement each other.

      - Dominic

  4. Mmmmm...Free DAW = FREEDOM. by MsGeek · · Score: 4, Interesting

    It's getting to the point where I absolutely cannot wait for this to finally arrive.

    My musician husband has been lusting after the ability to record music for years, and the big trouble has been that the right software has been proprietary, often requiring expensive hardware to make it work, and EXPENSIVE on its own.

    To wit: Vegas from Sonic Foundry costs $700. Samplitude is about that much. ProTools? If you have to ask, you can't afford it. Sonar by Cakewalk only costs $500. (ONLY)

    Unfortunately it's not production quality yet. But from the looks of the site, it looks like they are getting close to it now.

    Give it a year or so and I will be able to finally wipe Windows off of the family audio computer and do it the right way...with Free as in FREEDOM software.

    --
    Knowledge is power. Knowledge shared is power multiplied.
    1. Re:Mmmmm...Free DAW = FREEDOM. by fingerfarm · · Score: 3, Insightful

      The biggest barrier between musicians and digital recording isn't the cost. It's ease of use. When you're trying to capture a creative idea, the last thing you need is a confusing/non-standard interface holding you back. Pretty soon the idea is gone and you're wishing you spent the money on a commercial product with a UI that's been under development for a few years.

  5. *snorf* by Anonymous Coward · · Score: 3, Informative

    I almost spewed apple juice out my nose when I saw Ardour referred to as "professional-grade" and compared to Pro-Tools. Sorry, it's a nice free package and useful for light hobbyist work, but that's about it. I've been trying to migrate my studio off Windows for awhile now and nothing on Linux comes close, so I just bought Macs instead. Just getting Ardour to install was a daunting task, let alone getting it to see the soundcards I had. Yes it's still beta, but it doesn't even fair well against simple cheap tools that were available in 1997.

  6. As much as by blinder · · Score: 5, Informative

    I like Ardour (when I actually managed to get it compiled) I have found that it will never replace my Mackie MDR 24, or my Mackie 8-bus console. I'm a knob/fader/pot turner and I like the feel of "real" equipment (I also like the way it looks, all shiney, with the lights and LED's sparkling).

    I use Ardour mostly for low-level editing of tracks I record on the MDR. I can ftp into the MDR and pull the tracks out of project (they are just WAV files) and import them into Ardour. The best part about Ardour for editing is its non-destructive-ness... especially for the Mackie were if you had destructive editing... well your synch wouldn't be... um, in synch.

    Now, maybe, with binary distributions coming online, we can see VST plugin capability?

  7. Better than Sonar or CoolEdit? by HealYourChurchWebSit · · Score: 3, Interesting

    Now the killer question, is this cool tool a good replacement for Windows based products such as CoolEdit or Cakewalk's Sonar? I've been a long time user of the later since the DOS days, but have become increasingly annoyed by latency issues as a result of the operating system.

    I'm not only encouraged to make the switch by tools such as Ardour, but the increasing support for MIDI & Sound cards AND if need be, tweak my Linux Kernel for real-time music, MIDI & sound performance.

    Now I just need to find an equivalent to Dave Phillips' "Sound & Midi Software for Linux" page for Video editing & DVD production.

    --
    --- have you healed your church website?
  8. Never going to happen by ldspartan · · Score: 3, Informative

    The de facto standard for this kind of work is ProTools. Despite any grass-roots campaigns against it, it is the most commonly used DAW application out there.

    OSS packages, while great and useful, are not going to be able to compete with ProTools in the near future. ProTools (not LE, not FE, the real version) comes with custom external DSP hardware. The external DSPs and related hardware are used for to process software plugins as well as simple tasks like ADC/DAC of signals. Until the OSS community can provide both equivalent hardware and software support for it, there will be no competition between packages like this one and ProTools, as they are in entirely different classes.

    All that being said, I'm really happy someone is working on it, and that I'll probably use this or similiar package, but not for the same things I'd use ProTools for.

    --
    lds

  9. Re:Ugh by iapetus · · Score: 4, Informative

    From the Features Page:

    Fully "skinnable"/"themeable" GUI
    If you don't like Ardour's appearance, and have some to waste with computer graphics, you can completely change the colors, fonts and images.
    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  10. Re:replace protools ? by croddy · · Score: 5, Interesting
    this comes up every time.

    ardour will interface with any multi-channel pro-grade interface you throw at it (assuming it is ALSA supported).

    it was written with this interface (among others) in mind:

    RME Hammerfall DSP

    which is cheaper than a digidesign 888. compare the specs :-)

  11. Awesome! by Luveno · · Score: 5, Funny

    Now I just need to get my sound card working under Linux!

  12. it's an hdr/daw and jackd client by rtp405 · · Score: 5, Interesting

    After about three years of testing Ardour it's great to see the beta release. I own a small commercial recording studio and am really looking forward to running Ardour and other linux applications fulltime. There's still work to be done but it's getting very close.

    Ardour is a jackd client. Jackd enables hardware and software port routing. So, application_a:output_N can be routed to application_b:input_N and on and on to the extent of your computing capabilities.

    In addition to routing, jackd also has transport syncronization functionality. The transport api is in beta but it's being actively developed. Earlier this morning I tested DM-24(digital mixer) MMC play instructions to Ardour(jack transport master) to Alsaplayer(jack transport slave) and Ardour-mtc:out to DM-24 for sync between Ardour and the mixing consol.

    In the middle of that chain I've got JAMin which is a jack client audio mastering application

    So, I hit play(dm-24) Ardour engages transport, Alsaplayer engages transport and sends its output to JAMin which in turn sends its output to Ardour where the mastered product is recorded. This is incredible stuff.

    My hat is off to the linux audio developer and user community.

    Next on the agenda, call my protools pals and invite them over for beer. :)

  13. Re:My final reasons for staying on Windows are gon by Rosco+P.+Coltrane · · Score: 5, Funny

    What do you mean "lack of good music recording/processing software on Linux" ? It's built in the OS for crying out loud :

    Recording : cat /dev/dsp > my_music.raw
    Processing : dd if=my_music.wav of=my_shorter_music.raw bs=1k count=10
    Playing : cat my_shorter_music.raw > /dev/dsp

    Just try to do that on Windows!

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
  14. lack of mature hardware drivers by petsounds · · Score: 3, Insightful

    It would seem the biggest problem here is lack of driver support for a wide range of pro-audio sound cards and interfaces. Looking at the ALSA supported hardware page (which this workstation utilizes), most of the pro hardware hasn't been verified to work well.

    I think the other major downside is the lack of VST plug-in support. Most every major digital audio software workstation like ProTools and Nuendo take advantage of the large array of VST plug-ins available for things like effects processing. I don't think you'll see a lot of pro audio guys contemplate switching over until VST support is added (in Ardour's defense, VST support is tricky because a lot of them are platform-specific due to bad design).

    However, I salute them for their work and hope that Ardour matures into a great package.

  15. Another blow to the middle-man by TheTick · · Score: 3, Insightful

    Imagine when high-quality digital recording facilities are available at low cost to those that want to use them. The RIAA will have lost its hammerlock on both side of the music supply chain. Suddenly the arguments that say the RIAA are screwing the artists start to have a lot more validity: the artists will be able to create works and distribute them easily in return for a fair price.

    Even if some other proprietary system is the standard, I hope artists sieze this opportunity. (If only so I can see the RIAA swallow their collective tongue.)

    --

    --
    bachiatari na torisetsu o yome!

  16. To Be Fair by blackmonday · · Score: 4, Insightful

    Mod down and Flame away, but I'll be brave...

    I've been doing audio production work for a couple years using Windows 2000, Nuendo, Amplitube, This incredible $139 gadget, using only this inexpensive audio card. I don't get blue screens of death, my hardware is fully supported, etc. I run a second HD with Red Hat 9 (and incidentally, the awesome Ximian Desktop), and I can't even get my sound card to work. I love Linux, but no serious musician will be using the penguin for audio production for at least a few more years.

  17. Re:Ugh by 2nd+Post! · · Score: 4, Insightful

    But he said INTERFACE

    A theme is just like applying makeup to an ugly mug.

    If the interface is bad, no amount of skinning is going to change the interface.

  18. Replace ProTools? by TheAwfulTruth · · Score: 3, Insightful

    Are you insane? That's like saying GIMP will replace Photoshop. Neither of them are even close to being in the same leage.

    It's hyperbole like that that HURTS Open Source.

    Try telling a real professional that this thing is near to replacing ProTools and you will be laughed off the planet.

    Get a grip. It (like gimp) might make a nice cheap alternative for the garage band or bedroom recording artist, but it's got about a decade more work to go to approach what ProTools does TODAY.

    Advertise it for what it is, don't make completely uninformed comments like this will be a free replacement for ProTools. My ghod.

    --
    Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
  19. Re:only 48khz by mattsucks · · Score: 3, Interesting

    It has always amazed me that it was ever possible to record music that anybody could stand back in the days of 44.1kHz, 16 bit recorders. Or (gasp!) even analog.

    Seriously, the "my recorder has more kHz than your recorder" argument is like comparing computers strictly by clock speed. Great music is great music whether recorded using my hand held microcassette or the latest/greatest SSL 192kHz behemoth. And crappy music is still crappy, even at 192k. Its just more highly refined crap.

  20. Re:There is no development team! by Dominic_Mazzoni · · Score: 3, Informative

    Paul Davis wrote 99% of the Ardour code, he even recently claimed this on the Ardour website. I'm sorry, I've worked on many teams, this does not constitute a team. Ardour is a wonderful piece of philanthropy, but as an example of the open source development model is it a failure.

    Audacity 1.0 was released about one year ago. I probably wrote 90% of the code. Since then, dozens of developers have joined the team and contributed huge amounts of code - I'm responsible for maybe only 50% of the code now. That doesn't even count the contributions of the translators, documentation writers, packagers, etc. that have helped make Audacity so successful.

    The point is, a stable 1.0 release is a necessary first step before many new developers will join a project and help move it forward. Look at Mozilla for another example - since 1.0 was released, the developer base has grown dramatically.

    Also, keep in mind that while Paul Davis did write (almost) all of the Ardour code, and even Jack, Ardour depends on a number of other open-source libraries (libsndfile, libsamplerate, soundtouch, and GTK come to mind), so in that sense it is a success of the open-source model. Paul Davis was able to produce a monumental program in 4 years almost entirely by himself because he was able to build on top of other open-source software.