Take Lara Croft To Work Day
Thanks to an anonymous reader for pointing to a Spong.com article discussing publisher Eidos naming this Friday, 4th July, as 'Take Lara Croft To Work Day' in the UK. According to the official site, "The 'Take Lara To Work Day' initiative was devised following a recent report from the London School of Economics on how creating a happy working environment stimulates the workforce", and the publicity stunt even has an 'Email Your Boss' link so you can beg him to let you play Lara Croft Tomb Raider: Angel Of Darkness in work hours. Unfortunately, any companies that do this may not actually be making their employees happy.
And I really, really wanted to like this one.
Jouni
Jouni Mannonen | Game Designer, Consultant
Tomb Raider, the original, was brilliant.
Tomb Raider 2 was pretty ok, but I was a bit confused to find Lara swimming around Venice shooting thugs.
Tomb Raider 3 had Lara gunning down aboriginals in their own village. It also had a hideous savegame bug that required a complete game restart to fix.
I don't understand what happened at Core, but it looks like they didn't really comprehend what was good about the first one and fell into the trap of pumping out subpar material annually, just in time for the Xmas season. So, we end up with Lara the Murderer and (just recently) a a boring GBA game.
I'm getting ready to play TR: Angel of Darkness, but I have to admit I'm not expecting much, given Core's record. When I heard they were including Kurtis (or whatever the new guy's name is) I immediately thought of Poochie's appearance on Itchy & Scratchy (or Roy's appearance at the Simpsons' dinnertable)...a lame addition to a show that's run out of ideas.
Curmudgeon Gamer: Not happy