Star Wars Galaxies Reviewed
Tark writes "Want the inside scoop of what SWG is like? Well, Warthog has written a review for all of you, entitled 'Warrior, Brawler, Hairdresser' with his insights on the game. Sort of. Let's just say you won't find a review anything like this one anywhere else."
Now the warcry servers are just like the SWG ones during launch.... impossible to get on.
meep!
What's wrong with Kristen Dunst naked?
Regardless of whether or not it's a positive or negative review, don't buy a game based on what other people think about it. Personally, I think SWG is the best thing since sliced bread, but there are plenty of people with the exact opposite opinion. As for facts... If you don't like bugs, wait a month or two before buying.
And we'll only have to pay another $50 to get it, then wait another six months for them to fix the bugs and add some content. I can't wait!
If you were blocking sigs, you wouldn't have to read this.
Anyone that says this is just Everquest in space has probably never played either of these games. Of course NO game will have universal appeal but as a long time player of EQ AND AO and now SWG I can tell you quite simply: this is not EQ. If you want to be a part of the Star Wars world you will love this game. If you want to craft you will love this game. If you want to explore you will love the graphics but hunger for deeper content.
People who toss of those dismissals are just an annoyance.
As my first real forray into the MMORPG arena I was rather disappointed. My only other similar experience has been There which while never intended to be much more than a 3D chatroom still has far more in the way of content than SWG. Which is very sad.
The graphics are beautiful but for the most part wasted on randomly generated and meaningless world features. Character customization is excellent and impressive as is the skill tree. The potential seems to be there for this to be an absolutely amazing game, if they had finnished it before offering it to the public. Player generated content is a good concept, but some content needs to be seeded into the world. Otherwise you just have a lot of people paying a monthly fee to finnish Sony's job. That makes very little sense to anyone except Sony as far as I can tell.
I cancelled my subscription and passed the game on to someone else who thought they were interested. I may take a look again in 18 months or so to see if things are better.
Or to see if Kirsten Dunst the Naked Jedi shows up.
Sig? What if I prefer Glock?
Even as the reviewer points out, he is still a complete newbie. He hasnt see anything in the game. I think he forgest what the first month of EQ was like. You killed the same stupid snake over and over and over. The graphics were bad even for those days. A mage would spend 75% of his time watching his mana bar on a blank screen.
The first couple of days of SWG is a better experence than any other MMPORG ever made. Fewer bugs. Less confusion. No gimping. You get into the game and are doing interesting stuff with interesting graphics right away.
As for more varied interesting stuff, it is there, he just hasnt seen it yet. The Tusken lair for example is quite a thrill to conquer.
I entirely agree with the sentiment, I just disagreed with the characterization that it was just EQ with wookies. I don't think showing how the game design is in ways radically different from EQ is 'a nitpick.' What you're saying is not that its EQ with star wars races, but that it totally fails to be a good game set in the Star Wars universe and instead is simply another MMORPG dressed up with the Star Wars names.
I think your point really highlights the problem (or at least my problem) with all the MMORPG's to date. Even the ones that were in space, such as Earth and Beyond, did not differ radically in game style, so you might say it was just EQ in space. For me really I didn't want it to be just space ships piloting and mining around. You can do that on Earth and Beyond. I wanted the whole package, being a smuggler interacting with people on a planet, sneaking the contraband to your ship, flying it from system to system without getting caught, selling it to the right people.
One of the largest disappointments for me with SWG was the fact that when you pay to take a shuttle from one city to another on the planet you get a lame loading screen. Technically it should have been trivial for them to do a terrain flyby from the point of view of someone sitting in the shuttle, as you can run across the exact same terrain the shuttle would have to pass. But instead you get the same loading screen you get logging in.
***Combat***
Combat is aweful. NPC's can shoot you through mountains and trees. When you fight melee it doesn't even look like you are hitting each other sometimes. Melee fighters almost always lose duels to ranged weapons because melee was nerfed before beta was released. The ranged weapon character can just run circles around the melee'er and shoot him/her/it.
Hence the old addage, "Never bring a knife to a gunfight".
Kintanon
Check out JoshJitsu.info for Brazilian Ji
Unfortunately MMORPG devs are infamous for promising all kinds of things "in the future" that either never arrive or take literally years to get in game. If you want SWG with ships I'd suggest waiting until they're in rather than getting the game now on some empty dev promise that they will be in...someday.
Dark Tailor of the Sith doesn't have quite the same ring to it, does it?
Hey, even Luke Skywalker started as a farmer.