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Apple Releases Soundtrack

An anonymous reader writes "Apple have released Soundtrack to retail. The application, which is similar to ACID and FruityLoops on the PC, allows composition of music from a library of over 4000 samples (approx 14GB of data) that can be used royalty-free. It also supports the AudioUnit framework (which has a new logo) and comes with 30 AUs bundled in the box. The application was previously only available bundled in Final Cut Pro 4 and will retail for $299/£249."

22 of 68 comments (clear)

  1. Apple's Developer Relations Shift by Alliante · · Score: 5, Insightful

    Is Apple trying to kill off nearly all 3rd party development for their platform or are they trying to fill blanks where 3rd party developers aren't doing as well as Apple would like for them to do?

    1. Re:Apple's Developer Relations Shift by i0wnzj005uck4 · · Score: 5, Informative

      Currently Soundtrack seems poised to fill a specific void in the mid-range audio production market on Mac OS X. Truthfully, both ACID and FruityLoops on the PC are amazing programs, both simplistic in design and powerful if you take the time to learn them, but there are no equivalent programs on Mac -- you end up paying for Ableton Live, which is strange and IMHO counter-intuitive, or Logic, which is hella expensive.

      Plus, For $299 you get all those samples, royalty-free. That's the single largest free sample bundling I've ever seen with an audio package. I think ACID supplies 250 or 500 loops, and Fruity Loops is about the same.

      My one qualm is that the requirements state you must have G4; I'm hoping that I can still get it to run with less audio tracks on my iBook...

      --
      - Cloud
    2. Re:Apple's Developer Relations Shift by clifyt · · Score: 2, Informative

      More the latter.

      There was never a decent simple to use Acide type application. Live does a sorta decent job, but its as complicated as a lot of the other sequencers like Logic (for which I run the largest users group on the web :-) or Cubase.

      Its a simple to use application and it will allow the non-musicians to do their thing as well as some musicians might find it an easier task to wrap their heads around than the other solutions (not everyone is a techie nor does everything think that being a musician means being as good of a virtual drummer / keyboardist / whatever as you are a real life guitarist -- not everyone can perform all duties well).

      There is a lot of 3rd party work out there in this field and no one is getting squeezed out. Heck, Apple already has a popular music app, and this might scare people over to this one...competition within the same company :-)

    3. Re:Apple's Developer Relations Shift by torpor · · Score: 3, Interesting

      I'd say that they're just trying to up the ante, and frankly the digital media creation software industry could really use the higher standards.

      As a player in this market (I work for a company which makes hardware synthesizers) I want nothing more than for the companies like EMagic, Steinberg, and the like to have to step back from the plate a second, take another good close look at what they're doing now, with the new OS choices in front of them, and then really excel.

      I see that happening, frankly. Soundtrack, while it may be a simple application, certainly raises the bar when it comes to easy-to-use yet powerful digital media content creation tools. You can't say that about Logic or Nuendo.

      Yet.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    4. Re:Apple's Developer Relations Shift by denzombie · · Score: 5, Informative

      My one qualm is that the requirements state you must have G4; I'm hoping that I can still get it to run with less audio tracks on my iBook...

      Better pony up the cash for a G4. Soundtrack will not launch if you don't meet the minimum system requirements.

      Voice of experience talking.

      --
      --- Evil robots don't kill people, Mad scientists kill people.
    5. Re:Apple's Developer Relations Shift by alangmead · · Score: 2, Insightful
      I'd say that they're just trying to up the ante, and frankly the digital media creation software industry could really use the higher standards.

      The same way the bundling of MacWrite upped the ante for Macintosh Word Processing programs through the '80s?

      When Apple bundled MacWrite with each Mac, the only other word processor was Microsoft Word and eventually WriteNow. After they stopped, WordPerfect, FullWrite, and Nisus was released. As well as integrated word processing programs like MS-Works, GreatWorks and ClarisWorks. (yes, Clarisworks was published by Claris, an Apple subsidiary but the software developers created it without knowing who would eventually publish it.)

      Apple spun of its application development to Claris and stopped producing application software specifically because they were too strong of a competitor for a software publisher to compete against in the Mac market. I wonder what changed?

  2. Hardware requirements! by Steve+Cowan · · Score: 4, Interesting

    This app requires a G4/500 or G4/450 dual proc. Is it just me or does this seem like an awful lot to run this app?

    I'm using Logic Audio on a G4/350 and it's quite capable of running all the Emagic plug-ins included with Soundtrack.

    1. Re:Hardware requirements! by HTH+NE1 · · Score: 2, Informative

      It may require a faster processor than Final Cut Pro 4 (350 MHz), but at least it doesn't also require an AGP graphics card. If you have a G4-upgraded PCI Macintosh, you don't want to be paying for the FCP4 bundle when FCP4 can't even be coerced into running on a non-AGP Mac.

      DVD Studio Pro 1.x had a similar requirement, but its installer script could be modified to allow installation and would run, albeit with problems with crashing when tabbing through fields in floating windows. FCP4 will crash before you have a chance to use it on a PCI Mac (with a simple property list edit to allow the package to be launched).

      I'm still concerned about what DVD Studio Pro 2 is going to require. It better not be more than Shake 3's requirements (800 MHz G4).

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  3. Royalty Free Samples by skware · · Score: 2, Interesting

    Has anyone looked at the EULA / licence on those samples yet? What prevents someone from just re-releasing the samples to the public for very little (cost of several DVDs).

    1. Re:Royalty Free Samples by daviddennis · · Score: 3, Informative

      You are not allowed to sell them individually or as part of a library. You can only sell your own compositions made with the samples.

      D

  4. Quick Review of SoundTrack (as used with FCP 4) by daviddennis · · Score: 4, Interesting

    I made a short film of my vacation in Rio and decided to use it to learn SoundTrack.

    I am absolutely clueless about music, and what I composed to go with my movie is nowhere close to being a great work of art.

    At the same time, the movie with music is a great deal more entertaining than the movie without, so I think it achieved its purpose. (I would do this now, but I can't do it from work).

    The main problem I found with SoundTrack is that it seems severely weighted towards precussion and specific types of music (vaguely sad-sounding piano jazz, rock of various types), and the selection of loops outside of those categories is extremely limited. So I had literally thousands of precussion choices, about 10-20 of which would have done well with my film, but only three good horn selections, all of which I used, and one of which I used repeatedly. I really wanted to have some good horn selections that would blend together, but I didn't see anything like that.

    I'd certainly pay good money for a few hundred horn loops I could use with the already extensive precussion. And I understand Soundtrack is really a version of an already existing sound system, but I don't know where to find the loops.

    If I get a couple of replies asking for it, I will put the movie on the web and a link to the movie here, so you can see what a neophyte can do with SoundTrack after about a day or so of fooling with it.

    This all being said, it would be nice to learn something of music theory. Can anyone recommend a good book, suitable for complete beginners?

    If nothing else, SoundTrack is going to increase people's interest in music composition, which can't be a bad thing. I think it could also be used to provide a draft sound track which could then be worked on with a real composer. Timing issues are very difficult with SoundTrack since the tracks are generally of fixed lengths. You can loop them, but generally you can't reduce their length and get good results.

    D

    1. Re:Quick Review of SoundTrack (as used with FCP 4) by Smurf · · Score: 2, Informative
      Well, I was quite impressed by the Quick Tour in Apple's Soundtrack site. But we all know that these demos are actually made by professionals who have a lot of time to explore the software, choose really compelling examples, and make everything look "easy" and almost magical.

      So yes, I would actually like to see your "rookie" experiment. I think it will give us a better idea of what we can do with the software without extensive training.

    2. Re:Quick Review of SoundTrack (as used with FCP 4) by go-low · · Score: 2, Informative

      oop's just realised I posted a broken link.

      Try this one instead: http://www.sonicfoundry.com/loop_libraries/default .asp

  5. Soundtrack has good loops, and works like FCP by Anonymous Coward · · Score: 4, Interesting

    I got SoundTrack with FCP 4 the day before they were released. I have since spent more time making music than editing with Final Cut! I absolutely love SoundTrack. It is exactly what I have been looking for. I have never tried sound editing before and this program was as easy to learn as any I have ever used. I think it may help to understand the GUI of FCP, but everything is pretty self explanatory:

    You have a timeline with multiple layers, and you have your stock music. Drag and drop. Much of the supplied music is looped, so increasing the time of a certain sound is as simple as dragging the edge of the sound. Also, there is a loop editor so you can make your own loops! The effects are really impressive too, everything is done on the fly, and I am really impressed with the quality of the output.

    I am a complete beginner when it comes to sound editing, so I have never used stuff like Logic. I cannot compare SoundTrack to anything, so I cannot say if it is truly a "professional" app. I can say it is the best add on for FCP (for my needs) that I can possibly imagine. I finally have some audio to lay over my video tracks! Woohoo!

  6. Re:Linux and This Dept. by NaugaHunter · · Score: 3, Insightful

    Exactly HOW is that going to happen? Does Linus have a huge catalog of free music samples he'll open up? Is IBM sitting on a sound tool they never bother releasing? Have you written one? Or thousands of free music pieces?

    There are probably places that have developed something similar in-house for Linux, though most likely less powerful (read: only as powerful as they need). Why would they release it? If it uses GPL'd code, they won't be able to charge for it. If it uses their own sound library, they surely wouldn't release that for free, and would quickly get bogged in trying to enforce their rights and earn money from it.

    --
    R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
  7. Re:What the heck is that on the box?!? by gryphokk · · Score: 2, Informative

    It's a turntable tone arm (the mechanical gizmo supporting the all-important diamond sytlus). The subliminal -- loop anything!

    --
    And you, madam, are very ugly. In the morning, I shall be sober.
  8. Re:Linux and This Dept. by Graff · · Score: 2, Funny
    I prefer a more organic, home-made sound (I make my own as needed)

    Ahh so you're the one who keeps buying beans by the hundredweight. Remind me to bring along some scuba gear if I ever have to visit your sound studio!

    :)

  9. Re:HELP by jo_ham · · Score: 4, Funny

    SimpleText eh? So you fired up Classic to run an OS 9 program in X just to type /. posts.

    I see you've upgraded the specs of the computer that is taking 20 minutes to copy a 20 meg file. Didn't it use to be an 8600 machine running system 7? Did you realise you were trolling specs that you knew nothing about when people pointed out to you that the 8600 is donkeys years old?

    Seriously, can I have your address, phone number and other personal info so that I'll know to throw away your CV if you ever apply for a job. Just how do you fund your trolling obsession - you post the same thing in every Mac thread so you must spend a lot of time on the internet (I guess while you're waiting for that file to copy).

    You obviously have some intelligence since you seem to be able to type and spell, although I suppose you could have had your minder type that out for you and teach you how to use cut and paste.

    Oh, and the solution to your problem is simple - don't use a Mac. Losing you from the Mac user base would be like cutting loose a dead horse that's dragging behind a car.

  10. Similar to Fruity Loops? I think not. by Anonymous Coward · · Score: 2, Informative

    "Fruity Loops" is designed to work on sequences of looped music. That's it's main purpose and that's what it does best.

    "Soundtrack" is designed to allow music authoring for movies. While this may include using looped sequences, it doesn't even come close to a fraction of the power of "Fruity Loops" when working on looping sequences.

    "Fruity Loops" is an awesome program, as is "Soundtrack" I'm sure. They both do their job well. When it comes to comparing the two, I don't think either one falls into the other's category.

  11. weird stuff... by chrispy666 · · Score: 2, Funny

    It also supports the AudioUnit framework (which has a new logo) and comes with 30 AUs bundled in the box

    I didn't know you could sell Astronomical Units in a box !! damn, those Apple folks are good :)
    or maybe I should consider buying reading glasses...

    --
    Music is the language of the heart, the sound of the soul. -Joe Satriani
  12. Re:Question From an Acid User by flipflapflopflup · · Score: 3, Informative

    Try Ableton Live. You can get a demo for free, at least on Windows. I've found it's really goos for loop triggering - I write tunes in Reason mainily now, but for playing live we sample them out, cut them up and paste them into Ableton. After that you can map all your songs, one-offs, loops etc on to a keyboard, and Ableton keeps track of all your timing and shit. Works a treat.

    I never got on with Acid too well, but I find Ableton really good, at least for playing live. I believe you can use it for writing in too just as well.

    hth, FLip

  13. Re:HELP by markomarko · · Score: 2, Informative

    Why is it that the people who troll a mac thread are the laziest trolls to be found? I mean, this is a nice attempt at an update to an old troll post, but essentially the content is the same. This guy and the guy with the obsession with posting the pedophile-macuser stuff have absolutely zero creativity, imagination, or drive. Really, with SCO and the Dept. of Homeland Security out there spreading some serious, quality FUD, and this guy still thinks he can hang with this cut and paste job? FUD has never been more competitive than it is now: I give this troll two thumbs down.