Quake 4 Renders and Concept Art
p0z3r writes "Following a recent story about Endorphin (from a previous Slashdot post), I came across the newly released Quake 4 renders. Hope you like them!" They're still lacking in the color department, but man oh man are they full of detail. I'm betting Quake 4 requires me to upgrade my hardware again, but I'm inclined to say it's worth it for graphics like these. Update: 07/19 17:54 GMT by S : It seems the images have now been removed from the Quake3World site.
Doom 3 is being developed by Id Software. Quake 4 is being developed by Raven Software. Get it?
misundstood by most, hated by some, loved by few.
These are the extremely high-polygon count models from which the final models + bump maps will be computed. The in-game models will have far fewer polygons, but automatically-computed bump maps that simulate the higher-count renders.
Take a look at Polybump for an example of this technology.
ZFS: because love is never having to say fsck
http://www.ferrago.com/story/1848
here is an easier link