U.S. Game Sales Slip Marginally
Thanks to ZDNet/Reuters for their article stating that sales of game software for June dropped 9 percent in the U.S. compared to the previous year, "..reflecting fewer hit titles and a year-earlier tally that was helped by sharp price cuts on game consoles." Hardware sales also fell, and analyst Edward Williams suggests that "..the rate of sell-through suggests that a platform price cut this fall is increasingly likely as the hardware companies try to achieve targeted year-end installed bases." Elsewhere in the article, it's also suggested the hardware manufacturers may "..discount [hardware] more aggressively in order to boost sales of the more lucrative games."
This is the video game industry's chance to get on the "blame everything on P2P" bandwagon, but instead they're talking about hit titles and price cuts. This is one step removed from accepting the blame in their own drop in revenue. Haven't they learned how to play the victim from the other entertainment sectors yet? :)