U.S. Game Sales Slip Marginally
Thanks to ZDNet/Reuters for their article stating that sales of game software for June dropped 9 percent in the U.S. compared to the previous year, "..reflecting fewer hit titles and a year-earlier tally that was helped by sharp price cuts on game consoles." Hardware sales also fell, and analyst Edward Williams suggests that "..the rate of sell-through suggests that a platform price cut this fall is increasingly likely as the hardware companies try to achieve targeted year-end installed bases." Elsewhere in the article, it's also suggested the hardware manufacturers may "..discount [hardware] more aggressively in order to boost sales of the more lucrative games."
That just seems ill-informed. Bush gets his money from Big Oil and Texas. Boycotts of big name products like these might alter their bottom lines, but they are large enough to rebrand in countries where they have problems selling, or pull out all together. Pulling out might cost jobs, but quite possibly local ones, so it's hard to say who was actually hurt.
And before we spin into an off-topic arguement, I would be infavor of impeachment if our next choice (Cheney) wasn't more of a corporate man. Bush is a corporate tool that will hopefully be ousted. Unfortunately, the damage he's done both foreign and domestic may be more than Reagan/his father combined. (In fact, the Patriot Act would have legalized Nixon's activities.)
And that includes the economy, which is what has slowed Games sells. Oh, and the availability of $20 Greatest Hits games. No point in buying every game when it first comes out. Though whether this hurts or not has to be balanced against the dent it takes from used games. If I can get it new for $20, even $15 for Used is too much. And I'd rather buy two 'Greatest Hits' for $40 that I can look up and see have lots of fans, than one new game for 40-60 that has little fan base yet.
R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.