The Rise Of Bugs In Console Games
Thanks to GameSpy for posting a column discussing the increasing prevalence of serious bugs and glitches in console titles, especially in relation to several of this summer's 'blockbusters'. Singled out are Enter The Matrix: "Even if you enjoy the game.. you can't ignore the fact that all three console makers let Atari have a 'get out of final approval free card' when it came to testing...", as well as the new Tomb Raider title: "AOD froze up on me at least half a dozen times... Lara fell through invisible gaps in the street, walked through invisible gaps in walls, and refused to walk up stairs that she was supposed to be able to climb." What's to be done when, as the author says, "judging from the sales of these... titles, enough of you guys just aren't punishing the companies for releasing sub-par products to make a difference"?
"Lara fell through invisible gaps in the street, walked through invisible gaps in walls, and refused to walk up stairs that she was supposed to be able to climb." "
Let me know when you get the buggy one where Lara has invisible clothes, right buddy?
Oh wait, i have a f*cking bug. You shouldn't release so fast, you know...
I hereby boycott all non-GPL'ed console games that I haven't already bought. I'm out of the console market. I'm applying the same logic to MS-hosted systems. Until I get my $ back, or I get Freedom of the source, I'm out of these propritary shit-holes.
mmmm.... apt-get install copter-commander...
Many of us refer to those as 'doors'.