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Palm OS Based Gaming Device Nears Release

Sokie writes "During the past few weeks Tapwave, a startup founded by a couple former Palm employees, has been slowly unveiling the features of their upcoming Helix (Flash heavy link) handheld gaming device. So far, the specs include a 480x320 16-bit color display, dual Secure Digital (SD) slots, Bluetooth connectivity for wireless multiplayer (Wi-Fi available through SDIO), multiple analog controls including triggers, ATI Imageon graphics, and dual rechargable lithium ion batteries (no word yet on battery life). In addition to some cool sounding hardware, several prominent game companies are already signed on to develop games for the Helix, including Activision and Midway. It will also run traditional Palm apps like Calendar and Address Book. Tapwave will continue to unveil a new feature each week for the next few weeks, and the product is supposed to launch in September or October and retail for about $299. PC World has some additional info."

36 of 141 comments (clear)

  1. Meh by luekj · · Score: 5, Interesting
    Who cares if Tapware is putting out a 'Gaming Device'.

    Everyone knows you need developer back up to get anywhere in the 'gaming handheld' business.

    Oh well, hopefully the controls are good enough that it could encourage some good homebrew/port games

    fp!

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    Luke

    1. Re:Meh by cloudless.net · · Score: 4, Interesting
      I had the same concern but the article says:
      "...several prominent game companies are already signed on to develop games for the Helix, including Activision and Midway."

      Now I am just waiting for Square Enix to join, but it probably won't happen.

    2. Re:Meh by luekj · · Score: 4, Interesting
      A lot of developers also apparently signed on for the GP32 like Capcom and SNK but nothing seemed to happen outside of the korean market.

      The one thing that would seem to entice more developers is having the device based on a system (like palm os, coincidentally) that would potentially be future cell phone tech and thus be easily portable to the lucrative cell market.

      If some synergy between handheld/cell software got going, it could get interesting and actually non-spartan for this device and devices like it.

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      Many Thanks,

      Luke

    3. Re:Meh by cloudless.net · · Score: 2, Informative

      Althought there are some Palm OS phones on the market, Palm OS is not really suitable for cell phones. The Palm OS interface heavily relies on the touchscreen, while most cell phones have only the numeric pad and a few buttons.

      Currently the most popular mobile gaming platform is J2ME, but it is slow and has too many limitations. I guess we'll have to wait at least a few more years before mobile gaming gets mainstream.

  2. This sounds really cool and all... by fishynet · · Score: 4, Insightful

    But who are they targeting with this product? Who wants an expensive "gaming" device?

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    1. Re:This sounds really cool and all... by enjo13 · · Score: 5, Informative

      I've had a couple of long conversations with the Tapwave people. They are most definitely targetting the 25+ group who see the Gameboy as a toy. The device is pretty compelling.. it offers PDA functionality in a pretty slick form factor that wouldn't look out of place in your average office or work environment.

      What you have to realize is that they're not looking to take over the gameboy market. They don't need to sell a bajillion units to succeed in their business model.. their goals are to find a niche market and I think they have a great chance to do pretty well.

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    2. Re:This sounds really cool and all... by Lemmy+Caution · · Score: 4, Interesting

      That may be so, but I'm in the 25+ group (and then some), and I *am* self-conscious and sensitive enough about my professional image to be reluctant to pull out a GameBoy Advanced - it's too toylike. But I have no such qualms about pulling out a GBA SP. And I'd rather have my game accessory be physically distinct from my PDA, because I'm usually playing the GBA in slow moments, when I may need to grab my PDA quickly for something work-related. The advantages of having 2 discrete devices far outweights the benefits of convergence in this case.

      I don't see much of a future for either this or the N-Gage, to be honest. I think Nintendo has more to worry about from Sony. But the truth is, too, I see handheld gaming as hitting a plateau: there's only so many compelling titles for those games, and I predict we're going to see consumer behaviour focus on larger screens again in the near to middle term.

    3. Re:This sounds really cool and all... by Kris_J · · Score: 2, Insightful
      They are most definitely targetting the 25+ group who see the Gameboy as a toy.
      I don't know anyone who dismisses the GBA as a toy who doesn't also dismiss PDAs as toys. Any gamer worth their salt knows that the GBA(sp) is a very capable portable gaming device and if they haven't bought one it's not because it won't double as their diary.
    4. Re:This sounds really cool and all... by los+furtive · · Score: 2, Funny

      The advantages of having 2 discrete devices far outweights the benefits of convergence in this case.

      The advantages of having 2 empty pockets far outweighs the disadvantage of having your pants around your ankles because you're carrying too many freakin' 'discrete' devices.

      --

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  3. But will it be as good as by xenocytekron · · Score: 2, Interesting

    the Sony PSP?

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  4. Every possible iteration of an idea. by lifebouy · · Score: 5, Funny

    First there was the gameboy advance with its PIM cartridge. Now there is a palm device that plays games. Why oh why cant they all just get along?

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  5. Good luck against Nintendo & Sony! by MtViewGuy · · Score: 4, Insightful

    I have my doubts this new machine will be successful.

    The reason is simple: you need high-quality first- and third-party games in order to make it popular--and I haven't heard of such announcements from the makers of Helix.

    Nintendo's Game Boy series have done well not only because of the fairly wide range of games developed in-house, but also games developed by third parties. Sony's upcoming PSP machine will likely get quite widely support from third parties, too, given Sony's marketing muscle.

    1. Re:Good luck against Nintendo & Sony! by Txiasaeia · · Score: 4, Interesting
      ...you need high quality...games in order to make it popular...

      Gameboy has done well because of battery power, plain and simple. It doesn't matter *how* l33t the games are, if you run out of juice after a half-hour.

      --
      Condemnant quod non intellegunt.
    2. Re:Good luck against Nintendo & Sony! by Anonymous Coward · · Score: 5, Insightful

      I think you're missing the point. TapWave are hoping to piggyback on the already successful Palm platform.

      The Palm family already includes a bunch of market 'targeted' devices...like all of marvellous line of Sony Palm handhelds, smartphones (GPRS/CMDA) from Handspring/Kyocera/Samsung and various 'rugedised' Palm devices for the industrial market.

      I see Tapwave as just another Palm device that fills a certain market that's been missing from the Palm picture to date...that's serious handheld gaming - there are plenty of good 'lite' Palm games already - but nothing that can hold a candle to the GBA gaming experience imho.

      Tapwave will hopefully change that and as long as they can supply several games that show off their hardware and keep the price at a sane level I can't see why these guys won't do well.

      Hell, even the fact their device will do portrait/landscape display is enough to convince me to buy one...(but then I'm a Palm geek that works in a company writing Palm s/w so I might be biased).

      Yours anonymously.

  6. Worthless now, but wait a while by rice_web · · Score: 3, Insightful

    I just don't see this as a "good buy" right now; why put money down on one of these when the PSP is on the way (albeit next year) or when the GBA is a stellar system? Yes, your calendars, your notepad, and all your other programs can go with you, but if games are in mind, this isn't the best out there.

    I think handheld computing could take off (again), so the question becomes: wait for a system with the power of my former desktop or buy now and get a system that might be as useless as today's PDA (well, it wouldn't be useless, but it's just such a damn hassle right now). I'd personally wait; I'll just keep using my Palm IIIxe on occasion.

    --
    The Political Programmer
  7. great! Now I know what to do in meetings by civilengineer · · Score: 4, Funny

    Just play on it and act like I'm taking notes. Nod occasionally when I win or lose a game to let the speaker know I'm hearing.

    --

    New year Resolution: Don't change sig this year
  8. So.. by bmantz65 · · Score: 5, Funny

    its basically a Palm without the 'productivity' software?

  9. Late 2003 eh? by LordoftheFrings · · Score: 5, Funny

    The website says that it will be released in Late 2003, meanwhile, the site itself is not complete (many links say In Two Weeks, etc) AND there are no pictures of the device at all. The good news is, I hear it's shipping with Duke Nukem Forever.

  10. Re:Cost too much by Anonymous Coward · · Score: 3, Interesting

    $300 for a palm with that screen is a bargain.

  11. What about the children?!?!? by gooru · · Score: 3, Interesting

    If we assume that the primary gamers are young, then what's the point of this? I somehow can't imagine an eight year kid with a long list of contacts and the need to have a datebook. Sure, a good portion of gamers are also older with more responsibilities, but how often do thirty-somethings pull out GameBoys? It has got to be nearly as embarassing. I'm not replacing my coffee break with playing on my Palm. My boss would think I was going crazy.

  12. 16-bit?? by d_redguy · · Score: 3, Insightful

    This is a 16-bit system? Correct me if I am wrong, but isn't the GBA in my hot little hands (Advance Wars 2 is the shiznit, btw) a 32-bit system? So why am I impressed again? Oh, I know, it's their content-free Flash website that took to long to download even with my trusty T3 line pumping into work. Spare me.

    1. Re:16-bit?? by mrseigen · · Score: 2, Informative

      The display is 16-bit color. The ARM processor will likely be similar to the one in your GBA. What I'm really wondering is if someone will port Progress Quest.

    2. Re:16-bit?? by jameslore · · Score: 2, Informative

      As far as I am aware, the proc is 32bit (ARM) and the display is 16bit (== ~64k colours).

      The main difference between this and an ARM powered Palm (from what I've read anyway) is that this has a custom gaming API and the extended hardware to turn it into a games machine (as some ppl have noted, Palm games tend to be on the simple side (speaking as a Tungsten owner)).

    3. Re:16-bit?? by ardiri · · Score: 2, Informative

      the tapwave unit supports both 8bpp and 16bpp graphics (developer can choose using API call). this means 256 and 64k colors. nothing new on this end - the device however is 480x320 in landscape mode.

      it is no different from a Tungsten|T unit technically. however, it does use an accellerated 2D graphics chip and there is an API specifically targeted that uses the hardware accelleration = good. the device also ships with the X-forge engine (for those developers too lazy to write their own 3d engine), so, that brings a lot of developers who have already done X-forge projects over.

      Palm games are not always simple - thats a mute comment. most are, but, not all. for example, a few hits/classics are ported to the platform such as Lemmings:

      http://www.ardiri.com/palm/lemmings/

      and, some 3D engines have been written as well - its not just gem-swapping games. there are some very addictive technically pushing games available as well. it is a small market for the big game developers tho, and, thats why it is mainly run by hobby based developers. thats solely because Palm has always been an organizer. tapwave is trying to push it as a gaming console, with the benefits of Palm. you will see more companies do stuff on this device. Palm is accepted as a standard - and, is very easy to use. dont think about 68k units, think ARM :)

  13. oh for shame on them... by reiggin · · Score: 4, Funny
    Now I am forced to upgrade AGAIN just after I poured all this money into my color Zire so I could finally play Giraffe and Minesweeper like I thought they were meant to be played. But now they're telling me that I can play Tetris multiplayer and be the envy of all my Clie lovin' friends?!? Well, hell yeah, I'll buy it!

    What's that? Something about a GBA for 1/3 the price?? LALALALALALALALALALALA!!!!! I can't hear you! lalalalalalalala...........

  14. I think this device has promise by Tim_F · · Score: 4, Interesting

    However, $299 US is way too much for a portable device. The GameBoy has remained the king of the handheld market because of price. Both the Lynx and the GameGear (the only comparable devices, the NeoGeo Pocket floundered due to a lack of software) failed to gain market share because of their expensive price (alright, lack of software had a little bit to do with the demise of those systems as well). Still, my point remains. If Sony and this company want to steal Nintendo's handheld thunder, they need to keep their prices low.

  15. Whoo-hoo! by taped2thedesk · · Score: 2, Funny

    Now I can play Giraffe with a controller!!

  16. Re:What about graphing calculators? by Jonavin · · Score: 2, Informative

    There is very powerful HP 48 emulator available for your PalmOS device. Even runs my old HP 48SX programs.

  17. Fugly by acxr+is+wasted · · Score: 3, Funny

    Tapwave is bordering on winning the "Most Useless Website Award For A Company Trying To Break-In To An Oligopolistic Market."

    Oooo, who will take home the "Crappie?"

    --
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  18. Own ability to make games.. by euxneks · · Score: 2, Interesting

    I am just curious, with all the cool little hand held devices, which one is most friendly to the gamer who likes to program as well?

    I think it would be a good idea for the companies to make something like the playstation's yaroze back in tha day. Imagine making your own game on the PSP or this new handheld system, or even the gameboy advance! Ah.. but to dream.

    --
    in girum imus nocte et consumimur igni
  19. not a chance by 73939133 · · Score: 3, Insightful

    PalmOS will undergo massive changes over the next couple of years, at least if Palm is going to stay in business, so developing for this thing is not going to be fun. The rest of the gaming stuff is proprietary and expensive. And on top of that, the device is itself quite expensive.

    In a few months, the T3 will be out with a 320x480 screen and Sony's Clies will have come down to that price. Those cover PDA users who want gaming pretty well. And for gamers who want PDA functionality, the main players are adding more features as it is cost effective.

    And Microsoft is pushing PPC quite aggressively, and while the UI on PPC sucks, that doesn't matter for gaming, and the PPC kernel is probably better suited to gaming than PalmOS.

    Finally, cell phones are pushing hard into the gaming area, and they seem to be doing quite well. They don't give you stunning graphics, but they have entertaining games, often written in cross-platform J2ME: much easier to program and much bigger target market for vendors.

    Traditionally, a company like this might hope to get acquired, but who's going to buy these guys? Maybe Palm will buy back its ex-employees as they did with Handspring, but that's about the best that can happen.

    Overall, I think this device has no chance in hell.

  20. Child gamers and Adult gamers by HardcoreGamer · · Score: 2, Interesting

    If we assume that the primary gamers are young, then what's the point of this? I somehow can't imagine an eight year kid with a long list of contacts and the need to have a datebook.

    The statements above completely undercut your argument. The assumption that gamers are children is wrong.

    Most gamers are adults. According to the recently renamed Entertainment Software Association (formerly the IDSA -- Interactive Digital Software Assoc.) the average gamer is 29 years old. About 2/3 of gamers are over the age of 18.

    With that in mind, the Tapwave Helix gaming PDA is aimed at the adults, not the children. Adults earn money and have disposable income. The average core gamer is in his mid-20s -- who do you think it is who buys the Voodoo, Falcon and Alienware rigs? Those are the same people who will buy the Helix provided the software titles are present.

  21. It's not the byte size of the CPU.. by Inoshiro · · Score: 2, Insightful

    It's the graphics capabilities, the sound capabilities, etc, that determine how cool a system is.

    Back in the 1980s, Sega developed the marketting technique of 16-bit. Their Sega Genesis was better than the NES not because it was 16-bit, but because it had better capabilities. IE: it had a dedicated Z80 (8-bit CPU!) for sound, and its PPU could do more interesting things with more sprites and more colours than the NES' PPU.

    The SNES is the same thing: a custom Sony CPU with wavetable support for sound, and a really awesome PPU which had things like mode 7 FX. The CPU in it was 1/3rd the speed of the Genesis cpu because the CPU of your gaming system does not determine how cool the system is overall.

    The Palm gaming platform is no different. Who cares if one part is 16-bit? It's all about how the entire system works as a whole.

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  22. Well by screwballicus · · Score: 3, Insightful

    Let me express my cynicism this way:

    This appears to be one of two things. Either it is an overpriced gameboy with low-end PDA specs, or an Ipaq for people who think themselves too stupid to figure out how to download native games, or currently available NES, SNES, Gensis and MAME emulators onto their own Ipaq. Its only advantage over the current batch of XScale PDAs, it seems, will be developer support, unless you believe that Compaq's and Palm's engineering and battery life advancements at the time of this device's release will be found inferior to this one's, which seems unlikely. Maybe they'll forgo a modern screen to save power, but then why not just get a gameboy? Will developer support for a gaming platform manufacturer not a major name in the industry, who is furthermore in COMPETITION with major names in the industry, be, itself, competitive? I find it hard to answer that with a yes.

    And let's be clear on this: this device is not out NOW. It is not, at least as far as specs go, competing with presently available devices like the 200MHz Ipaq 1910, say, selling for $250 or 400MHz Ipaq 2215 selling for $370. It is not, at least as far as available titles go, in any place to come close to competing with existing platforms like the Gameboy. This device, the existence of which at all is purely speculative, is priced at $299 for a release at best several months to come.

    If you want a handheld computer and want to play games on it, buy an Ipaq 1910, also with SDIO, currently available for under $250 depending on where you shop and play Age of Empires, Everquest, PocketQuake, PocketDoom, SNES, NES, Genesis, SMS, MAME and the upcoming titles now.

    If you want a handheld gaming system with titles available NOW, go with the Gameboy.

    If you want to wait several months to pay a PDA price for your next Gameboy without any certainty as to whether titles will in FACT be available at all, then this is the system for you. Hmm.

  23. Come on you OSS freaks, show yourselves by halr9000 · · Score: 2

    I can't believe I'm not seeing shouts of "wait till I port GNU/Linux to it!"

    I'm also surprised more people are not crazy about this idea, especially considering the competition coming out soon like the n-gage from Nokia. Why am I surprised? Because the PalmOS is a haven for open-source developers where many of them can't abide to develop for a Pocket PC, and the n-gage is obviously a more closed type of system.

    So, wake up! It's a Palm--and it's got a controller built-in. I've been waiting for this (and had a fully fleshed-out idea for it) for a few years! And I bet the Liberty folks will be salivating over this announcement.

  24. It's actually cheap... by twalk · · Score: 2, Interesting

    This thing is actually cheap! How can I say that when a GBA is only $70? Compare it to all the other Palm PDAs with a 320x480 screen. It's the cheapest one with PalmOS5 and ARM based.

    Since this can also be used for everything else a Palm is used for, I've heard many people say that they'd get it for PIM/productivity stuff, and screw the games.