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RPGs - East Versus West?

Thanks to GameSpy for their Spy/Counterspy column discussing the relative advantages and disadvantages of Western and Japanese RPGs. According to GameSpy editor Benjamin Turner's less-enthusiastic view of Japanese RPGs: "I want to create my own characters instead of playing someone else's; I want to explore a world at my own pace rather than being shuffled through a pre-planned, linear progression. Most of all, I want to be able to replay a favorite game and have a very different experience." However, editor Christian Nutt's rebuttal suggests: "While there are entertaining elements to Western RPGs... the way that all of the design elements of a great Japanese RPG work in concert to offer a truly engaging experience as a whole is what really excites me the most."

3 of 93 comments (clear)

  1. Ultima 7 has yet to be surpassed... by andrewski · · Score: 5, Interesting

    In terms of sheer depth, scope, variety, and detail U7 is still king in my mind. The ability to do almost anything silly makes me so happy.

  2. It's not even Point/Counterpoint by Nakanai_de · · Score: 5, Insightful
    The first guy had extensive experience with both JRPG and CRPG games. He stated his positive and negative experiences with JRPGs, then explained why he later learned to love CRPGs more.

    Well, yes, but one of his negative points WRT JRPGs was bad translation. Negative for FFVII: the translation was nearly sub-literate. Positive for Wizardry VII: wonderfully written text. The translation is hardly the fault of the game. In fact, a bad translation can completely ruin the main reason to play JRPGs- the storyline.

    That's just a sidenote, though. The main beef I have w/ this article is that it's not a point/counterpoint. The second person is supposed to take the arguments of the first and refute them. (For example, take the point about lack of character customization in JRPGs and trot out Final Fantasy Tactics as a counterexample. Or counter the claim of Most of all, I want to be able to replay a favorite game and have a very different experience. with the example of Seiken Densetsu 3.

    As it is, this article suffers from the main problem of point/counterpoint as it is written by amateurs, namely that the two sides talk right past each other so it's less like a debate and more like two, unconnected rants. I definitely think that the difference between Japanese and Western RPG design makes an interesting topic of discussion, but I imagine there will be more insightful comments here on /. (like this one, if you're reading, moderators :) ) than there were in this drivel.

    --

    Sono koro, bokura wa, sore ga sekai no shinjitsu da to shinjite ita.

  3. Re:I cannot STAND western RPG's. by Mike+Hawk · · Score: 5, Insightful

    Yeah, choosing a ROLE to PLAY in a GAME sucks. Who wants to PLAY a ROLE in a GAME when the developer can choose for you. I'd rather watch a movie about myself too.