Assembly '03
An anonymous reader writes "The world's biggest festival for computer enthusiasts, Assembly '03 starts off today. Four days of coding, compos, music, games and other geeky stuff. See press release (rtf) for more..."
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I am currently ircing on grand stand with WLAN equipment. The view is awesome, thousands of computers filling the partyplace. Assembly is awesome party and I recommend it to everyone.
Ten years since Second Reality, and it still sets the benchmark for what could be accomplished on a 486. Ironically, the Future Crew members pretty much got what they wanted, a shot at games programming. I seem to recall Epic Pinball being one of their works, and Max Payne sports a number of ex-FC members in the credits list.
Bah, Assembly'03 is nothing compared to what the real old-school people are up to: The world's first C64 LAN party! At the LCP2003 party arranged in Sweden this summer, Adam Dunkels showcased his Commodore 64 Contiki OS on a bunch of C64s connected in a LAN using specially built Ethernet cards. The three C64:s connected to a LAN made this event the world's first C64-only LAN party!
Having recently visited Skaven of FutureCrew's site, which linked to assembly.org - Is there a place to find the results of previous years' compos? assembly.org seems to have nothing but info on this years' event. :(
retrorocket.o not found, launch anyway?
Getting into the demo scene has had profound effects on my online life and it is always a fond memory thinking back how I discovered the demo scene through a Waite Group Press's book+CD where they had Future Crew's Unreal and 2nd Reality in it back in 1994. I simply fell off my chair after the unreal experience.
www.rexguo.com - Technologist + Designer
It's odd how back then the demos on the C64 and Amiga pushed the hardware and often had very interesting designs (personally I was very sorry to see the scroll text all but disappear), and today when they have such incredible raw hardware that they don't need to push it (yes, I understand that that's some of the point, but go with me here), they seem to spend much less time on design! Really, newer demos should be more interesting than older, but that's not how I find it. At least not in the full demo, the 64KB'ers are more interesting.
Disclaimer: I haven't really been following the PC scene or any scene since I gave up on the amiga in the mid 90s. I downloaded demos, pictures and mods from TG03 a couple of days ago and while one of the demos was kind of okay (mostly funny because of the music and the fat "diss"), the pictures really was a letdown. No Arancia or Peachy (check those out if you're reading this and you've never seen a "pixeled" pic) there...
Belief is the currency of delusion.
Anyone know what happend to the future crew team? I've seen Skavens work sitting on mp3.com but I haven't heard from Purple Motion since I quit voyagernet (where we both worked tech support)
I remember doing 100% assembly like 10-15 years ago. Since then I've faced reality and admitted it's simply inefficient. Now I feel rapidly becoming obsolete sticking to C++ and STL or sticking to career programming as a whole.
I'm amazed that people still try to write real software apps using assembly.
I just ran across someone who sent me a networking app written in x86. It was actually very will organized and commented. But why?!??!