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Literary MUD Gets Oscar Wilde Bot

gwailoh writes "The literary-orientated, text-based multiuser role-playing game TriadCity has implemented an automated character based on the personality - or at least the sayings - of legendary wit Oscar Wilde. 'Oscar' is an AIML-based chatterbot configured around an extensive database of Wilde's witticisms and epigrams. Unlike conventional chatterbots, Oscar doesn't attempt to engage in long-running conversations with meaningful state. Instead, he responds to inputs by choosing the most appropriate epigram in his database, making him a sort of walking repository of clever one-liners."

4 of 23 comments (clear)

  1. Witticism by daeley · · Score: 3, Funny

    The only thing worse than being a bot in a "literary-orientated", text-based multiuser role-playing game is to not be a bot in a "literary-orientated", text-based multiuser role-playing game.

    --
    I watched C-beams glitter in the dark near the Tannhauser gate.
  2. Hi everyone by Zork+the+Almighty · · Score: 5, Funny

    "Oscar doesn't attempt to engage in long-running conversations with meaningful state. Instead, he responds to inputs by choosing the most appropriate epigram in his database, making him a sort of walking repository of clever one-liners."

    You do realize that I've been posting to Slashdot for years now.

    --

    In Soviet America the banks rob you!
  3. Uh.... by Chester+K · · Score: 4, Funny

    Instead, he responds to inputs by choosing the most appropriate epigram in his database, making him a sort of walking repository of clever one-liners.

    So it's basically /usr/games/fortune with keyword weighting?

    --

    NO CARRIER
  4. The subtitle should've been... by breon.halling · · Score: 4, Funny

    from the bots-gone-Wilde dept. =)

    --
    "Yeah, well, Dracula called and he's coming over tonight for you and I said okay."