Literary MUD Gets Oscar Wilde Bot
gwailoh writes "The literary-orientated, text-based multiuser role-playing game
TriadCity has implemented an automated character based on the personality - or at least the sayings - of legendary wit Oscar Wilde. 'Oscar' is an
AIML-based
chatterbot configured around an extensive database of Wilde's witticisms and epigrams. Unlike conventional chatterbots, Oscar doesn't attempt to engage in long-running conversations with meaningful state. Instead, he responds to inputs by choosing the most appropriate epigram in his database, making him a sort of walking repository of clever one-liners."
Unlike conventional chatterbots, Oscar doesn't attempt to engage in long-running conversations with meaningful state.
Actually the fact that Oscar has no state makes it a rather conventional ALICE-style chatterbot. This is normal. The fact the Wilde had so many great one-liners means his work adapts well to the ALICE system.
What would be extraordinary is if the implemented just the opposite, a chatterbot with an rich internal state. This has yet to be done convincingly. There is nothing uncoventional about Oscar, it just is a brilliant choice of source material.