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Mac OS X Classic Games Roundup

Alcimedes writes "Maybe I'm jaded as to the quality of games coming out these days, but I haven't found that much lately that really catches my eye. So it was with great joy that I returned to the SC2 project page to find out that my favorite game of all time, Star Control 2, has been ported to Mac OS X." Jay Brewer writes "Small Fry Studios will be releasing a Mac OS X version of our new shareware game, Hillbilly Whack! Save Winnie May! this fall. We've launched a small preview site with teaser trailers and screenshots of the classic-style-on-steroid game." Ambrosia has ported Escape Velocity and EV:Override (using the EV Nova engine) to Mac OS X, free to existing EV Nova customers. And Cliff Johnson's amazing The Fool's Errand has a sequel coming on Halloween Day, The Fool and his Money. You can go over now and catch the preview material, and download free copies of The Fool's Errand and 3 in Three (which work mostly fine in Classic mode on Mac OS X).

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  1. Myth baby! by cruppel · · Score: 5, Informative

    www.mythdev.org is the home of the volunteer project to update all three Myth games. While III was on OS X, Myth TFL was the thing that kept me dual booting for months after switching to OS X. I'm addicted all over again...

    The multiplayer works for all three games, but Myth II is by far the most popular of the three. Geez it's good to play TFL again!

  2. Re:Nifty... by lordDallan · · Score: 5, Informative

    Plus the cool stuff happening over at Marathon Open source with Aleph One etc..

  3. speaking of classic... by xluserpetex · · Score: 5, Informative

    a cocoa frontend for the classic text adventure, "adventure" was released the other day. more info here

  4. Re:a Risk clone by idontsmoke · · Score: 5, Informative

    Another Risk clone is iConquer, also built for Mac OS X. It's highly addictive in multiplayer mode.

  5. Getting warmer... by madcoder47 · · Score: 5, Informative

    Ambrosia has taken a terrific step by porting override and EV classic to the Nova engine.

    After downloading them, i realized that the ported version has a few fatal flaws which detract much from the original:

    a) no forklift through conventional cheat -- the forklift was a terriffic weapon, accessed by option clicking the logo on the title screen, witing for a certail line of text to appear, and holding control-option-command-shift. This doesnt work under the nova engine.

    b) no EV-Edit/.rsrc types for the Nova pilots! After playing the game a few times, it became repetitive; I got most of my play time out of the game by modifying it... making my own ships, planets, weapons, and outfits. the customizability of EV was endless and made the game fun for a long time... The ported versions save Nova-type pilot files which have to editing tools yet.

    Although I'm enthused about the new releases, there's still a large part of the original EVs missing for me