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Mac OS X Classic Games Roundup

Alcimedes writes "Maybe I'm jaded as to the quality of games coming out these days, but I haven't found that much lately that really catches my eye. So it was with great joy that I returned to the SC2 project page to find out that my favorite game of all time, Star Control 2, has been ported to Mac OS X." Jay Brewer writes "Small Fry Studios will be releasing a Mac OS X version of our new shareware game, Hillbilly Whack! Save Winnie May! this fall. We've launched a small preview site with teaser trailers and screenshots of the classic-style-on-steroid game." Ambrosia has ported Escape Velocity and EV:Override (using the EV Nova engine) to Mac OS X, free to existing EV Nova customers. And Cliff Johnson's amazing The Fool's Errand has a sequel coming on Halloween Day, The Fool and his Money. You can go over now and catch the preview material, and download free copies of The Fool's Errand and 3 in Three (which work mostly fine in Classic mode on Mac OS X).

38 of 100 comments (clear)

  1. Nifty... by Badge+17 · · Score: 4, Informative

    After all, Escape Velocity was a classic, and the reason I've kept an old Macintosh around for many, many years. But what about even older Macintosh games? For instance, Dark Castle? There's a new version of that, too: http://www.deltatao.com

    1. Re:Nifty... by lordDallan · · Score: 5, Informative

      Plus the cool stuff happening over at Marathon Open source with Aleph One etc..

    2. Re:Nifty... by WatertonMan · · Score: 3, Interesting
      How many years has Return to Dark Castle been in development? A lot.

      Personally I wish the first two Dark Castles were available. Even though they were B&W with primitive graphics, they were great games. For those who never played them they were, for lack of a better description, something like Donkey Kong meets Joust meets a Prince of Persia. Very old school. But I have fond memories of playing it on one of the old all-in-one Mac+ systems with a meg of memory. (Ah that seemed like a lot at the time)

    3. Re:Nifty... by Clock+Nova · · Score: 2, Funny

      I still remember the sound those annoying little hand shaped things made as you flew over the swamp, trying to kill them.

      "Nyah nyah nyah nyah nyah nyah."
      "Nyah nyah nyah nyah nyah nyah."
      "Nyah nyah nyah nyah nyah nyah."
      *whoosh*
      *smack*
      "Youch!"

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
  2. Myth baby! by cruppel · · Score: 5, Informative

    www.mythdev.org is the home of the volunteer project to update all three Myth games. While III was on OS X, Myth TFL was the thing that kept me dual booting for months after switching to OS X. I'm addicted all over again...

    The multiplayer works for all three games, but Myth II is by far the most popular of the three. Geez it's good to play TFL again!

  3. speaking of classic... by xluserpetex · · Score: 5, Informative

    a cocoa frontend for the classic text adventure, "adventure" was released the other day. more info here

  4. a Risk clone by BortQ · · Score: 4, Informative
    Lux is a modern-day version of the classic Risk game that's built specifically for Mac OS X.

    Yes, it was built by me, but it's still damn cool. So check it out.

    --

    A Multiplayer Strategy Game for Mac OS X, Windows, and Linux
    1. Re:a Risk clone by idontsmoke · · Score: 5, Informative

      Another Risk clone is iConquer, also built for Mac OS X. It's highly addictive in multiplayer mode.

  5. Klondike for OS X! by mattkime · · Score: 4, Interesting

    Do Mac games get any more classic than Klondike?

    Version 7.7.1 runs on the 68k MacPlus with System 6 all the way up to the new G5s running Mac OS 10.2.

    By my count, that spans 8 generations of processors.

    Okay, that might not impress you command line folk, but thats quite a life for a GUI app.

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
    1. Re:Klondike for OS X! by .smoke · · Score: 3, Interesting

      Dunno about Klondike, but I remember playing the Fool's Errand and 3 in Three puzzle games mentioned in the original post on System 6! Another post mentioned Bolo - I played that on my Apple //e, so if that can still be played on newer hardware, there's a few more generations :)

      I've been contemplation hooking up my System 7 68k mac recently in order to play some of the earlier Ambrosia games. Hearing that Fool's Errand is freely available, I'm definitely going to do it, because I never got around to finishing that. (I never had a NIC for it, but in the past I've gotten it online using PPP over a direct serial connection to one of my linux boxes...)

      B*B,
      -Smoke.

    2. Re:Klondike for OS X! by Anonymous Coward · · Score: 2, Interesting

      By my count, that spans 8 generations of processors. Okay, that might not impress you command line folk, but thats quite a life for a GUI app

      Windows 95 could run on 386es. Lemmings christmas is 12 years old, and I just rediscovered the 2 floppy version of Photoshop Mac :-)

  6. What about Bolo? by Frac · · Score: 4, Informative

    That game was lots of fun..

    http://www.lgm.com/bolo/intro/

    1. Re:What about Bolo? by megli · · Score: 4, Interesting
      now THAT is a game that needs to be ported to osx.

      ...although maybe it would be easier to port the linux clone than the original. too bad the linux version is only available as an executable. if only it were open source. it's gameplay is also a litte rough compaired to the original's. you can still open all your old map files though.

      i wish stuart cheshire had not stopped development on the game. it has always been a blast to play. -megli

      --
      ===== will post for karma
  7. Sweet! Fool's Errand kicks butt! by yroJJory · · Score: 2, Insightful

    I have been playing that game off and on since 1989 and I can't get enough. I still play it on my PowerBook using vMac under OS X. I'm thrilled to know that he's got a sequel coming and I've already pre-ordered it.

    BTW, Deja Vu and Leisure Suit Larry I both work under vMac, too!

    --
    Jory
  8. Re:Pathways into Darkness? by Pfhor · · Score: 2, Informative

    It was one of bungies first games actually. You can pick it up on the Mac Action Sack, which also has all the Marathon games on it also. You can read up on PID here: http://www.bungie.com/products/pid/pathways.htm

  9. Getting warmer... by madcoder47 · · Score: 5, Informative

    Ambrosia has taken a terrific step by porting override and EV classic to the Nova engine.

    After downloading them, i realized that the ported version has a few fatal flaws which detract much from the original:

    a) no forklift through conventional cheat -- the forklift was a terriffic weapon, accessed by option clicking the logo on the title screen, witing for a certail line of text to appear, and holding control-option-command-shift. This doesnt work under the nova engine.

    b) no EV-Edit/.rsrc types for the Nova pilots! After playing the game a few times, it became repetitive; I got most of my play time out of the game by modifying it... making my own ships, planets, weapons, and outfits. the customizability of EV was endless and made the game fun for a long time... The ported versions save Nova-type pilot files which have to editing tools yet.

    Although I'm enthused about the new releases, there's still a large part of the original EVs missing for me

  10. virtual valerie by mattkime · · Score: 3, Funny

    any efforts to bring her back?

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
  11. Apeiron baby! by salamander_sjv · · Score: 2, Interesting

    Forget the rest. Ambrosia is porting Apeiron to OS X. I get a shiver up my spine thinking about the relief I used to feel when the sparse whooshing sound of my standard bullets transitioned into the steady dull beat of the triple-shot power-up. I can hear it now... Bring it on baby!

  12. ScummVM, Sarien, FreeSCI by twain · · Score: 4, Informative

    Check out also ScummVM. Plays lots of good oldies, LucasArts' adventure games, Simon the Sorcerers, Beneath a Steel Sky etc. And enhanced with anti-aliasing too!

    Sarien plays some Sierra oldies.

    And perhaps FreeSCI (other Sierra oldies) might work some day on OS X too (native or via X11).

    1. Re:ScummVM, Sarien, FreeSCI by yroJJory · · Score: 2, Informative

      According to the FreeSCI website, there IS a Mac OS X binary. It can be found here.

      --
      Jory
  13. Mac Foxes by chia_monkey · · Score: 2, Funny

    Now THERE was a game. Any word if there will be an OS X version?

    Use the Jack Daniels bottle!

    --

    "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
  14. You guys are missing the best game of all... by tsmit · · Score: 2, Funny

    Photoshop.

    --
    Yes, my girlfriend is a BitchX
  15. Puzzles and Smut by cryptochrome · · Score: 4, Interesting

    It's an interesting but true observation that modern gaming has almost totally neglected two genres that were previously kings: puzzle games and smutty games. Sure, there's a puzzle every now and then (ICO) and there's plenty of smut IN games (GTA, DOA, every female character design, etc), though few are actually about sex in the manner of virtual valerie or Leisure Suit Larry were. Too bad (especially with regard to the puzzles).

    I'm reminded about how Tetris was invented by a Russian programmer, who was strictly limited by the capabilities of his substandard hardware. Despite that it's arguably the best computer game of all time. I guess simplicity is out of style, and dirty thoughts (or at least acting on them in anything more serious than Maxim magazine) is out of favor.

    --

    ---If you can't trust a nerd, who can you trust?

  16. Re:New World Order by chipset · · Score: 2, Interesting

    Balance of Power was a great game. Too bad not many people got the gist of it.

  17. Re:Pathways into Darkness? by Halloween+Jack · · Score: 2, Informative

    PiD was great, and in some ways much more sophisticated than Marathon (although it had its aggravation factor, like no run key--grr arg). Last time I tried loading it in Classic, though, it crashed, IIRC--it may not run in 9.2.2, unless you have gotten it to work? I may dust it off and try again.

    I also seem to recall a project (which may be dormant) to do a PiD TC using Marathon Aleph One which would give a sorta-kinda OS X conversion, even though you wouldn't have fun stuff like random maze generation. Unfortunately, Bungie didn't release the source code for PiD before they were assimilated...

    --
    I looked into the abyss, and the abyss looked into me--and we both winked.
  18. Re:battle-girl by alices+ice · · Score: 2, Interesting

    oh god yes, it's my last real reason to fear the end of classic support in OSX. ..and provoke my first ever slashdot post after years of lurking!
    I'm skeptical about the chances of a port tho ;(

    "hey!" "cool!" "watch it!"

  19. Spaceward Ho! by phredd_ · · Score: 2, Informative

    Delta Tao's Spaceward Ho! is still going strong and has been ported to OS X.

    So has their long running MMORPG, Clanlord.

  20. Two words: Crystal Quest by swelling · · Score: 2, Interesting

    Does anybody know whatever became of this game? Many, many lost hours ...

    1. Re:Two words: Crystal Quest by Anonymous Coward · · Score: 2, Informative

      take a look at

      http://mac.the-underdogs.org/index.php?show=alph a& alpha=67

  21. ScummVM! by gamgee5273 · · Score: 2, Insightful

    I'm able to play Indiana Jones and the Fate of Atlantis again on my G4! It's amazing that a game from 1992 works just fine in 2003. Now I have to see if I can find some other Scumm LucasArts games hanging around. I hope they're not on floppy...

  22. Re:Power Pete by phillymjs · · Score: 2, Informative

    I swear recently reading somewhere that Power Pete had been purchased, updated, renamed, and was being distributed again.

    [wait a few minutes to simulate the time it took me to do some Googling]

    Ah, here you go. It has been renamed "Mighty Mike," and is now $15 shareware.

    ~Philly

  23. Infocom Games! by Slur · · Score: 4, Informative

    If you like Infocom adventures you should Download Frotz! 2.4.1. This interpreter installs into /usr/local/bin and runs in the Terminal. It would be nice to have a Cocoa front-end for this. Perhaps some cool Mac Geek will find the time....

    Frotz! 2.4.3 is also available in source code form if you're into building from source. You just have to make sure you have the ncurses library installed (Fink helps). I had to rename the "init_process" function (in src/common/process.c and src/main.c) to "my_init_process" before it would build. Some kind of symbol conflict with libSystem....

    You can play Hitchhiker's Guide to the Galaxy on the web but I don't think it allows you to save the game.

    Fortunately you can download the HHGG data file (option-click) right off the web and play it in Frotz!

    As for other Infocom and Z-engine games, here are some links to resources straight out of the Mac Frotz readme file:

    --
    -- thinkyhead software and media
  24. Icom games rocked! by capmilk · · Score: 2, Interesting

    A company named Icom Simulations created adventure games with a genuine Mac GUI: Deja Vu, Uninvited and my all time favorite: Shadowgate. Would love to play those again.

  25. Those golden Ambrosia Classics by bluethundr · · Score: 2, Insightful

    Does anybody remember Avara? If I remember correctly, the README for Avara initially (and brazenly) touted itself as "The game that would soon supplant Bolo as the defacto standard for gaming on campus and corporate networks. " Then after a little while, the newer README began touting itself as the game that DID replace Bolo as the standard for gaming on corporate and campus networks.

    That was certainly the case as far as my very good newly departed friend and I were concerned. After slaving away at Microwarehouse Tech all day, we'd race home to our beach apartments and battle it out via our little LAN. After playing Avara over 14.4 dial-up you reeeeaaaalllly appreaciated the convenience of having ethernet dangling out your window to your neighbor's apartment! (not long before., we were using phone-net!)

    My upstairs neighbor (at that same beach apartment) created a pretty brilliant plug-in for Escape Velocity, turning all of the ships into Star Wars ships (painstakingly rendered in Infini-D!!!). EV was a great game too, I've personally killed many hours (and brain cells!!!) playing my friend Mark's SW plug-in!

    --
    Quod scripsi, scripsi.
  26. Nethack has been ported to MacOS X. by billstewart · · Score: 2, Informative

    According to nethack.org, Nethack has been ported to MacOS 10 as well as 7.x - 9.x.

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
  27. Zoom? by Damek · · Score: 2, Informative

    Looking for an OS X z-machine interpreter? Maybe Zoom is what you want? I'm not sure since I don't have a Mac, but it seems like it's mroe mac-friendly and capable than Frotz compiled for OS X...

  28. There IS an OS X bolo port! by slart42 · · Score: 2, Informative

    It actually seems to work quite well. unfortunatly no one seems to be aware of it and playing it on the net.. unfortunatly the download link seems to be down right now.. versiontracker listing

  29. Working download link here: by slart42 · · Score: 2, Informative