Slashdot Mirror


Former Xbox Director Targets Lack Of Originality

Thanks to Indie Magazine for their report on former Xbox director Seamus Blackley's comments in a recent lecture regarding games and originality. Blackley suggests: "Why is it that we've lost the cultural edge? The reason is that today's games are not exploiting pop culture. We're being willingly driven by pop culture. We just crawl over one another to get access to IP [intellectual property] from other media. In this light you can really start to view the games industry as a marketing arm of the film industry or of the music industry." The article also points out: "Blackley added that with past IP and other people's IP being exploited there's nowhere for next year's sequels to come from and in turn, the industry is forfeiting its ability to create original IP." How do you halt this vicious cycle?

4 of 73 comments (clear)

  1. Re:Originality by Anonymous Coward · · Score: 1, Funny

    It is my opinion that by the year 2010 nobody will ever have another original idea.

    I had that same idea years ago.

  2. None of this matters by bigman2003 · · Score: 1, Funny

    NONE of this will matter when Doom III comes out. It will change EVERYTHING!

    --
    No reason to lie.
  3. Blix: The WMD Sweeper? by AltaMannen · · Score: 2, Funny

    Hans Blix did the looking at weapons thing, but you probably meant that blinx thing (the only 4d game other than 4d boxing).

  4. Re: Blix: The Time Sweeper by Anonymous Coward · · Score: 1, Funny

    Damn right! That son of a bitch couldn't even find WMD in Iraq! Stupid UN weapons inspector!

    (Psst. The game name is "Blinx", not Blix. A Hans Blix game would be more entertaining.)