Slashdot Mirror


Former Xbox Director Targets Lack Of Originality

Thanks to Indie Magazine for their report on former Xbox director Seamus Blackley's comments in a recent lecture regarding games and originality. Blackley suggests: "Why is it that we've lost the cultural edge? The reason is that today's games are not exploiting pop culture. We're being willingly driven by pop culture. We just crawl over one another to get access to IP [intellectual property] from other media. In this light you can really start to view the games industry as a marketing arm of the film industry or of the music industry." The article also points out: "Blackley added that with past IP and other people's IP being exploited there's nowhere for next year's sequels to come from and in turn, the industry is forfeiting its ability to create original IP." How do you halt this vicious cycle?

1 of 73 comments (clear)

  1. Excellent point about Pop Culture by Randolpho · · Score: 0, Redundant

    Remember when games *were* pop culture? How often do we geeks drop a quote from the games we play? How often do we complain about grues when it's dark? How often do we tell people to quit waving it like a feather duster?

    Games *made* pop culture. Now they're exactly as the article claims: "a marketing arm of the film industry or of the music industry."

    --
    "Times have not become more violent. They have just become more televised."
    -Marilyn Manson