World of Warcraft Details Announced
An anonymous reader writes "The last of the races and classes for World of Warcraft have been released. Check WorldofWar.Net for a good summary of the details." They've added new classes for rogue, priest, and paladin, as well as hero classes for high-level players. There's a few new races as well, such as trolls and gnomes.
Hands down, I have never not had fun with one of their games. Regardless of what their legal department does (which they probably have zero control over, since Vivendi most liely makes those decisions) I will always buy their latest and greatest...
WoW, I cant wait!!
This is my sig. Its pathetic.
No way interfere with their cashflow? Bollocks. Everyone knows, even though slashdot people are blind to the truth that the freecraft project allowed everyone who did not have a valid serial number to play online outside battle.net. That is the fact. Now if you want to make a huge crusade out of it, fine, but the bottom line is that it WAS hurting the cashflow, whether you accept it or not. I know this kind of reasonable thinking is hugely unpopular in slashdot but I guess you can't please anyone...
Mother is the best bet and don't let Satan draw you too fast.
Until WoW, I've never had any desire whatsoever to try out a massively multiplayer game. I might just give WoW a try, though. Why? Because I'm confident that Blizzard will do it right. After all, that's what they do.
DecafJedi
DecafJedi
my weblog: apropos of something
The Union of Standard Generic Player Classes scored another victory today when it was announced that World of Warcraft would allow rouges, priests, and paladins.
"This is a great win for us", announced Ulog Beg, President of USGPC. "Could you imagine an RPG without people like fighters, wizards, or thieves? It would be chaos!"
This win represents the largest gain for the union since Morrowind in 2002. Also involved in talks with Blizzard are the Union of Standard Weak Creatures (representing large rats and skeletons) and the Union of 'Ye Ol English' which hopes to make everyone use words like "sire" and "liege". It is unknown whether the Union of Undead has approached Blizzard yet but many industry insiders agree that they will.
Yes, yes, I am just being sarcastic. I'm sure the game will rock. Although I didn't enjoy Warcraft 3 as much as I had hoped I think Blizzard has a great track record so far.
You seem to be confusing freecraft, a RTS pretty similar to Warcraft II, to bnetd, an open-source battle.net server.
It is pretty likely thta bnetd, despite having legit uses, was in some way hurting Vivendi's bottom line. However, I don't see how freecraft can hurt their bottom line at all. What do they gain by killing a Linux freeware game?
They're never go after wine or starcraft emulator because you need a working version of their games with a cd key that you PURCHASED from them. The reason they went after freecraft is because it was easy to play on without a cd key. It hurt their bottom line, and I say good for them that they shut it down. Blizzard is one of the few conmpanies that produces quality games on each and every release (wel, almost, Diablo 2 didn't really do it for me) and they deserve every dime they make. I am glad they shut down a service that allowed freeloaders to profit off their hard work. hed.
http://goldysmom.blogspot.com
Well, not that article, but the site:
"Blizzard wanted a MMORPG where the player felt legendary and heroic from the first day."
This is exactly what most MMORPGs currently lack, the feeling that you character serves no purpose in the game, and that you need to do a whole lot of stuff to get higher. If you enter the game feeling like a Level 1 Hero in WC3, and then work up to being a Level 40 Hero... well, thats exactly the kind of game I can see myself playing. The goal of the game should be to ensure that I'm having fun from the start, and that my fun either scales, or changes in perspective/paradigm as I play. It looks like they're aiming for that here.
I didn't think I'd ever pay to play an MMORPG again after Planetside, too.
skye
" The factions in World of Warcraft are set. There is no changing fractions, there is no mixed groups. " If anything has bothered me about previous Blizzard releases, it's been those unpredictable fractions. At last, we can be free of Quarterlings and Third-Orcs!
Note that my idea is not to insult you - unless you consider "raving Blizzard fanboy with no clue whatsoever" to be too insulting. I'm merely dismayed by your misconceptions.
Errrrrm. It was a program that allowed people to play Warcraft II right off the CD, or build games of their own that resembled WC2 using custom data.
I would hardly call Freecraft FCMP free data a "carbon copy" of WC2 - it was more like "relentless, unadulterated blasphemy of the most holy name of Warcraft II". It was the answer to question "what would Warcraft II look and sound like if Blizzard had had $2 budget". It was bloody hilarious =)
Warcraft with Warcraft II data set was a new and improved version of the true classic. But FCMP was a game that belonged to SomethingAwful.com hall of infamy, but it had a decent gameplay so it didn't count.
Freecraft was similar to intent to Exult (for Ultima VII) - allows playing game on non-sucky platforms, probably with UI improvements. That alone was worth it.
Hogwash! You had all the control you wanted.
With Battle.net, you rely on Blizzard to kill the xiit0rz - and while they can and will use the power, they can just as easily abuse it. (In my opinion, permanent ban of CD keys is extremely draconian. Would be a pain in the ass if that thing would be invoked lightly, wouldn't it...)
In bnetd, you're the master of your own server. Yes, in bnetd, you can lock accounts, and ban users from certain IP ranges. Read the feature list next time, please.
And the most lucrative feature, of course, would be to run a small server with small circle of users. You can run the server with people you trust.
And what if there would have been a "free Battle.net"? So what if Blizzard couldn't control it - the people who ran it would need to police the thing themselves. And if not, you'd still be free to start your own server with just as fascist administration as you see fit.
Freecraft allowed importing of WC2 graphics from a user's legitimately owned copy of WC2. The screenshot you saw was probably from someone who did that. Of course, with your 600,000+ user ID and mixed posting history, I can't tell if you're trolling or just plain ignorant.
CEE5210S The signal SIGHUP was received.